Player Matchup

Khepri
Khepri
Platinum IV
DJ10K_FlamezZ
Khepri
Platinum IV
Level 149
God Stats
9W - 8L
1,748 SR
Queue Stats
446W - 440L
1,686 MMR
Solo
Nu Wa
Nu Wa
Gold III
Shvnkz
Nu Wa
Gold III
Level 128
God Stats
8W - 6L
1,672 SR
Queue Stats
106W - 106L
1,776 MMR
Party 1
Hun Batz
Hun Batz
Gold II
SylaxWTF
Hun Batz
Gold II
Level 69
God Stats
9W - 4L
1,749 SR
Queue Stats
26W - 21L
1,689 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Us TyreX
Cu Chulainn
Bronze III
Level 129
God Stats
3W - 1L
1,699 SR
Queue Stats
47W - 32L
1,541 MMR
Party 1
Jing Wei
Jing Wei
Platinum II
iR3VJoK3r
Jing Wei
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,673 SR
1,638 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,607 SR
1,674 MMR
Medusa
Medusa
Gold III
CallMeKoby
Medusa
Gold III
Level 61
God Stats
43W - 35L
1,662 SR
Queue Stats
652W - 637L
1,513 MMR
Party 2
Sylvanus
Sylvanus
Gold III
Hxnkss
Sylvanus
Gold III
Level 65
God Stats
15W - 22L
1,479 SR
Queue Stats
416W - 426L
1,683 MMR
Solo
Mulan
Mulan
Gold I
IxIPaToIxI
Mulan
Gold I
Level 125
God Stats
19W - 14L
1,640 SR
Queue Stats
204W - 196L
1,704 MMR
Solo
Scylla
Scylla
Gold I
Z a w a r u
Scylla
Gold I
Level 113
God Stats
10W - 14L
1,582 SR
Queue Stats
367W - 357L
1,668 MMR
Solo
Nemesis
Nemesis
Platinum IV
eLegX
Nemesis
Platinum IV
Level 67
God Stats
190W - 148L
1,674 SR
Queue Stats
498W - 474L
1,803 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
12,444
498
6,244
16,522
17,694
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Shvnkz
Nu Wa
19
4 / 2 / 11
13,702
548
27,843
13,018
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
SylaxWTF
Hun Batz
20
4 / 3 / 8
14,138
566
10,558
17,378
8,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Us TyreX
Cu Chulainn
20
4 / 0 / 9
15,086
603
20,386
22,462
22,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
iR3VJoK3r
Jing Wei
20
8 / 2 / 5
15,468
619
20,260
22,661
11,128
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetCabrakanJanusDanzaburouTsukuyomi

VS

Bans
AthenaCupidUllrApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CallMeKoby
Medusa
19
2 / 3 / 5
11,702
468
10,746
18,311
7,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Hxnkss
Sylvanus
14
0 / 4 / 8
9,730
389
7,641
26,545
25,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
17
0 / 5 / 1
10,788
432
10,915
25,171
18,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
18
3 / 5 / 5
11,113
445
13,910
18,746
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
eLegX
Nemesis
19
5 / 4 / 5
11,892
476
17,451
22,115
12,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
21
Kills
10
10
Deaths
21
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
CallMeKoby
Medusa
2
3
5
1.5
W
1
3
12
2.33
L
Sylvanus
Hxnkss
Sylvanus
0
4
8
1
L
Mulan
0
5
1
0.1
W
Nu Wa
Shvnkz
Nu Wa
4
2
11
4.75
W
Hun Batz
SylaxWTF
Hun Batz
4
3
8
2.67
W
Cu Chulainn
Us TyreX
Cu Chulainn
4
0
9
8.5
L
Scylla
3
5
5
1.1
L
Nemesis
eLegX
Nemesis
5
4
5
1.88
W
Jing Wei
iR3VJoK3r
Jing Wei
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,291
Damage
60,663
92,041
Taken
110,888
65,935
Mitigated
71,993
38,094
Healing
37,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CallMeKoby
Medusa
10,746
4,795
0
7,054
18,311
7,797
0
4,180
13,807
0
85,805
W
6,244
600
0
3,523
16,522
17,694
1,210
4,858
11,374
29,039
0
L
Sylvanus
Hxnkss
Sylvanus
7,641
1,091
2,943
6,849
26,545
25,874
0
9,700
16,249
35,434
0
L
Mulan
10,915
793
0
9,063
25,171
18,107
518
6,867
17,994
172
80,022
W
Nu Wa
Shvnkz
Nu Wa
27,843
4,068
598
4,381
13,018
5,318
2,820
4,413
8,467
108,212
0
W
Hun Batz
SylaxWTF
Hun Batz
10,558
1,626
0
7,107
17,378
8,885
2,140
4,915
12,346
0
108,592
W
Cu Chulainn
Us TyreX
Cu Chulainn
20,386
2,981
0
7,012
22,462
22,910
1,221
4,049
18,291
12,654
104,685
L
Scylla
13,910
877
155
3,712
18,746
7,483
0
7,754
10,498
91,343
0
L
Nemesis
eLegX
Nemesis
17,451
8,688
0
8,022
22,115
12,732
0
7,239
14,520
0
92,199
W
Jing Wei
iR3VJoK3r
Jing Wei
20,260
17,755
0
15,473
22,661
11,128
4,943
4,932
17,614
0
133,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,838
Gold Earned
55,225
740
Minions Killed
619
0
Camps Cleared
0
2,365,438
Distance Traveled
2,250,061
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,702
468
124
5
0
436,326
8
W
Khepri
12,444
498
47
2
0
473,539
11
L
Sylvanus
9,730
389
38
2
0
411,604
8
L
Mulan
10,788
432
160
6
0
428,667
2
W
Nu Wa
13,702
548
154
6
0
451,183
3
W
Hun Batz
14,138
566
166
7
0
471,731
7
W
Cu Chulainn
15,086
603
195
8
0
507,487
5
L
Scylla
11,113
445
155
6
0
436,999
5
L
Nemesis
11,892
476
142
6
0
536,465
6
W
Jing Wei
15,468
619
178
7
0
461,498
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role