Player Matchup

Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AroSpar
Apollo
Level 104
God Stats
5W - 3L
1,403 SR
Queue Stats
169W - 158L
1,490 Elo+
Party 1
Artio
Artio
ImOnCroc
Artio
Level 35
God Stats
13W - 9L
1,856 SR
Queue Stats
95W - 88L
1,596 Elo+
Party 1
Rama
Rama
TrrrMartijn
Rama
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 137L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
XIIReapZzXII
Cabrakan
Level 84
God Stats
1W - 2L
1,740 SR
Queue Stats
81W - 85L
1,557 Elo+
Party 1
Team Averages
Level 101
1,600 SR
1,545 Elo+

VS

Team Averages
Level 41
1,372 SR
1,389 Elo+
Sol
Sol
Errasti24
Sol
Level 49
God Stats
56W - 50L
1,554 SR
Queue Stats
395W - 489L
1,351 Elo+
Party 2
Xing Tian
Xing Tian
Errepandense
Xing Tian
Level 37
God Stats
15W - 29L
1,379 SR
Queue Stats
97W - 123L
1,373 Elo+
Party 2
Loki
Loki
Errepandinense
Loki
Level 46
God Stats
3W - 3L
1,513 SR
Queue Stats
64W - 68L
1,449 Elo+
Party 2
Scylla
Scylla
aratze91
Scylla
Level 45
God Stats
5W - 7L
1,052 SR
Queue Stats
264W - 293L
1,367 Elo+
Party 2
Ymir
Ymir
oieroim
Ymir
Level 29
God Stats
1W - 3L
1,362 SR
Queue Stats
115W - 125L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
6 / 0 / 1
6,532
653
6,153
2,439
602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
AroSpar
Apollo
11
1 / 0 / 0
6,175
618
4,072
4,360
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
ImOnCroc
Artio
7
0 / 2 / 5
4,990
499
2,023
7,086
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 0 / 3
5,407
541
3,799
4,678
1,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
XIIReapZzXII
Cabrakan
9
1 / 0 / 1
5,457
546
1,540
3,051
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,563
456
4,267
5,087
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
Errepandense
Xing Tian
10
0 / 1 / 0
5,175
518
1,235
6,027
2,586
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 2 / 0
5,433
543
2,185
6,577
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
aratze91
Scylla
10
1 / 2 / 0
5,115
512
785
3,826
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
oieroim
Ymir
8
0 / 3 / 1
4,910
491
904
6,475
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
2
2
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
1
6.5
W
Apollo
AroSpar
Apollo
1
0
0
1
L
0
2
1
0.25
L
Xing Tian
Errepandense
Xing Tian
0
1
0
0
L
1
2
0
0.5
W
Artio
ImOnCroc
Artio
0
2
5
1.25
W
2
0
3
3.5
W
Cabrakan
XIIReapZzXII
Cabrakan
1
0
1
1.5
L
Scylla
aratze91
Scylla
1
2
0
0.5
L
Ymir
oieroim
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
9,376
21,614
Taken
27,992
9,365
Mitigated
9,542
7,679
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,153
404
0
505
2,439
602
0
183
2,190
34,721
0
W
Apollo
AroSpar
Apollo
4,072
2,510
0
1,173
4,360
1,558
23
1,235
3,125
0
36,722
L
4,267
1,918
99
2,462
5,087
1,131
0
2,151
2,936
24,056
0
L
Xing Tian
Errepandense
Xing Tian
1,235
0
0
547
6,027
2,586
0
0
6,027
23,151
0
L
2,185
801
0
2,692
6,577
2,078
0
2,294
4,283
0
32,478
W
Artio
ImOnCroc
Artio
2,023
0
272
2,582
7,086
3,759
0
3,503
3,583
9,108
0
W
3,799
3,111
0
1,294
4,678
1,932
934
2,003
2,675
0
28,678
W
Cabrakan
XIIReapZzXII
Cabrakan
1,540
267
0
1,853
3,051
1,514
0
161
2,850
23,866
0
L
Scylla
aratze91
Scylla
785
28
0
450
3,826
1,011
1,002
2,589
1,237
21,530
0
L
Ymir
oieroim
Ymir
904
64
0
516
6,475
2,736
0
2,682
3,793
16,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
25,196
270
Minions Killed
251
0
Camps Cleared
0
928,988
Distance Traveled
934,948
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,532
653
70
7
0
219,466
3
W
Apollo
6,175
618
71
7
0
156,759
4
L
Sol
4,563
456
44
4
0
164,295
1
L
Xing Tian
5,175
518
42
4
0
182,150
0
L
Loki
5,433
543
78
8
0
215,887
1
W
Artio
4,990
499
13
1
0
194,669
2
W
Rama
5,407
541
61
6
0
166,473
3
W
Cabrakan
5,457
546
55
6
0
191,621
0
L
Scylla
5,115
512
49
5
0
178,883
1
L
Ymir
4,910
491
38
4
0
193,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role