Player Matchup

Zhong Kui
Zhong Kui
JamesPirate
Zhong Kui
Level 28
God Stats
74W - 73L
1,625 SR
Queue Stats
422W - 427L
1,668 Elo+
Solo
Chiron
Chiron
Kingsslayeer
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Set
Set
Krummel16
Set
Level 24
God Stats
0W - 2L
1,669 SR
Queue Stats
11W - 10L
1,861 Elo+
Party 1
Aphrodite
Aphrodite
Verrsolo
Aphrodite
Level 12
God Stats
2W - 1L
1,906 SR
Queue Stats
15W - 11L
1,671 Elo+
Solo
Loki
Loki
Zalli8
Loki
Level 28
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 7L
1,861 Elo+
Party 1
Team Averages
Level 22
1,688 SR
1,712 Elo+

VS

Team Averages
Level 27
1,571 SR
1,627 Elo+
Bakasura
Bakasura
InfernoWolf09
Bakasura
Level 27
God Stats
1W - 0L
1,778 SR
Queue Stats
43W - 37L
1,684 Elo+
Party 2
Sun Wukong
Sun Wukong
JumalX10
Sun Wukong
Level 26
God Stats
22W - 17L
1,641 SR
Queue Stats
120W - 117L
1,611 Elo+
Solo
Athena
Athena
Sevross
Athena
Level 28
God Stats
4W - 6L
1,376 SR
Queue Stats
50W - 52L
1,561 Elo+
Solo
Chronos
Chronos
aliastrain
Chronos
Level 25
God Stats
19W - 5L
1,559 SR
Queue Stats
313W - 191L
1,649 Elo+
Solo
Rama
Rama
warcool123
Rama
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JamesPirate
Zhong Kui
13
0 / 6 / 0
8,560
451
7,962
14,391
10,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
13
5 / 12 / 2
8,810
464
12,903
16,796
4,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 10 / 3
8,961
472
4,401
12,260
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Verrsolo
Aphrodite
13
0 / 3 / 4
8,564
451
6,110
15,089
9,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
Zalli8
Loki
12
1 / 8 / 2
7,907
416
3,391
11,832
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
InfernoWolf09
Bakasura
16
3 / 1 / 14
10,544
555
7,733
12,885
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
JumalX10
Sun Wukong
19
7 / 0 / 1
12,047
634
10,417
13,824
10,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Sevross
Athena
15
3 / 2 / 12
10,484
552
7,794
12,743
9,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
aliastrain
Chronos
20
20 / 1 / 3
14,226
749
19,281
14,278
7,632
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

14
6 / 7 / 4
9,874
520
8,701
14,632
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
11
Kills
39
39
Deaths
11
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
InfernoWolf09
Bakasura
3
1
14
10
L
Zhong Kui
JamesPirate
Zhong Kui
0
6
0
0
W
Sun Wukong
JumalX10
Sun Wukong
7
0
1
7.5
L
Chiron
5
12
2
0.5
L
5
10
3
0.65
W
Athena
Sevross
Athena
3
2
12
4.5
L
Aphrodite
Verrsolo
Aphrodite
0
3
4
0.67
L
Loki
Zalli8
Loki
1
8
2
0.25
W
Chronos
aliastrain
Chronos
20
1
3
21.5
W
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
53,926
70,368
Taken
68,362
32,915
Mitigated
37,782
18,952
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
InfernoWolf09
Bakasura
7,733
5,138
0
3,084
12,885
4,970
2,730
1,122
11,763
0
55,235
L
Zhong Kui
JamesPirate
Zhong Kui
7,962
1,574
0
5,111
14,391
10,113
174
2,048
11,696
49,029
5,030
W
Sun Wukong
JumalX10
Sun Wukong
10,417
2,942
0
4,528
13,824
10,443
639
6,051
7,773
1,106
80,717
L
Chiron
12,903
6,756
711
2,411
16,796
4,610
0
6,426
10,227
0
42,913
L
4,401
648
0
0
12,260
5,164
0
7,014
4,941
0
18,220
W
Athena
Sevross
Athena
7,794
2,085
0
2,838
12,743
9,695
42
2,692
10,051
39,399
0
L
Aphrodite
Verrsolo
Aphrodite
6,110
1,573
1,364
8,855
15,089
9,259
0
7,637
7,382
50,094
0
L
Loki
Zalli8
Loki
3,391
1,108
0
500
11,832
3,769
0
4,029
7,803
0
40,960
W
Chronos
aliastrain
Chronos
19,281
6,541
0
4,043
14,278
7,632
2,232
2,450
11,828
126,417
0
W
8,701
7,210
0
4,500
14,632
5,042
2,139
1,285
13,347
0
46,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
57,175
375
Minions Killed
579
0
Camps Cleared
0
1,646,473
Distance Traveled
1,880,196
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,544
555
101
5
0
401,358
7
L
Zhong Kui
8,560
451
119
6
0
246,017
4
W
Sun Wukong
12,047
634
162
9
0
394,330
5
L
Chiron
8,810
464
71
4
0
332,417
1
L
Set
8,961
472
42
2
0
374,968
1
W
Athena
10,484
552
50
3
0
379,532
9
L
Aphrodite
8,564
451
71
4
0
327,434
7
L
Loki
7,907
416
72
4
0
365,637
0
W
Chronos
14,226
749
192
10
0
394,597
3
W
Rama
9,874
520
74
4
0
310,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role