Player Matchup

Serqet
Serqet
Slaying_Ducky
Serqet
Level 29
God Stats
1W - 1L
1,479 SR
Queue Stats
7W - 6L
1,653 Elo+
Party 1
Guan Yu
Guan Yu
bigdaddytwee
Guan Yu
Level 11
God Stats
1W - 2L
1,400 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 1
Chang'e
Chang'e
rogue-ash
Chang'e
Level 93
God Stats
3W - 4L
1,536 SR
Queue Stats
158W - 148L
1,469 Elo+
Party 1
Team Averages
Level 44
1,472 SR
1,500 Elo+

VS

Team Averages
Level 85
1,663 SR
1,390 Elo+
Neith
Neith
BeerdudexD21
Neith
Level 29
God Stats
7W - 9L
1,894 SR
Queue Stats
324W - 452L
1,382 Elo+
Party 2
Vamana
Vamana
heartlessdissa
Vamana
Level 107
God Stats
14W - 19L
1,500 SR
Queue Stats
2,193W - 2,335L
1,453 Elo+
Party 2
Ah Puch
Ah Puch
wargoddessX007
Ah Puch
Level 118
God Stats
7W - 11L
1,594 SR
Queue Stats
113W - 171L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 13 / 9
16,266
626
13,355
24,859
12,836
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
bigdaddytwee
Guan Yu
18
1 / 10 / 5
13,880
534
6,768
35,150
56,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
rogue-ash
Chang'e
20
10 / 6 / 3
17,974
691
31,001
33,853
16,548
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 19
15,645
602
23,610
18,751
7,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 4 / 14
17,881
688
26,573
26,920
32,777
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 4 / 10
18,810
723
28,536
16,975
6,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
14
Kills
29
29
Deaths
14
17
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
6
19
1.92
L
3
13
9
0.58
L
Guan Yu
bigdaddytwee
Guan Yu
1
10
5
0.35
W
11
4
14
4.5
L
Chang'e
rogue-ash
Chang'e
10
6
3
1.92
W
16
4
10
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,124
Damage
78,719
93,862
Taken
62,646
85,530
Mitigated
47,359
24,801
Healing
28,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,610
15,085
530
6,946
18,751
7,598
1,398
9,319
8,820
0
77,561
L
13,355
3,775
0
0
24,859
12,836
0
8,610
16,249
0
55,646
L
Guan Yu
bigdaddytwee
Guan Yu
6,768
653
1,488
4,542
35,150
56,146
509
12,049
23,101
0
38,293
W
26,573
14,279
0
11,700
26,920
32,777
926
11,099
14,826
481
80,891
L
Chang'e
rogue-ash
Chang'e
31,001
1,545
4,111
14,660
33,853
16,548
1,104
8,268
25,585
97,325
0
W
28,536
2,477
1,860
7,180
16,975
6,984
296
9,326
6,534
124,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,120
Gold Earned
52,336
202
Minions Killed
276
0
Camps Cleared
0
1,256,562
Distance Traveled
1,347,479
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,645
602
85
3
0
371,431
3
L
Serqet
16,266
626
51
2
0
398,507
7
L
Guan Yu
13,880
534
54
2
0
395,034
1
W
Vamana
17,881
688
60
2
0
536,864
0
L
Chang'e
17,974
691
97
4
0
463,021
1
W
Ah Puch
18,810
723
131
5
0
439,184
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role