Player Matchup

Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Desenzi
Raijin
Level 145
God Stats
2W - 2L
1,717 SR
Queue Stats
135W - 149L
1,541 Elo+
Solo
Freya
Freya
Favouritism
Freya
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,238 Elo+
Solo
Tyr
Tyr
JingNeith
Tyr
Level 105
God Stats
5W - 2L
1,911 SR
Queue Stats
401W - 409L
1,520 Elo+
Solo
Achilles
Achilles
Kronovki
Achilles
Level 141
God Stats
4W - 2L
1,858 SR
Queue Stats
240W - 258L
1,494 Elo+
Solo
Team Averages
Level 128
1,697 SR
1,459 Elo+

VS

Team Averages
Level 148
1,500 SR
1,595 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AEsteban
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Morenazo
Fenrir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 218L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
StoicoDm
Cthulhu
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,811 Elo+
Party 1
Sun Wukong
Sun Wukong
soy_yud
Sun Wukong
Level 142
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 202L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 3
7,011
779
9,700
16,678
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Desenzi
Raijin
13
3 / 5 / 3
7,619
847
10,616
8,584
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 6 / 5
6,587
732
7,060
9,128
3,411
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 3
6,809
757
5,670
8,302
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
Kronovki
Achilles
11
0 / 5 / 1
6,065
674
4,023
13,329
8,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 1 / 14
8,419
935
12,968
8,334
4,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
AEsteban
Skadi
14
6 / 3 / 10
8,513
946
11,585
8,440
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Morenazo
Fenrir
16
9 / 2 / 9
9,350
1,039
7,217
12,274
9,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
StoicoDm
Cthulhu
14
2 / 1 / 16
8,094
899
13,513
12,284
12,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
soy_yud
Sun Wukong
15
3 / 1 / 13
8,373
930
6,495
13,392
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
84
8
Kills
22
22
Deaths
8
15
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
3
1.17
W
Danzaburou
 
Danzaburou
2
1
14
9
W
Skadi
AEsteban
Skadi
6
3
10
3.67
L
Raijin
Desenzi
Raijin
3
5
3
0.9
L
1
6
5
0.58
L
2
3
3
1.17
L
Achilles
Kronovki
Achilles
0
5
1
0.1
W
Fenrir
Morenazo
Fenrir
9
2
9
6.75
W
Cthulhu
StoicoDm
Cthulhu
2
1
16
10
W
Sun Wukong
soy_yud
Sun Wukong
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
51,778
56,021
Taken
54,724
34,061
Mitigated
39,135
17,841
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,700
939
664
7,175
16,678
10,685
318
3,740
12,788
0
21,581
W
Danzaburou
 
Danzaburou
12,968
6,393
1,701
2,008
8,334
4,893
1,199
2,837
5,447
0
23,477
W
Skadi
AEsteban
Skadi
11,585
5,020
997
925
8,440
3,692
1,286
2,784
5,581
0
18,759
L
Raijin
Desenzi
Raijin
10,616
1,487
339
1,357
8,584
2,981
0
1,945
6,539
25,083
0
L
7,060
1,998
612
1,554
9,128
3,411
0
2,167
6,811
8,831
0
L
5,670
636
206
2,054
8,302
8,696
448
1,967
6,160
0
7,710
L
Achilles
Kronovki
Achilles
4,023
844
831
3,049
13,329
8,288
0
2,944
10,210
0
6,197
W
Fenrir
Morenazo
Fenrir
7,217
2,389
2,046
2,819
12,274
9,951
469
3,699
7,709
0
14,422
W
Cthulhu
StoicoDm
Cthulhu
13,513
610
3,199
2,114
12,284
12,485
31
5,153
6,921
21,859
0
W
Sun Wukong
soy_yud
Sun Wukong
6,495
1,370
1,762
4,620
13,392
8,114
886
3,203
9,344
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,091
Gold Earned
42,749
78
Minions Killed
82
0
Camps Cleared
0
692,982
Distance Traveled
847,882
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,011
779
24
3
0
145,243
1
W
Danzaburou
8,419
935
16
2
0
173,451
2
W
Skadi
8,513
946
10
1
0
146,587
3
L
Raijin
7,619
847
35
4
0
128,012
0
L
Freya
6,587
732
4
0
0
134,781
1
L
Tyr
6,809
757
10
1
0
143,253
1
L
Achilles
6,065
674
5
1
0
141,693
1
W
Fenrir
9,350
1,039
13
1
0
171,743
0
W
Cthulhu
8,094
899
21
2
0
177,511
0
W
Sun Wukong
8,373
930
22
2
0
178,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role