Player Matchup

Thanatos
Thanatos
ItzKeano
Thanatos
Level 151
God Stats
9W - 0L
1,824 SR
Queue Stats
89W - 51L
1,781 Elo+
Party 1
Sobek
Sobek
Khalleesi
Sobek
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Mattazr
Zeus
Level 156
God Stats
6W - 1L
1,697 SR
Queue Stats
217W - 160L
1,699 Elo+
Party 1
Persephone
Persephone
SMGeneral
Persephone
Level 157
God Stats
5W - 5L
1,857 SR
Queue Stats
626W - 502L
1,641 Elo+
Party 3
Eset
Eset
Switchey
Eset
Level 158
God Stats
2W - 2L
1,226 SR
Queue Stats
200W - 144L
1,703 Elo+
Party 1
Team Averages
Level 138
1,621 SR
1,665 Elo+

VS

Team Averages
Level 105
1,488 SR
1,614 Elo+
Rama
Rama
Gaugs
Rama
Level 145
God Stats
3W - 5L
1,544 SR
Queue Stats
300W - 278L
1,599 Elo+
Solo
Chaac
Chaac
Grimtotm
Chaac
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Stoooooj
Freya
Level 65
God Stats
5W - 3L
1,277 SR
Queue Stats
394W - 289L
1,646 Elo+
Party 2
Hercules
Hercules
x704lunaticx
Hercules
Level 159
God Stats
2W - 2L
1,621 SR
Queue Stats
307W - 219L
1,706 Elo+
Party 2
Arachne
Arachne
xXArchWarriorXx
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 292L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ItzKeano
Thanatos
20
18 / 2 / 9
13,277
948
26,883
18,807
14,027
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Khalleesi
Sobek
16
1 / 5 / 15
10,035
717
5,614
22,184
30,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zeus
Mattazr
Zeus
18
5 / 5 / 13
11,052
789
16,314
10,963
4,869
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Persephone
SMGeneral
Persephone
20
3 / 2 / 18
11,410
815
20,924
8,218
4,343
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Eset
17
6 / 4 / 14
10,883
777
12,133
12,936
8,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gaugs
Rama
18
4 / 7 / 11
11,004
786
12,246
16,497
5,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Grimtotm
Chaac
18
3 / 3 / 8
9,695
693
12,686
14,724
13,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
Stoooooj
Freya
17
5 / 8 / 7
10,106
722
15,054
17,037
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
x704lunaticx
Hercules
17
3 / 8 / 8
11,154
797
9,377
25,170
31,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 7 / 6
9,503
679
5,726
15,838
11,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
57
33
Kills
17
18
Deaths
33
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Rama
Gaugs
Rama
4
7
11
1.36
L
Chaac
Grimtotm
Chaac
3
3
8
2.33
W
Thanatos
ItzKeano
Thanatos
18
2
9
11.25
W
Sobek
Khalleesi
Sobek
1
5
15
1.7
W
Zeus
Mattazr
Zeus
5
5
13
2.3
W
Persephone
SMGeneral
Persephone
3
2
18
6
L
Freya
Stoooooj
Freya
5
8
7
1.06
W
Eset
6
4
14
3.25
L
Hercules
x704lunaticx
Hercules
3
8
8
0.88
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,868
Damage
55,089
73,108
Taken
89,266
62,494
Mitigated
67,613
37,138
Healing
27,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Gaugs
Rama
12,246
7,994
1,546
3,990
16,497
5,117
1,500
10,033
6,364
0
31,596
L
Chaac
Grimtotm
Chaac
12,686
1,093
258
5,795
14,724
13,854
0
8,207
6,408
0
25,263
W
Thanatos
ItzKeano
Thanatos
26,883
6,987
2,478
16,801
18,807
14,027
1,443
2,416
16,271
0
47,210
W
Sobek
Khalleesi
Sobek
5,614
134
1,828
5,140
22,184
30,338
53
6,684
15,225
16,436
0
W
Zeus
Mattazr
Zeus
16,314
2,811
208
291
10,963
4,869
1,481
2,572
8,316
31,563
0
W
Persephone
SMGeneral
Persephone
20,924
1,594
330
2,037
8,218
4,343
2,031
593
7,523
52,609
0
L
Freya
Stoooooj
Freya
15,054
4,382
0
3,517
17,037
5,780
0
11,656
5,281
30,018
0
W
Eset
12,133
808
4,946
3,079
12,936
8,917
636
2,789
9,997
24,604
0
L
Hercules
x704lunaticx
Hercules
9,377
2,078
1,018
6,927
25,170
31,477
34
15,982
9,049
0
16,030
L
5,726
4,432
1,607
2,679
15,838
11,385
0
9,107
6,581
0
9,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,657
Gold Earned
51,462
194
Minions Killed
131
0
Camps Cleared
0
1,261,250
Distance Traveled
1,104,006
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,004
786
45
3
0
191,798
1
L
Chaac
9,695
693
26
2
0
222,791
1
W
Thanatos
13,277
948
59
4
0
263,119
1
W
Sobek
10,035
717
22
2
0
251,581
1
W
Zeus
11,052
789
24
2
0
227,788
0
W
Persephone
11,410
815
66
5
0
262,639
1
L
Freya
10,106
722
39
3
0
205,694
1
W
Eset
10,883
777
23
2
0
256,123
4
L
Hercules
11,154
797
9
1
0
249,513
1
L
Arachne
9,503
679
12
1
0
234,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role