Player Matchup

Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum V
BlackSavage1230
Anhur
Platinum V
Level 128
God Stats
9W - 13L
1,377 SR
Queue Stats
470W - 450L
1,539 MMR
Party 1
Nox
Nox
Gold V
GETREKTBOIAHAHA
Nox
Gold V
Level 158
God Stats
4W - 5L
1,632 SR
Queue Stats
44W - 40L
1,487 MMR
Solo
Ne Zha
Ne Zha
Gold V
Namaeko
Ne Zha
Gold V
Level 120
God Stats
22W - 15L
1,367 SR
Queue Stats
296W - 311L
1,406 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
SuperiorAce3883
Guan Yu
Platinum IV
Level 109
God Stats
6W - 6L
1,680 SR
Queue Stats
260W - 268L
1,589 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,511 SR
1,504 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,544 SR
1,477 MMR
Ymir
Ymir
Bronze III
AngeLGershon
Ymir
Bronze III
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 10L
1,500 MMR
Solo
Apollo
Apollo
Gold II
JReid122
Apollo
Gold II
Level 108
God Stats
6W - 10L
1,578 SR
Queue Stats
256W - 253L
1,697 MMR
Party 2
Hera
Hera
Bronze III
Shorty The Goat
Hera
Bronze III
Level 34
God Stats
5W - 5L
1,581 SR
Queue Stats
28W - 20L
1,401 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
rusty_chingon
Sun Wukong
Gold III
Level 137
God Stats
0W - 1L
1,493 SR
Queue Stats
30W - 38L
1,354 MMR
Solo
Mercury
Mercury
Gold V
xTRx Prime
Mercury
Gold V
Level 86
God Stats
18W - 17L
1,565 SR
Queue Stats
30W - 35L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
4 / 1 / 22
14,739
526
10,276
25,250
41,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
1 / 1 / 1
9,584
342
2,296
3,378
492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
13 / 1 / 18
16,931
605
24,537
10,694
5,569
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Namaeko
Ne Zha
20
12 / 2 / 14
16,460
588
20,352
24,339
13,776
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 2 / 10
15,893
568
17,837
23,420
34,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetTsukuyomiScyllaLokiDanzaburou

VS

Bans
Cu ChulainnCthulhuJanusFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 1
10,674
381
4,507
25,176
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
JReid122
Apollo
20
4 / 6 / 1
13,865
495
11,340
19,253
8,051
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 6 / 1
12,778
456
8,433
10,907
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
rusty_chingon
Sun Wukong
18
3 / 5 / 0
12,301
439
14,230
26,693
27,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
xTRx Prime
Mercury
20
0 / 10 / 2
12,383
442
5,344
22,757
9,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
12
36
Kills
7
7
Deaths
36
65
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
22
15
L
0
9
1
0.06
W
1
1
1
1.5
W
13
1
18
22
L
Apollo
JReid122
Apollo
4
6
1
0.75
W
Ne Zha
Namaeko
Ne Zha
12
2
14
9.5
L
0
6
1
0.08
W
6
2
10
5.5
L
Sun Wukong
rusty_chingon
Sun Wukong
3
5
0
0.6
L
Mercury
xTRx Prime
Mercury
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,298
Damage
43,854
87,081
Taken
104,786
96,637
Mitigated
70,155
44,222
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,276
932
0
7,460
25,250
41,893
856
3,517
21,733
40,730
0
L
4,507
435
0
1,221
25,176
20,556
0
11,073
14,103
36,366
0
W
2,296
1,637
0
1,055
3,378
492
0
40
3,338
0
15,027
W
24,537
1,299
0
3,913
10,694
5,569
4,092
3,849
6,845
120,188
0
L
Apollo
JReid122
Apollo
11,340
8,371
0
4,593
19,253
8,051
960
6,820
12,433
0
122,928
W
Ne Zha
Namaeko
Ne Zha
20,352
9,912
0
11,919
24,339
13,776
3,104
6,553
17,786
0
133,845
L
8,433
2,113
0
440
10,907
3,985
0
2,308
8,599
116,962
0
W
17,837
4,241
6,559
13,316
23,420
34,907
2,057
2,247
21,173
0
108,060
L
Sun Wukong
rusty_chingon
Sun Wukong
14,230
3,780
0
4,627
26,693
27,982
422
7,566
19,127
0
80,601
L
Mercury
xTRx Prime
Mercury
5,344
2,864
0
651
22,757
9,581
584
7,046
15,631
0
117,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,607
Gold Earned
62,001
600
Minions Killed
778
0
Camps Cleared
0
2,341,077
Distance Traveled
2,388,025
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,739
526
53
2
0
581,190
12
L
Ymir
10,674
381
61
2
0
493,784
9
W
Anhur
9,584
342
33
1
0
108,432
1
W
Nox
16,931
605
179
6
0
536,182
5
L
Apollo
13,865
495
191
7
0
459,100
3
W
Ne Zha
16,460
588
150
5
0
595,253
8
L
Hera
12,778
456
197
7
0
387,399
0
W
Guan Yu
15,893
568
185
7
0
520,020
1
L
Sun Wukong
12,301
439
145
5
0
492,878
1
L
Mercury
12,383
442
184
7
0
554,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role