Player Matchup

The Morrigan
The Morrigan
Agugei
The Morrigan
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,040 Elo+
Solo
Guan Yu
Guan Yu
Scarytomato
Guan Yu
Level 17
God Stats
8W - 6L
1,601 SR
Queue Stats
32W - 35L
1,394 Elo+
Party 1
Kukulkan
Kukulkan
handler12
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 18
1,534 SR
1,311 Elo+

VS

Team Averages
Level 16
1,225 SR
1,090 Elo+
Fenrir
Fenrir
Nakkilan
Fenrir
Level 16
God Stats
2W - 9L
1,135 SR
Queue Stats
88W - 133L
1,158 Elo+
Solo
Cthulhu
Cthulhu
itz_DiegoR6_-
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,104 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xenophobe03
Tsukuyomi
Level 5
God Stats
1W - 4L
1,039 SR
Queue Stats
2W - 6L
1,007 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Agugei
The Morrigan
13
7 / 3 / 3
10,224
730
12,437
6,888
2,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Scarytomato
Guan Yu
12
4 / 5 / 6
10,105
722
8,706
14,088
13,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
handler12
Kukulkan
13
2 / 4 / 6
9,359
669
9,514
7,423
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nakkilan
Fenrir
12
4 / 4 / 2
9,247
661
6,789
12,148
3,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
4 / 4 / 5
9,451
675
6,825
17,594
9,870
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
xenophobe03
Tsukuyomi
13
4 / 5 / 6
9,176
655
9,437
11,946
4,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
13
Kills
12
12
Deaths
13
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Agugei
The Morrigan
7
3
3
2.83
W
Fenrir
Nakkilan
Fenrir
4
4
2
1.25
L
Guan Yu
Scarytomato
Guan Yu
4
5
6
1.4
L
Kukulkan
handler12
Kukulkan
2
4
6
1.25
W
Cthulhu
4
4
5
1.63
W
Tsukuyomi
xenophobe03
Tsukuyomi
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,657
Damage
23,051
28,399
Taken
41,688
18,898
Mitigated
17,871
7,897
Healing
9,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Agugei
The Morrigan
12,437
2,442
0
1,099
6,888
2,426
879
2,215
4,610
28,554
474
W
Fenrir
Nakkilan
Fenrir
6,789
2,987
473
3,129
12,148
3,988
25
5,378
6,480
0
38,347
L
Guan Yu
Scarytomato
Guan Yu
8,706
2,059
699
5,676
14,088
13,793
622
2,896
11,192
0
24,082
L
Kukulkan
handler12
Kukulkan
9,514
1,208
0
423
7,423
2,679
384
1,679
5,744
31,255
0
W
Cthulhu
6,825
583
635
3,857
17,594
9,870
0
9,362
8,018
24,705
0
W
Tsukuyomi
xenophobe03
Tsukuyomi
9,437
3,483
0
1,343
11,946
4,013
0
6,404
5,401
0
26,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
27,874
130
Minions Killed
101
0
Camps Cleared
0
698,136
Distance Traveled
696,598
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,224
730
41
3
0
229,252
0
W
Fenrir
9,247
661
50
4
0
199,559
1
L
Guan Yu
10,105
722
25
2
0
251,480
4
L
Kukulkan
9,359
669
64
5
0
217,404
0
W
Cthulhu
9,451
675
26
2
0
241,931
0
W
Tsukuyomi
9,176
655
25
2
0
255,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role