Player Matchup

He Bo
He Bo
ElChuy291191
He Bo
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
46W - 43L
1,306 Elo+
Solo
Nike
Nike
Jscovil0
Nike
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,308 Elo+
Solo
Cabrakan
Cabrakan
Shaman_nakarman3
Cabrakan
Level 18
God Stats
6W - 6L
1,479 SR
Queue Stats
82W - 88L
1,343 Elo+
Party 1
Chaac
Chaac
YTtrouble6307
Chaac
Level 27
God Stats
1W - 0L
1,215 SR
Queue Stats
83W - 142L
1,328 Elo+
Solo
Nemesis
Nemesis
whosyourded
Nemesis
Level 12
God Stats
11W - 11L
1,628 SR
Queue Stats
83W - 82L
1,475 Elo+
Party 1
Team Averages
Level 21
1,464 SR
1,352 Elo+

VS

Team Averages
Level 16
1,363 SR
1,366 Elo+
Medusa
Medusa
Akatane
Medusa
Level 20
God Stats
1W - 3L
1,326 SR
Queue Stats
1W - 5L
1,248 Elo+
Solo
Cupid
Cupid
ElKarmaTeMato
Cupid
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 68L
1,701 Elo+
Solo
Chernobog
Chernobog
SnakierTrack789
Chernobog
Level 16
God Stats
11W - 7L
1,432 SR
Queue Stats
17W - 26L
1,193 Elo+
Solo
Fenrir
Fenrir
Trexy5771
Fenrir
Level 8
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 8L
1,396 Elo+
Solo
Athena
Athena
noel123iamme
Athena
Level 18
God Stats
38W - 43L
1,246 SR
Queue Stats
121W - 139L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 3
9,916
620
8,780
8,516
2,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
12
2 / 6 / 4
7,976
499
7,477
13,201
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 4 / 3
9,076
567
4,716
8,161
7,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 4
7,789
487
6,003
15,095
8,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
whosyourded
Nemesis
16
12 / 0 / 0
10,266
642
7,868
9,681
4,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akatane
Medusa
12
2 / 5 / 2
7,454
466
4,929
10,572
3,567
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

13
5 / 4 / 2
7,476
467
6,993
11,127
5,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
SnakierTrack789
Chernobog
1
0 / 0 / 0
4,668
292
0
0
0
Boots

Boots

+6%
Movement Speed

Fenrir
Trexy5771
Fenrir
13
3 / 11 / 5
7,783
486
4,979
12,711
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
12
5 / 5 / 3
7,865
492
8,244
11,737
7,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
25
Kills
15
18
Deaths
25
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akatane
Medusa
2
5
2
0.6
W
7
3
3
2.83
L
5
4
2
1.5
W
Nike
2
6
4
0.67
W
3
4
3
1.13
L
Chernobog
SnakierTrack789
Chernobog
0
0
0
0
L
Fenrir
Trexy5771
Fenrir
3
11
5
0.5
W
1
5
4
0.6
L
Athena
5
5
3
1.3
W
Nemesis
whosyourded
Nemesis
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,844
Damage
25,145
54,654
Taken
46,147
32,122
Mitigated
20,668
18,683
Healing
5,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akatane
Medusa
4,929
2,938
0
682
10,572
3,567
772
1,233
9,303
0
32,113
W
8,780
469
380
2,404
8,516
2,839
1,510
1,905
6,611
49,439
0
L
6,993
3,638
39
3,098
11,127
5,139
500
3,892
6,710
0
31,454
W
Nike
7,477
1,282
0
1,954
13,201
8,506
580
473
12,728
0
34,757
W
4,716
306
0
810
8,161
7,903
1,416
2,011
6,150
37,363
0
L
Chernobog
SnakierTrack789
Chernobog
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Trexy5771
Fenrir
4,979
1,874
0
1,306
12,711
4,265
37
4,997
7,467
0
29,846
W
6,003
1,578
0
6,546
15,095
8,069
144
3,253
11,842
0
30,771
L
Athena
8,244
1,357
0
0
11,737
7,697
0
2,958
8,696
30,567
0
W
Nemesis
whosyourded
Nemesis
7,868
4,760
0
6,589
9,681
4,805
730
602
9,079
0
67,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,023
Gold Earned
35,246
385
Minions Killed
209
0
Camps Cleared
0
1,416,052
Distance Traveled
1,090,441
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,454
466
54
3
0
207,655
0
W
He Bo
9,916
620
102
6
0
266,067
0
L
Cupid
7,476
467
58
4
0
277,876
2
W
Nike
7,976
499
52
3
0
234,234
0
W
Cabrakan
9,076
567
78
5
0
270,650
0
L
Chernobog
4,668
292
0
0
0
0
0
L
Fenrir
7,783
486
55
3
0
310,257
1
W
Chaac
7,789
487
41
3
0
321,493
3
L
Athena
7,865
492
42
3
0
294,653
0
W
Nemesis
10,266
642
112
7
0
323,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role