Player Matchup

Vamana
Vamana
PushAndPoke
Vamana
Level 47
God Stats
16W - 16L
1,539 SR
Queue Stats
105W - 129L
1,426 Elo+
Party 2
Anubis
Anubis
apzhe
Anubis
Level 34
God Stats
24W - 29L
1,472 SR
Queue Stats
122W - 167L
1,368 Elo+
Party 2
Apollo
Apollo
cleyfor
Apollo
Level 63
God Stats
34W - 41L
1,430 SR
Queue Stats
157W - 195L
1,437 Elo+
Party 2
Neith
Neith
eddie045
Neith
Level 25
God Stats
55W - 41L
1,564 SR
Queue Stats
104W - 108L
1,442 Elo+
Party 3
Kali
Kali
zako09
Kali
Level 104
God Stats
6W - 5L
1,487 SR
Queue Stats
168W - 158L
1,462 Elo+
Party 3
Team Averages
Level 55
1,499 SR
1,427 Elo+

VS

Team Averages
Level 80
1,536 SR
1,482 Elo+
Anhur
Anhur
CharlieGofres99
Anhur
Level 44
God Stats
2W - 4L
1,626 SR
Queue Stats
105W - 108L
1,476 Elo+
Solo
Eset
Eset
JSiIva
Eset
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
247W - 226L
1,454 Elo+
Party 1
Ravana
Ravana
PiiR0
Ravana
Level 108
God Stats
19W - 23L
1,552 SR
Queue Stats
267W - 263L
1,503 Elo+
Party 1
Bastet
Bastet
ThatWasAMistake
Bastet
Level 120
God Stats
5W - 5L
1,500 SR
Queue Stats
258W - 234L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
icedude420
Cthulhu
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
1 / 5 / 5
10,551
502
5,998
21,239
9,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
apzhe
Anubis
16
3 / 5 / 8
10,224
487
5,833
11,204
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
cleyfor
Apollo
19
10 / 4 / 8
12,050
574
20,811
18,021
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
eddie045
Neith
17
6 / 4 / 4
11,071
527
7,357
10,700
5,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
zako09
Kali
18
12 / 4 / 10
12,399
590
19,227
19,392
13,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 6
10,356
493
5,868
12,429
3,566
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
JSiIva
Eset
17
4 / 7 / 3
10,944
521
8,824
13,001
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
PiiR0
Ravana
17
4 / 4 / 5
10,818
515
11,075
14,072
12,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
8 / 4 / 4
11,233
535
11,745
16,130
5,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
icedude420
Cthulhu
14
2 / 11 / 4
9,473
451
7,263
24,105
18,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
32
Kills
21
22
Deaths
33
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
7
6
0.86
L
Eset
JSiIva
Eset
4
7
3
0.79
L
Ravana
PiiR0
Ravana
4
4
5
1.63
W
Vamana
1
5
5
0.7
L
8
4
4
2.5
W
Anubis
apzhe
Anubis
3
5
8
1.4
W
Apollo
cleyfor
Apollo
10
4
8
3.5
W
Neith
eddie045
Neith
6
4
4
2
L
Cthulhu
icedude420
Cthulhu
2
11
4
0.36
W
Kali
zako09
Kali
12
4
10
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,226
Damage
44,775
80,556
Taken
79,737
40,991
Mitigated
45,613
33,022
Healing
10,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,868
1,796
0
2,884
12,429
3,566
27
0
12,429
0
49,225
L
Eset
JSiIva
Eset
8,824
1,112
694
1,930
13,001
4,919
0
1,099
11,902
65,141
0
L
Ravana
PiiR0
Ravana
11,075
2,688
0
2,826
14,072
12,774
749
85
13,987
0
62,353
W
Vamana
5,998
2,761
684
11,460
21,239
9,465
120
2,700
18,539
0
84,976
L
11,745
4,863
0
602
16,130
5,987
0
1,586
14,544
0
60,205
W
Anubis
apzhe
Anubis
5,833
1,081
0
3,971
11,204
5,230
616
4,179
7,025
46,591
0
W
Apollo
cleyfor
Apollo
20,811
12,910
0
4,716
18,021
7,513
666
3,812
14,209
0
98,493
W
Neith
eddie045
Neith
7,357
4,344
0
3,159
10,700
5,466
400
200
10,500
0
55,001
L
Cthulhu
icedude420
Cthulhu
7,263
375
477
1,578
24,105
18,367
434
3,063
21,042
34,912
0
W
Kali
zako09
Kali
19,227
9,869
0
9,032
19,392
13,317
0
5,196
14,196
0
75,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,295
Gold Earned
52,824
575
Minions Killed
491
0
Camps Cleared
0
1,833,791
Distance Traveled
1,857,703
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,356
493
93
4
0
395,241
2
L
Eset
10,944
521
136
6
0
329,608
4
L
Ravana
10,818
515
123
6
0
377,452
6
W
Vamana
10,551
502
143
7
0
377,847
0
L
Bastet
11,233
535
91
4
0
368,278
0
W
Anubis
10,224
487
86
4
0
351,403
8
W
Apollo
12,050
574
130
6
0
348,022
4
W
Neith
11,071
527
117
6
0
360,540
1
L
Cthulhu
9,473
451
48
2
0
387,124
7
W
Kali
12,399
590
99
5
0
395,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role