Player Matchup

Merlin
Merlin
Dyoakley
Merlin
Level 5
God Stats
1W - 2L
1,225 SR
Queue Stats
11W - 20L
1,314 Elo+
Solo
Pele
Pele
HighGryphi
Pele
Level 11
God Stats
4W - 2L
1,454 SR
Queue Stats
11W - 11L
1,431 Elo+
Solo
Ah Puch
Ah Puch
MrNothingl
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,418 Elo+
Solo
Chaac
Chaac
UchihaKuma
Chaac
Level 17
God Stats
2W - 1L
1,270 SR
Queue Stats
26W - 41L
1,390 Elo+
Solo
Vamana
Vamana
fac_sven96
Vamana
Level 25
God Stats
1W - 1L
1,605 SR
Queue Stats
45W - 62L
1,598 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,430 Elo+

VS

Team Averages
Level 22
1,543 SR
1,495 Elo+
Olorun
Olorun
LorenzoJapa5167
Olorun
Level 25
God Stats
0W - 3L
1,244 SR
Queue Stats
119W - 127L
1,411 Elo+
Solo
Mulan
Mulan
MBaangerz
Mulan
Level 21
God Stats
9W - 8L
1,595 SR
Queue Stats
42W - 44L
1,533 Elo+
Solo
Merlin
Merlin
PhelppsS
Merlin
Level 28
God Stats
4W - 2L
1,674 SR
Queue Stats
94W - 93L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rodrinha
Tsukuyomi
Level 24
God Stats
34W - 19L
1,627 SR
Queue Stats
63W - 45L
1,543 Elo+
Solo
Bacchus
Bacchus
soufarao032
Bacchus
Level 10
God Stats
4W - 4L
1,576 SR
Queue Stats
7W - 7L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dyoakley
Merlin
20
3 / 4 / 9
13,421
959
14,382
12,552
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 0 / 13
17,834
1,274
26,786
17,934
7,593
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
MrNothingl
Ah Puch
20
5 / 4 / 13
13,918
994
22,033
12,649
4,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
5 / 7 / 20
14,140
1,010
16,400
20,596
23,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
fac_sven96
Vamana
20
3 / 10 / 18
13,573
970
12,736
27,973
18,901
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

104

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 12
13,124
937
12,561
16,019
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
MBaangerz
Mulan
20
3 / 11 / 17
13,600
971
19,155
33,901
32,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
PhelppsS
Merlin
20
5 / 4 / 14
14,114
1,008
20,297
16,844
7,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Rodrinha
Tsukuyomi
20
7 / 10 / 13
14,037
1,003
27,461
24,875
9,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bacchus
soufarao032
Bacchus
18
7 / 1 / 9
13,147
939
7,219
7,608
9,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
90
32
Kills
25
25
Deaths
32
73
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dyoakley
Merlin
3
4
9
1.88
W
16
0
13
22.5
L
3
6
12
1.5
L
Mulan
MBaangerz
Mulan
3
11
17
1.05
W
Ah Puch
MrNothingl
Ah Puch
5
4
13
2.88
L
Merlin
PhelppsS
Merlin
5
4
14
3
L
Tsukuyomi
Rodrinha
Tsukuyomi
7
10
13
1.35
W
Chaac
5
7
20
2.14
W
Vamana
fac_sven96
Vamana
3
10
18
1.2
L
Bacchus
soufarao032
Bacchus
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,337
Damage
86,693
91,704
Taken
99,247
61,418
Mitigated
66,194
16,983
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dyoakley
Merlin
14,382
851
1,459
1,957
12,552
6,494
0
4,995
7,557
48,829
0
W
26,786
5,828
0
4,828
17,934
7,593
0
7,537
10,397
0
64,374
L
12,561
3,594
128
1,958
16,019
7,033
0
5,920
10,099
40,520
0
L
Mulan
MBaangerz
Mulan
19,155
3,366
0
871
33,901
32,877
0
17,153
16,748
1,262
41,414
W
Ah Puch
MrNothingl
Ah Puch
22,033
1,174
0
292
12,649
4,971
0
5,582
7,067
49,543
0
L
Merlin
PhelppsS
Merlin
20,297
801
0
56
16,844
7,253
0
3,626
13,218
58,144
0
L
Tsukuyomi
Rodrinha
Tsukuyomi
27,461
8,633
0
695
24,875
9,893
0
7,496
17,379
0
41,099
W
Chaac
16,400
2,994
0
4,528
20,596
23,459
0
9,181
11,415
0
22,923
W
Vamana
fac_sven96
Vamana
12,736
4,945
0
3,919
27,973
18,901
0
13,923
14,050
1,697
27,926
L
Bacchus
soufarao032
Bacchus
7,219
1,070
0
0
7,608
9,138
0
3,378
4,230
18,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,886
Gold Earned
68,022
288
Minions Killed
279
11
Camps Cleared
6
1,347,056
Distance Traveled
1,220,041
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,421
959
83
6
0
236,590
0
W
Pele
17,834
1,274
94
7
5
326,347
0
L
Olorun
13,124
937
84
6
2
219,492
0
L
Mulan
13,600
971
68
5
1
258,022
0
W
Ah Puch
13,918
994
59
4
1
236,405
2
L
Merlin
14,114
1,008
93
7
0
270,942
0
L
Tsukuyomi
14,037
1,003
25
2
3
296,008
0
W
Chaac
14,140
1,010
11
1
2
271,635
0
W
Vamana
13,573
970
41
3
3
276,079
0
L
Bacchus
13,147
939
9
1
0
175,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role