Player Matchup

Hun Batz
Hun Batz
DweebLordDeluxe
Hun Batz
Level 125
God Stats
10W - 1L
1,500 SR
Queue Stats
123W - 63L
1,596 Elo+
Party 1
Tiamat
Tiamat
FishFinger
Tiamat
Level 15
God Stats
13W - 2L
1,500 SR
Queue Stats
52W - 11L
1,807 Elo+
Party 1
Tyr
Tyr
fattyman696
Tyr
Level 97
God Stats
29W - 17L
1,488 SR
Queue Stats
137W - 77L
1,608 Elo+
Party 1
Team Averages
Level 79
1,496 SR
1,670 Elo+

VS

Team Averages
Level 79
1,515 SR
1,389 Elo+
Sobek
Sobek
LittleShyManson
Sobek
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Veronius
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,265 Elo+
Solo
Anubis
Anubis
mamleüke
Anubis
Level 63
God Stats
41W - 38L
1,546 SR
Queue Stats
84W - 104L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
5 / 0 / 4
10,434
696
12,649
9,226
3,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
FishFinger
Tiamat
14
5 / 0 / 6
10,548
703
13,144
4,688
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 9
10,531
702
6,594
11,437
6,295
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
8,735
582
4,705
16,319
17,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Rama
12
2 / 4 / 0
9,237
616
7,048
12,326
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
mamleüke
Anubis
12
0 / 6 / 2
8,694
580
4,666
10,984
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
0
4
7
W
Tiamat
FishFinger
Tiamat
5
0
6
8
L
0
4
1
0.13
L
Rama
2
4
0
0.5
W
4
2
9
4.25
L
Anubis
mamleüke
Anubis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
16,419
25,351
Taken
39,629
13,229
Mitigated
26,396
4,260
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,649
3,095
0
500
9,226
3,308
0
4,330
4,896
0
48,088
W
Tiamat
FishFinger
Tiamat
13,144
678
0
2,521
4,688
3,626
940
1,369
3,319
57,945
0
L
4,705
136
0
2,398
16,319
17,428
0
4,825
11,494
15,419
0
L
Rama
7,048
4,920
0
2,288
12,326
4,014
288
5,533
6,793
0
33,545
W
6,594
871
0
1,239
11,437
6,295
1,810
3,753
7,684
0
17,850
L
Anubis
mamleüke
Anubis
4,666
90
295
2,788
10,984
4,954
132
2,810
8,174
38,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
26,666
192
Minions Killed
140
0
Camps Cleared
0
849,035
Distance Traveled
758,619
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,434
696
75
5
0
315,741
1
W
Tiamat
10,548
703
102
7
0
244,836
3
L
Sobek
8,735
582
14
1
0
311,320
10
L
Rama
9,237
616
57
4
0
216,652
4
W
Tyr
10,531
702
15
1
0
288,458
3
L
Anubis
8,694
580
69
5
0
230,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role