Player Matchup

Neith
Neith
CrysisZeus
Neith
Level 160
God Stats
2W - 1L
1,276 SR
Queue Stats
270W - 217L
1,677 Elo+
Solo
Tiamat
Tiamat
FinallyPePo
Tiamat
Level 157
God Stats
17W - 10L
1,642 SR
Queue Stats
122W - 103L
1,717 Elo+
Party 2
Mulan
Mulan
mangue8
Mulan
Level 158
God Stats
1W - 1L
1,608 SR
Queue Stats
100W - 85L
1,703 Elo+
Party 2
Team Averages
Level 158
1,509 SR
1,699 Elo+

VS

Team Averages
Level 135
1,439 SR
1,706 Elo+
Kuzenbo
Kuzenbo
Anton9000
Kuzenbo
Level 124
God Stats
2W - 1L
1,306 SR
Queue Stats
244W - 158L
1,716 Elo+
Party 1
Vulcan
Vulcan
Vellux
Vulcan
Level 144
God Stats
1W - 2L
1,510 SR
Queue Stats
89W - 43L
1,674 Elo+
Solo
Hou Yi
Hou Yi
deffoе
Hou Yi
Level 137
God Stats
31W - 30L
1,500 SR
Queue Stats
279W - 191L
1,727 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
9 / 1 / 8
12,040
753
17,728
15,242
6,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
16
8 / 3 / 9
12,323
770
20,018
18,259
16,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
mangue8
Mulan
15
4 / 4 / 12
11,578
724
11,895
21,303
20,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Anton9000
Kuzenbo
13
0 / 5 / 7
10,690
668
7,235
22,499
28,694
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Vellux
Vulcan
13
4 / 10 / 2
10,354
647
13,332
17,625
6,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
deffoе
Hou Yi
14
4 / 6 / 4
10,824
677
10,863
16,302
5,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
8
8
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Anton9000
Kuzenbo
0
5
7
0.7
W
Neith
9
1
8
13
W
Tiamat
8
3
9
4.17
L
Vulcan
Vellux
Vulcan
4
10
2
0.5
L
Hou Yi
deffoе
Hou Yi
4
6
4
1
W
Mulan
mangue8
Mulan
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,641
Damage
31,430
54,804
Taken
56,426
43,159
Mitigated
40,280
19,731
Healing
6,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Anton9000
Kuzenbo
7,235
2,788
145
4,519
22,499
28,694
78
8,150
14,349
13,447
0
W
Neith
17,728
4,579
0
4,681
15,242
6,092
1,794
6,049
9,023
0
64,262
W
Tiamat
20,018
1,049
1,380
6,025
18,259
16,970
454
6,326
11,755
61,036
0
L
Vulcan
Vellux
Vulcan
13,332
2,620
0
1,713
17,625
6,036
0
6,022
11,603
46,225
0
L
Hou Yi
deffoе
Hou Yi
10,863
3,660
0
0
16,302
5,550
255
5,856
10,446
0
38,005
W
Mulan
mangue8
Mulan
11,895
1,711
1,771
5,874
21,303
20,097
442
7,934
13,059
0
56,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
31,868
238
Minions Killed
135
0
Camps Cleared
0
928,484
Distance Traveled
839,760
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,690
668
13
1
0
320,225
1
W
Neith
12,040
753
91
6
0
304,642
4
W
Tiamat
12,323
770
83
5
0
302,409
1
L
Vulcan
10,354
647
63
4
0
273,706
2
L
Hou Yi
10,824
677
59
4
0
245,829
4
W
Mulan
11,578
724
64
4
0
321,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role