Player Matchup

Aphrodite
Aphrodite
Gold IV
MCLOVIN7OH7
Aphrodite
Gold IV
Level 89
God Stats
5W - 3L
1,780 SR
Queue Stats
135W - 125L
1,336 MMR
Solo
The Morrigan
The Morrigan
Gold IV
RamsesHG
The Morrigan
Gold IV
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 262L
1,479 MMR
Solo
Nemesis
Nemesis
Diamond IV
Siphon Rx
Nemesis
Diamond IV
Level 146
God Stats
8W - 6L
1,648 SR
Queue Stats
136W - 95L
2,115 MMR
Solo
Skadi
Skadi
Platinum I
StackinLincolns
Skadi
Platinum I
Level 109
God Stats
43W - 27L
1,691 SR
Queue Stats
370W - 356L
1,889 MMR
Solo
Chaac
Chaac
Gold III
Timeline3x
Chaac
Gold III
Level 148
God Stats
14W - 17L
1,498 SR
Queue Stats
773W - 774L
1,578 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,623 SR
1,680 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,576 SR
1,682 MMR
Heimdallr
Heimdallr
Platinum III
CookieMonsterShh
Heimdallr
Platinum III
Level 127
God Stats
24W - 20L
1,795 SR
Queue Stats
313W - 285L
1,985 MMR
Solo
Arachne
Arachne
Bronze III
Epohii
Arachne
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,400 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
Gynophobiia
Kumbhakarna
Platinum IV
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 97L
1,833 MMR
Party 1
Agni
Agni
Platinum III
Islandcruse
Agni
Platinum III
Level 154
God Stats
4W - 5L
1,631 SR
Queue Stats
98W - 81L
1,887 MMR
Party 1
Cerberus
Cerberus
Gold V
Jerry__HK
Cerberus
Gold V
Level 147
God Stats
4W - 21L
1,456 SR
Queue Stats
213W - 232L
1,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MCLOVIN7OH7
Aphrodite
12
1 / 1 / 8
7,113
474
6,041
7,732
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

The Morrigan
RamsesHG
The Morrigan
13
1 / 2 / 5
8,121
541
4,804
6,177
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Siphon Rx
Nemesis
15
9 / 0 / 4
9,560
637
8,115
9,947
4,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 2
8,589
573
8,588
6,894
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
16
1 / 0 / 2
9,376
625
6,883
8,280
6,319
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
DanzaburouTiamatApolloSetScylla

VS

Bans
Guan YuSobekTsukuyomiAthenaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 5 / 0
6,137
409
4,389
10,592
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
Epohii
Arachne
9
0 / 6 / 2
5,966
398
2,380
12,723
3,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Gynophobiia
Kumbhakarna
10
1 / 4 / 1
6,305
420
2,320
9,534
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 1
7,015
468
5,416
5,790
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jerry__HK
Cerberus
13
0 / 3 / 1
7,119
475
4,107
12,613
10,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
3
3
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
5
0
0
L
Arachne
Epohii
Arachne
0
6
2
0.17
L
Kumbhakarna
Gynophobiia
Kumbhakarna
1
4
1
0.38
L
2
2
1
1.25
L
Cerberus
Jerry__HK
Cerberus
0
3
1
0.17
W
Aphrodite
MCLOVIN7OH7
Aphrodite
1
1
8
5
W
The Morrigan
RamsesHG
The Morrigan
1
2
5
1.75
W
Nemesis
Siphon Rx
Nemesis
9
0
4
11
W
7
0
2
8
W
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,431
Damage
18,612
39,030
Taken
51,252
17,433
Mitigated
23,137
17,931
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
4,389
2,528
0
2,926
10,592
2,775
46
1,538
8,838
0
39,687
L
Arachne
Epohii
Arachne
2,380
1,540
0
3,904
12,723
3,435
0
2,491
10,142
0
28,038
L
Kumbhakarna
Gynophobiia
Kumbhakarna
2,320
358
0
1,243
9,534
4,935
0
2,481
6,847
18,693
0
L
5,416
608
0
320
5,790
1,845
0
2,975
2,715
42,964
0
L
Cerberus
Jerry__HK
Cerberus
4,107
498
0
4,427
12,613
10,147
0
432
12,137
45,681
0
W
Aphrodite
MCLOVIN7OH7
Aphrodite
6,041
334
3,397
4,506
7,732
2,723
414
2,196
5,474
24,541
0
W
The Morrigan
RamsesHG
The Morrigan
4,804
720
0
2,015
6,177
2,087
0
2,358
3,691
51,239
272
W
Nemesis
Siphon Rx
Nemesis
8,115
4,563
0
1,807
9,947
4,365
0
2,272
7,503
0
72,893
W
8,588
3,354
0
2,417
6,894
1,939
288
1,174
5,672
0
58,366
W
Chaac
6,883
1,641
0
3,789
8,280
6,319
344
3,433
4,847
0
63,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,759
Gold Earned
32,542
495
Minions Killed
362
0
Camps Cleared
0
1,468,534
Distance Traveled
1,365,953
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,137
409
73
5
0
260,201
1
L
Arachne
5,966
398
53
4
0
293,044
2
L
Kumbhakarna
6,305
420
26
2
0
288,829
1
L
Agni
7,015
468
101
7
0
296,974
5
L
Cerberus
7,119
475
109
7
0
226,905
4
W
Aphrodite
7,113
474
43
3
0
276,964
2
W
The Morrigan
8,121
541
111
7
0
273,874
4
W
Nemesis
9,560
637
103
7
0
338,571
4
W
Skadi
8,589
573
95
6
0
283,525
5
W
Chaac
9,376
625
143
10
0
295,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role