Player Matchup

Cthulhu
Cthulhu
BallsForYouAndMe
Cthulhu
Level 18
God Stats
50W - 37L
1,559 SR
Queue Stats
438W - 379L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
BannedMoon
Sylvanus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 22L
1,598 Elo+
Party 2
Tiamat
Tiamat
Bawlzie
Tiamat
Level 160
God Stats
20W - 15L
1,610 SR
Queue Stats
83W - 77L
1,512 Elo+
Party 2
Nemesis
Nemesis
LILKEBUKAI
Nemesis
Level 89
God Stats
1W - 5L
1,154 SR
Queue Stats
320W - 280L
1,489 Elo+
Party 1
Ullr
Ullr
Yung-Slippery
Ullr
Level 104
God Stats
9W - 8L
1,752 SR
Queue Stats
452W - 371L
1,571 Elo+
Party 1
Team Averages
Level 78
1,515 SR
1,542 Elo+

VS

Team Averages
Level 48
1,497 SR
1,585 Elo+
Rama
Rama
LazySphinx
Rama
Level 67
God Stats
4W - 3L
1,421 SR
Queue Stats
126W - 98L
1,567 Elo+
Party 4
Nu Wa
Nu Wa
LazyxxLlama
Nu Wa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
LilxNut
King Arthur
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Set
Set
MisterKansser
Set
Level 37
God Stats
1W - 0L
1,704 SR
Queue Stats
12W - 5L
1,759 Elo+
Party 3
Ymir
Ymir
lunarkz
Ymir
Level 26
God Stats
1W - 2L
1,358 SR
Queue Stats
48W - 41L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 3
9,253
544
10,842
17,693
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
BannedMoon
Sylvanus
13
3 / 8 / 2
8,344
491
8,933
18,453
17,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Bawlzie
Tiamat
14
4 / 3 / 5
8,568
504
7,926
11,882
8,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
LILKEBUKAI
Nemesis
13
3 / 7 / 4
8,345
491
8,650
15,058
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 4 / 6
8,863
521
6,761
11,379
4,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
10,396
612
9,042
13,957
5,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 3 / 8
9,233
543
11,869
6,781
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LilxNut
King Arthur
16
9 / 2 / 7
10,467
616
18,886
16,333
15,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 5 / 3
9,157
539
7,888
12,075
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
lunarkz
Ymir
14
3 / 6 / 10
9,275
546
5,188
13,242
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
59
18
Kills
27
27
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
5
3
1.7
L
Sylvanus
BannedMoon
Sylvanus
3
8
2
0.5
L
Tiamat
Bawlzie
Tiamat
4
3
5
2.17
L
Nemesis
LILKEBUKAI
Nemesis
3
7
4
0.71
W
4
3
4
2
W
4
3
8
2.67
W
King Arthur
LilxNut
King Arthur
9
2
7
6.25
W
7
5
3
1.7
L
1
4
6
1
W
Ymir
lunarkz
Ymir
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,112
Damage
52,873
74,465
Taken
62,388
47,903
Mitigated
36,085
19,766
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,842
1,041
214
5,816
17,693
12,588
0
4,524
13,169
47,784
0
L
Sylvanus
BannedMoon
Sylvanus
8,933
2,028
183
5,848
18,453
17,943
779
2,123
15,946
34,653
5,319
L
Tiamat
Bawlzie
Tiamat
7,926
1,174
0
3,674
11,882
8,180
233
3,788
8,094
49,829
0
L
Nemesis
LILKEBUKAI
Nemesis
8,650
3,336
0
3,709
15,058
5,094
0
3,683
11,231
0
39,801
W
9,042
8,112
0
7,658
13,957
5,323
3,025
4,005
9,952
0
76,047
W
11,869
2,569
0
195
6,781
2,343
562
3,015
3,766
54,622
0
W
King Arthur
LilxNut
King Arthur
18,886
2,785
0
5,469
16,333
15,565
146
8,216
8,117
204
69,250
W
7,888
3,840
0
2,777
12,075
4,365
0
4,376
7,699
0
36,782
L
6,761
3,358
0
322
11,379
4,098
1,256
3,143
8,146
0
62,740
W
Ymir
lunarkz
Ymir
5,188
1,371
0
1,743
13,242
8,489
200
7,672
5,570
21,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
48,528
419
Minions Killed
468
0
Camps Cleared
0
1,544,088
Distance Traveled
1,549,068
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,253
544
77
5
0
325,825
2
L
Sylvanus
8,344
491
74
4
0
258,388
5
L
Tiamat
8,568
504
91
5
0
314,088
5
L
Nemesis
8,345
491
63
4
0
344,841
0
W
Rama
10,396
612
146
9
0
297,397
4
W
Nu Wa
9,233
543
91
5
0
280,778
3
W
King Arthur
10,467
616
131
8
0
313,720
4
W
Set
9,157
539
55
3
0
346,130
1
L
Ullr
8,863
521
114
7
0
300,946
4
W
Ymir
9,275
546
45
3
0
311,043
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role