Player Matchup

Jing Wei
Jing Wei
GANNICUS13
Jing Wei
Level 129
God Stats
0W - 2L
1,723 SR
Queue Stats
37W - 31L
1,651 Elo+
Party 1
Tiamat
Tiamat
Hollow Necro
Tiamat
Level 121
God Stats
7W - 10L
1,674 SR
Queue Stats
261W - 298L
1,461 Elo+
Party 2
Chiron
Chiron
Omidon83
Chiron
Level 128
God Stats
1W - 3L
1,442 SR
Queue Stats
267W - 340L
1,489 Elo+
Party 2
Scylla
Scylla
VictorHugo00
Scylla
Level 127
God Stats
1W - 2L
1,516 SR
Queue Stats
54W - 55L
1,629 Elo+
Party 1
Cupid
Cupid
masterroshi419
Cupid
Level 110
God Stats
6W - 2L
1,551 SR
Queue Stats
335W - 398L
1,465 Elo+
Party 2
Team Averages
Level 123
1,581 SR
1,539 Elo+

VS

Team Averages
Level 98
1,473 SR
1,465 Elo+
Sobek
Sobek
WhisperingPete
Sobek
Level 108
God Stats
4W - 4L
1,252 SR
Queue Stats
392W - 401L
1,501 Elo+
Solo
Chaac
Chaac
ZodiacAvenger
Chaac
Level 87
God Stats
3W - 5L
1,614 SR
Queue Stats
279W - 316L
1,425 Elo+
Solo
Hercules
Hercules
jjhansen2003
Hercules
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 22L
1,393 Elo+
Solo
Jormungandr
Jormungandr
welcomeyearzero
Jormungandr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 67L
1,499 Elo+
Solo
Xbalanque
Xbalanque
xVonLlamax
Xbalanque
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 157L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GANNICUS13
Jing Wei
16
6 / 5 / 6
9,752
750
14,184
17,325
6,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Tiamat
16
3 / 5 / 11
9,494
730
14,309
13,984
9,762
Chiron
Omidon83
Chiron
17
4 / 5 / 9
10,079
775
12,961
14,956
6,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Scylla
18
8 / 5 / 8
10,251
789
14,331
13,132
5,271
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 7 / 9
8,421
648
6,536
11,669
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
11,869
913
6,358
20,215
25,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 4 / 13
10,592
815
13,970
18,235
20,965
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Hercules
jjhansen2003
Hercules
18
9 / 3 / 12
11,287
868
17,630
18,991
14,920
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Jormungandr
welcomeyearzero
Jormungandr
16
6 / 5 / 10
10,381
799
12,686
15,196
15,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xVonLlamax
Xbalanque
18
4 / 4 / 13
10,881
837
15,325
12,103
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
21
Kills
27
27
Deaths
21
43
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GANNICUS13
Jing Wei
6
5
6
1.8
L
Tiamat
3
5
11
1.7
L
Chiron
Omidon83
Chiron
4
5
9
1.7
L
Scylla
8
5
8
2.4
W
4
5
10
1.8
W
4
4
13
2.63
W
Hercules
jjhansen2003
Hercules
9
3
12
5
L
0
7
9
0.64
W
Jormungandr
welcomeyearzero
Jormungandr
6
5
10
2.2
W
Xbalanque
xVonLlamax
Xbalanque
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,321
Damage
65,969
71,066
Taken
84,740
32,573
Mitigated
81,484
28,637
Healing
35,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GANNICUS13
Jing Wei
14,184
12,695
1,268
6,878
17,325
6,821
0
5,686
11,639
0
19,976
L
Tiamat
14,309
1,367
1,551
2,409
13,984
9,762
215
3,278
10,706
23,893
0
L
Chiron
Omidon83
Chiron
12,961
5,023
2,774
4,564
14,956
6,404
469
4,427
10,529
0
28,460
L
Scylla
14,331
2,475
1,852
2,393
13,132
5,271
0
3,563
9,569
26,050
0
W
6,358
332
1,794
4,499
20,215
25,450
344
6,171
14,044
21,957
0
W
13,970
850
3,754
6,414
18,235
20,965
280
5,950
12,285
0
25,025
W
Hercules
jjhansen2003
Hercules
17,630
6,062
2,038
8,960
18,991
14,920
377
6,551
12,440
2,162
27,949
L
6,536
3,494
2,887
2,061
11,669
4,315
608
3,347
8,322
0
16,082
W
Jormungandr
welcomeyearzero
Jormungandr
12,686
1,437
1,856
2,330
15,196
15,595
0
5,301
9,895
24,624
0
W
Xbalanque
xVonLlamax
Xbalanque
15,325
4,760
1,217
2,331
12,103
4,554
3,305
4,667
7,436
0
34,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
55,010
105
Minions Killed
139
0
Camps Cleared
0
1,118,015
Distance Traveled
1,188,991
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,752
750
12
1
0
236,285
0
L
Tiamat
9,494
730
18
1
0
242,502
2
L
Chiron
10,079
775
30
2
0
193,148
0
L
Scylla
10,251
789
31
2
0
215,938
0
W
Sobek
11,869
913
30
2
0
241,432
0
W
Chaac
10,592
815
18
1
0
257,678
0
W
Hercules
11,287
868
26
2
0
257,106
4
L
Cupid
8,421
648
14
1
0
230,142
0
W
Jormungandr
10,381
799
16
1
0
218,780
2
W
Xbalanque
10,881
837
49
4
0
213,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role