Player Matchup

Xbalanque
Xbalanque
IAmFiZiX
Xbalanque
Level 28
God Stats
7W - 8L
1,510 SR
Queue Stats
126W - 100L
1,538 Elo+
Solo
Neith
Neith
LaBuenaBruja
Neith
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 1
Bacchus
Bacchus
SnecSnac
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,359 Elo+
Solo
Thanatos
Thanatos
razzer505
Thanatos
Level 28
God Stats
7W - 10L
1,383 SR
Queue Stats
199W - 181L
1,445 Elo+
Solo
Ra
Ra
skeltxn
Ra
Level 3
God Stats
0W - 2L
1,261 SR
Queue Stats
1W - 2L
1,145 Elo+
Party 1
Team Averages
Level 16
1,383 SR
1,327 Elo+

VS

Team Averages
Level 18
1,502 SR
1,414 Elo+
Chang'e
Chang'e
Drater kcam
Chang'e
Level 5
God Stats
3W - 3L
1,428 SR
Queue Stats
18W - 18L
1,272 Elo+
Party 2
Apollo
Apollo
Draterkcam
Apollo
Level 17
God Stats
3W - 3L
1,759 SR
Queue Stats
131W - 118L
1,473 Elo+
Party 2
Fenrir
Fenrir
Sydxy1
Fenrir
Level 18
God Stats
3W - 3L
1,269 SR
Queue Stats
4W - 5L
1,341 Elo+
Solo
Danzaburou
Danzaburou
Synicalz
Danzaburou
Level 22
God Stats
10W - 4L
1,622 SR
Queue Stats
14W - 7L
1,530 Elo+
Solo
Nike
Nike
bossgc
Nike
Level 29
God Stats
15W - 15L
1,432 SR
Queue Stats
141W - 141L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IAmFiZiX
Xbalanque
11
6 / 3 / 0
6,621
602
7,695
7,764
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 6 / 0
4,095
372
986
4,474
738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
SnecSnac
Bacchus
6
0 / 5 / 0
4,522
411
2,271
7,102
3,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
razzer505
Thanatos
10
2 / 6 / 4
6,135
558
4,374
9,735
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 0
4,394
399
1,369
3,963
859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drater kcam
Chang'e
10
6 / 0 / 6
6,590
599
5,602
4,739
1,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Draterkcam
Apollo
10
6 / 1 / 4
6,710
610
5,068
4,324
1,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Sydxy1
Fenrir
9
1 / 6 / 0
5,113
465
1,674
6,913
2,315
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Synicalz
Danzaburou
12
3 / 0 / 4
7,146
650
5,058
5,365
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
bossgc
Nike
11
8 / 1 / 2
7,225
657
5,186
5,951
2,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
8
Kills
24
24
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Drater kcam
Chang'e
6
0
6
9
W
Apollo
Draterkcam
Apollo
6
1
4
8
L
Xbalanque
IAmFiZiX
Xbalanque
6
3
0
2
L
0
6
0
0
L
Bacchus
SnecSnac
Bacchus
0
5
0
0
W
Fenrir
Sydxy1
Fenrir
1
6
0
0.17
W
Danzaburou
Synicalz
Danzaburou
3
0
4
5
W
Nike
bossgc
Nike
8
1
2
9
L
Thanatos
razzer505
Thanatos
2
6
4
0.67
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
22,588
33,038
Taken
27,292
11,839
Mitigated
9,383
8,754
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Drater kcam
Chang'e
5,602
630
481
2,936
4,739
1,417
476
1,050
3,521
23,761
0
W
Apollo
Draterkcam
Apollo
5,068
3,996
0
1,808
4,324
1,359
2,502
648
3,632
0
25,414
L
Xbalanque
IAmFiZiX
Xbalanque
7,695
5,204
0
2,094
7,764
2,550
522
794
6,924
0
35,380
L
986
750
0
30
4,474
738
0
1,362
2,999
0
4,027
L
Bacchus
SnecSnac
Bacchus
2,271
231
0
1,452
7,102
3,943
120
1,191
5,817
8,931
0
W
Fenrir
Sydxy1
Fenrir
1,674
631
0
622
6,913
2,315
0
0
6,913
0
10,257
W
Danzaburou
Synicalz
Danzaburou
5,058
2,695
0
3,828
5,365
2,047
1,968
1,103
4,256
0
37,557
W
Nike
bossgc
Nike
5,186
1,993
0
916
5,951
2,245
0
613
5,330
0
28,604
L
Thanatos
razzer505
Thanatos
4,374
1,707
0
5,046
9,735
3,749
0
753
8,938
0
24,531
L
1,369
273
32
100
3,963
859
198
1,102
2,758
16,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
32,784
173
Minions Killed
250
0
Camps Cleared
0
968,413
Distance Traveled
935,315
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,590
599
43
4
0
201,162
1
W
Apollo
6,710
610
53
5
0
203,231
0
L
Xbalanque
6,621
602
61
6
0
176,951
2
L
Neith
4,095
372
8
1
0
211,092
0
L
Bacchus
4,522
411
10
1
0
195,135
2
W
Fenrir
5,113
465
20
2
0
149,967
2
W
Danzaburou
7,146
650
78
7
0
173,628
0
W
Nike
7,225
657
56
5
0
207,327
4
L
Thanatos
6,135
558
61
6
0
201,024
0
L
Ra
4,394
399
33
3
0
184,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role