Player Matchup

Tsukuyomi
Tsukuyomi
Diamond I
EternalJellyfish
Tsukuyomi
Diamond I
Level 97
God Stats
14W - 9L
1,438 SR
Queue Stats
52W - 25L
2,589 MMR
Party 1
Ganesha
Ganesha
Diamond III
Spae
Ganesha
Diamond III
Level 160
God Stats
6W - 2L
1,732 SR
Queue Stats
277W - 240L
2,377 MMR
Solo
Odin
Odin
Masters
lDaydream
Odin
Masters
Level 159
God Stats
6W - 5L
1,815 SR
Queue Stats
558W - 581L
2,459 MMR
Solo
The Morrigan
The Morrigan
Masters
nogamblenofuture
The Morrigan
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond I
woodsycat
Ah Muzen Cab
Diamond I
Level 159
God Stats
12W - 5L
1,494 SR
Queue Stats
400W - 363L
2,392 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,596 SR
2,263 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,632 SR
2,510 MMR
Hercules
Hercules
Diamond V
Deeco14
Hercules
Diamond V
Level 130
God Stats
10W - 6L
1,883 SR
Queue Stats
50W - 36L
2,274 MMR
Solo
Thanatos
Thanatos
Masters
Maczter
Thanatos
Masters
Level 145
God Stats
1W - 7L
1,195 SR
Queue Stats
558W - 539L
2,649 MMR
Solo
Ymir
Ymir
Diamond II
SirVesta
Ymir
Diamond II
Level 160
God Stats
14W - 9L
1,695 SR
Queue Stats
198W - 182L
2,394 MMR
Solo
Aphrodite
Aphrodite
Masters
probablyfailing
Aphrodite
Masters
Level 158
God Stats
1W - 4L
1,747 SR
Queue Stats
557W - 556L
2,584 MMR
Solo
Danzaburou
Danzaburou
Masters
rzkill
Danzaburou
Masters
Level 160
God Stats
20W - 21L
1,638 SR
Queue Stats
294W - 260L
2,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
18
8 / 1 / 7
11,307
665
11,207
8,975
4,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
Spae
Ganesha
14
0 / 2 / 8
9,146
538
5,476
9,994
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
16
5 / 0 / 5
10,402
612
8,506
10,770
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
nogamblenofuture
The Morrigan
18
6 / 0 / 4
11,152
656
8,574
2,442
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
woodsycat
Ah Muzen Cab
15
2 / 3 / 5
9,500
559
9,599
8,976
3,122
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SobekSetApolloGuan YuCerberus

VS

Bans
TiamatYemojaKuzenboSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deeco14
Hercules
14
0 / 6 / 0
8,683
511
4,548
14,251
10,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
Maczter
Thanatos
13
1 / 5 / 2
8,003
471
6,725
12,818
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
12
3 / 5 / 2
8,137
479
4,300
13,777
11,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
probablyfailing
Aphrodite
16
0 / 2 / 1
8,873
522
956
6,836
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
rzkill
Danzaburou
15
2 / 3 / 3
9,130
537
6,383
12,675
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
6
6
Deaths
21
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Deeco14
Hercules
0
6
0
0
W
Tsukuyomi
8
1
7
11.5
L
Thanatos
Maczter
Thanatos
1
5
2
0.4
L
Ymir
3
5
2
0.8
W
Ganesha
Spae
Ganesha
0
2
8
2
W
Odin
5
0
5
7.5
W
The Morrigan
nogamblenofuture
The Morrigan
6
0
4
8
L
Aphrodite
probablyfailing
Aphrodite
0
2
1
0.25
L
Danzaburou
rzkill
Danzaburou
2
3
3
1.17
W
Ah Muzen Cab
woodsycat
Ah Muzen Cab
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,362
Damage
22,912
41,157
Taken
60,357
26,742
Mitigated
32,052
14,533
Healing
27,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Deeco14
Hercules
4,548
1,972
0
3,337
14,251
10,502
0
1,508
12,268
0
56,037
W
Tsukuyomi
11,207
3,860
0
3,773
8,975
4,774
2,374
1,407
7,568
0
78,109
L
Thanatos
Maczter
Thanatos
6,725
2,339
0
9,364
12,818
3,802
0
2,566
10,202
0
50,484
L
Ymir
4,300
839
0
2,173
13,777
11,512
0
2,673
11,033
23,554
0
W
Ganesha
Spae
Ganesha
5,476
839
0
3,213
9,994
7,548
461
2,213
7,781
22,848
0
W
Odin
8,506
2,848
0
3,869
10,770
10,333
0
912
9,858
0
56,424
W
The Morrigan
nogamblenofuture
The Morrigan
8,574
1,603
0
234
2,442
965
1,332
380
2,062
91,796
2,233
L
Aphrodite
probablyfailing
Aphrodite
956
0
1,146
4,537
6,836
2,204
0
1,369
5,467
78,083
0
L
Danzaburou
rzkill
Danzaburou
6,383
3,479
0
6,467
12,675
4,032
0
3,705
8,943
0
74,321
W
Ah Muzen Cab
woodsycat
Ah Muzen Cab
9,599
4,705
0
3,444
8,976
3,122
983
1,715
7,261
0
74,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,507
Gold Earned
42,826
595
Minions Killed
598
0
Camps Cleared
0
1,825,877
Distance Traveled
1,629,643
22
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,683
511
129
8
0
317,479
6
W
Tsukuyomi
11,307
665
141
8
0
382,979
3
L
Thanatos
8,003
471
98
6
0
371,926
4
L
Ymir
8,137
479
46
3
0
334,645
7
W
Ganesha
9,146
538
3
0
0
383,476
3
W
Odin
10,402
612
115
7
0
352,774
2
W
The Morrigan
11,152
656
189
11
0
378,836
5
L
Aphrodite
8,873
522
169
10
0
325,461
5
L
Danzaburou
9,130
537
156
9
0
280,132
5
W
Ah Muzen Cab
9,500
559
147
9
0
327,812
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role