Player Matchup

Ah Puch
Ah Puch
CHiRiPA-HAKASE
Ah Puch
Level 6
God Stats
16W - 10L
1,500 SR
Queue Stats
60W - 35L
1,565 Elo+
Party 2
Chiron
Chiron
EFromNY
Chiron
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
Elite_Sauceyboi
Yemoja
Level 18
God Stats
3W - 6L
1,525 SR
Queue Stats
65W - 81L
1,402 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,489 Elo+

VS

Team Averages
Level 15
1,483 SR
1,438 Elo+
Ao Kuang
Ao Kuang
AldinGage
Ao Kuang
Level 30
God Stats
5W - 8L
1,562 SR
Queue Stats
120W - 119L
1,503 Elo+
Party 1
Neith
Neith
Dispucity
Neith
Level 10
God Stats
1W - 2L
1,386 SR
Queue Stats
4W - 10L
1,312 Elo+
Party 1
Yemoja
Yemoja
EraldoCoil88
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
11,775
736
16,556
10,031
3,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
EFromNY
Chiron
15
6 / 2 / 8
11,603
725
12,744
12,201
4,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
2 / 1 / 9
11,033
690
2,769
10,820
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AldinGage
Ao Kuang
13
3 / 3 / 1
10,182
636
9,594
14,376
4,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Dispucity
Neith
12
0 / 5 / 1
8,572
536
4,538
14,350
4,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
12
1 / 7 / 2
8,949
559
3,772
12,903
9,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AldinGage
Ao Kuang
3
3
1
1.17
W
7
1
6
10
L
Neith
Dispucity
Neith
0
5
1
0.1
W
Chiron
EFromNY
Chiron
6
2
8
5
W
2
1
9
6.5
L
Yemoja
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,069
Damage
17,904
33,052
Taken
41,629
18,900
Mitigated
19,109
17,907
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AldinGage
Ao Kuang
9,594
2,076
454
4,160
14,376
4,697
0
6,474
7,902
40,842
0
W
16,556
315
1,156
4,332
10,031
3,898
1,028
4,473
5,558
79,224
0
L
Neith
Dispucity
Neith
4,538
1,928
0
1,389
14,350
4,544
0
6,821
7,529
0
27,889
W
Chiron
EFromNY
Chiron
12,744
4,442
935
4,612
12,201
4,740
1,278
5,047
7,126
0
65,720
W
2,769
581
2,891
3,981
10,820
10,262
237
4,002
6,818
10,220
0
L
Yemoja
3,772
302
254
250
12,903
9,868
0
6,058
6,845
18,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,411
Gold Earned
27,703
192
Minions Killed
136
0
Camps Cleared
0
829,009
Distance Traveled
818,411
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,182
636
54
3
0
283,016
0
W
Ah Puch
11,775
736
117
7
0
315,812
5
L
Neith
8,572
536
59
4
0
245,913
1
W
Chiron
11,603
725
67
4
0
257,630
5
W
Yemoja
11,033
690
8
1
0
255,567
0
L
Yemoja
8,949
559
23
1
0
289,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role