Player Matchup

Geb
Geb
Hero-Tylo
Geb
Level 7
God Stats
21W - 18L
1,549 SR
Queue Stats
41W - 45L
1,364 Elo+
Party 2
Danzaburou
Danzaburou
Speedk1ll3r271
Danzaburou
Level 7
God Stats
14W - 12L
1,305 SR
Queue Stats
29W - 27L
1,247 Elo+
Party 2
Cthulhu
Cthulhu
Zethan1
Cthulhu
Level 7
God Stats
2W - 2L
1,457 SR
Queue Stats
6W - 10L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
alvaroaguilera90
Baron Samedi
Level 17
God Stats
15W - 15L
1,407 SR
Queue Stats
19W - 18L
1,302 Elo+
Solo
Pele
Pele
lordshadow334
Pele
Level 10
God Stats
6W - 10L
1,398 SR
Queue Stats
48W - 59L
1,288 Elo+
Party 2
Team Averages
Level 10
1,423 SR
1,327 Elo+

VS

Team Averages
Level 20
1,457 SR
1,365 Elo+
Cthulhu
Cthulhu
CPU Crusader
Cthulhu
Level 57
God Stats
36W - 31L
1,630 SR
Queue Stats
49W - 46L
1,538 Elo+
Party 1
Rama
Rama
FATMANSLAMM
Rama
Level 26
God Stats
13W - 9L
1,268 SR
Queue Stats
204W - 218L
1,228 Elo+
Solo
Sylvanus
Sylvanus
The Snozy0
Sylvanus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 14L
1,526 Elo+
Party 1
Loki
Loki
TurnupBATMAN
Loki
Level 8
God Stats
2W - 3L
1,263 SR
Queue Stats
18W - 29L
1,124 Elo+
Solo
He Bo
He Bo
wozuishuaiba
He Bo
Level 6
God Stats
7W - 3L
1,627 SR
Queue Stats
43W - 42L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 5
14,126
942
15,556
19,945
23,332
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Speedk1ll3r271
Danzaburou
19
1 / 3 / 4
13,235
882
18,413
17,771
8,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Zethan1
Cthulhu
18
1 / 7 / 3
12,812
854
12,802
33,178
36,327
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
alvaroaguilera90
Baron Samedi
19
2 / 6 / 4
12,808
854
15,007
17,158
9,312
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 12 / 3
13,014
868
15,696
23,514
9,157
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CPU Crusader
Cthulhu
20
6 / 0 / 17
16,476
1,098
24,258
31,499
52,439
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 1 / 10
17,659
1,177
40,092
9,809
4,491
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
The Snozy0
Sylvanus
20
0 / 1 / 13
13,127
875
7,965
14,742
18,386
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
2 / 9 / 6
12,525
835
6,211
17,255
8,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
10 / 2 / 8
15,994
1,066
23,843
13,051
5,513
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
13
Kills
32
32
Deaths
13
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CPU Crusader
Cthulhu
6
0
17
14.5
W
14
1
10
19
L
5
4
5
1.88
L
Danzaburou
Speedk1ll3r271
Danzaburou
1
3
4
1
W
Sylvanus
The Snozy0
Sylvanus
0
1
13
6.5
W
2
9
6
0.56
L
Cthulhu
Zethan1
Cthulhu
1
7
3
0.36
L
Baron Samedi
alvaroaguilera90
Baron Samedi
2
6
4
0.67
L
4
12
3
0.46
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,474
Damage
102,369
111,566
Taken
86,356
87,089
Mitigated
88,920
11,233
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CPU Crusader
Cthulhu
24,258
3,799
1,850
2,299
31,499
52,439
0
14,520
16,654
42,512
0
W
40,092
31,995
0
5,699
9,809
4,491
0
5,915
3,894
0
72,162
L
15,556
1,532
0
0
19,945
23,332
0
9,070
8,447
34,063
0
L
Danzaburou
Speedk1ll3r271
Danzaburou
18,413
6,491
0
1,413
17,771
8,961
0
10,946
6,800
0
61,115
W
Sylvanus
The Snozy0
Sylvanus
7,965
1,660
3,558
3,722
14,742
18,386
0
9,472
5,270
14,843
0
W
6,211
1,437
0
410
17,255
8,091
0
7,797
9,226
93
8,336
L
Cthulhu
Zethan1
Cthulhu
12,802
673
330
3,776
33,178
36,327
0
13,039
20,004
25,395
0
L
Baron Samedi
alvaroaguilera90
Baron Samedi
15,007
1,297
2,930
1,602
17,158
9,312
0
9,590
7,493
30,663
0
L
15,696
4,699
0
1,182
23,514
9,157
0
13,514
9,825
0
26,572
W
23,843
850
0
0
13,051
5,513
0
5,661
7,390
78,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,995
Gold Earned
75,781
238
Minions Killed
276
4
Camps Cleared
13
1,276,692
Distance Traveled
1,249,377
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,476
1,098
34
2
2
332,538
0
W
Rama
17,659
1,177
69
5
7
214,387
0
L
Geb
14,126
942
38
3
0
304,991
0
L
Danzaburou
13,235
882
99
7
0
245,762
3
W
Sylvanus
13,127
875
20
1
0
177,570
1
W
Loki
12,525
835
1
0
0
246,855
0
L
Cthulhu
12,812
854
40
3
0
277,288
0
L
Baron Samedi
12,808
854
43
3
3
219,340
0
L
Pele
13,014
868
18
1
1
229,311
0
W
He Bo
15,994
1,066
152
10
4
278,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role