Player Matchup

Medusa
Medusa
GirthyClout
Medusa
Level 96
God Stats
3W - 2L
1,805 SR
Queue Stats
6W - 11L
1,756 Elo+
Party 1
Ne Zha
Ne Zha
HeebieJeebz
Ne Zha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,756 Elo+
Party 1
Hou Yi
Hou Yi
Immi3
Hou Yi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 56L
1,732 Elo+
Solo
Kukulkan
Kukulkan
MannyMulatto
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,900 Elo+
Party 1
Artio
Artio
magikoopa123
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,769 Elo+
Party 1
Team Averages
Level 117
1,561 SR
1,783 Elo+

VS

Team Averages
Level 125
1,613 SR
1,590 Elo+
King Arthur
King Arthur
CrimsonTheCarry
King Arthur
Level 67
God Stats
82W - 87L
1,585 SR
Queue Stats
277W - 297L
1,571 Elo+
Solo
Tsukuyomi
Tsukuyomi
EternalYokaii
Tsukuyomi
Level 128
God Stats
5W - 6L
1,520 SR
Queue Stats
150W - 134L
1,562 Elo+
Party 2
Hera
Hera
SenpaiBlackOfcl
Hera
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 143L
1,633 Elo+
Party 2
Bacchus
Bacchus
fancybooty
Bacchus
Level 160
God Stats
11W - 2L
1,724 SR
Queue Stats
298W - 235L
1,616 Elo+
Party 2
Neith
Neith
informationals
Neith
Level 143
God Stats
1W - 2L
1,735 SR
Queue Stats
90W - 85L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
6 / 1 / 1
7,363
669
6,492
6,431
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
11
3 / 2 / 2
6,390
581
3,261
7,523
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hou Yi
Immi3
Hou Yi
11
2 / 1 / 1
6,064
551
5,197
5,491
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
MannyMulatto
Kukulkan
11
1 / 2 / 1
6,132
557
2,788
3,393
1,064
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 1
4,943
449
490
2,925
1,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimsonTheCarry
King Arthur
11
2 / 3 / 0
6,232
567
3,018
8,103
4,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
EternalYokaii
Tsukuyomi
11
1 / 1 / 0
6,274
570
2,912
5,346
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,176
471
1,494
5,093
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
fancybooty
Bacchus
9
2 / 2 / 2
5,922
538
2,257
6,388
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 2
5,808
528
2,812
5,309
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
12
Kills
6
6
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CrimsonTheCarry
King Arthur
2
3
0
0.67
L
Tsukuyomi
EternalYokaii
Tsukuyomi
1
1
0
1
W
Medusa
6
1
1
6.5
W
Ne Zha
3
2
2
2
W
Hou Yi
Immi3
Hou Yi
2
1
1
2.5
W
Kukulkan
MannyMulatto
Kukulkan
1
2
1
0.75
L
0
4
1
0.13
L
Bacchus
fancybooty
Bacchus
2
2
2
1.5
L
1
2
2
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,228
Damage
12,493
25,763
Taken
30,239
8,610
Mitigated
13,238
9,816
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CrimsonTheCarry
King Arthur
3,018
108
0
1,412
8,103
4,127
0
2,788
5,315
0
33,116
L
Tsukuyomi
EternalYokaii
Tsukuyomi
2,912
687
0
2,416
5,346
1,755
0
0
5,346
0
33,159
W
Medusa
6,492
2,297
0
2,117
6,431
2,217
0
1,723
4,708
0
47,203
W
Ne Zha
3,261
1,046
0
3,650
7,523
2,189
584
513
7,010
0
34,277
W
Hou Yi
Immi3
Hou Yi
5,197
2,014
0
2,409
5,491
1,464
0
759
4,732
0
37,911
W
Kukulkan
MannyMulatto
Kukulkan
2,788
762
0
350
3,393
1,064
400
0
3,393
31,519
0
L
1,494
440
0
651
5,093
1,232
0
0
5,093
26,040
0
L
Bacchus
fancybooty
Bacchus
2,257
336
0
1,554
6,388
4,843
0
457
5,931
17,641
0
L
2,812
1,142
0
1,735
5,309
1,281
378
33
5,276
0
30,443
W
490
56
60
1,230
2,925
1,676
182
756
2,169
7,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,892
Gold Earned
29,412
324
Minions Killed
299
0
Camps Cleared
0
989,232
Distance Traveled
1,020,126
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,232
567
72
7
0
189,600
0
L
Tsukuyomi
6,274
570
77
7
0
256,240
4
W
Medusa
7,363
669
88
8
0
203,456
3
W
Ne Zha
6,390
581
77
7
0
247,775
6
W
Hou Yi
6,064
551
68
6
0
184,567
4
W
Kukulkan
6,132
557
78
7
0
154,603
1
L
Hera
5,176
471
52
5
0
202,614
4
L
Bacchus
5,922
538
26
2
0
210,399
1
L
Neith
5,808
528
72
7
0
161,273
3
W
Artio
4,943
449
13
1
0
198,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role