Player Matchup

Xing Tian
Xing Tian
FamousRamous14
Xing Tian
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,599 Elo+
Party 2
Cerberus
Cerberus
Jetbag
Cerberus
Level 59
God Stats
1W - 4L
1,462 SR
Queue Stats
349W - 325L
1,618 Elo+
Party 2
King Arthur
King Arthur
Nooblis
King Arthur
Level 60
God Stats
63W - 58L
1,659 SR
Queue Stats
279W - 257L
1,572 Elo+
Party 2
Team Averages
Level 80
1,540 SR
1,596 Elo+

VS

Team Averages
Level 102
1,802 SR
1,631 Elo+
Tsukuyomi
Tsukuyomi
GoatRoot
Tsukuyomi
Level 104
God Stats
1W - 0L
1,828 SR
Queue Stats
93W - 54L
1,500 Elo+
Party 1
Chang'e
Chang'e
Milky-Eilf
Chang'e
Level 45
God Stats
1W - 0L
2,029 SR
Queue Stats
3W - 0L
1,819 Elo+
Party 1
Osiris
Osiris
XsRED
Osiris
Level 156
God Stats
21W - 25L
1,549 SR
Queue Stats
123W - 131L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FamousRamous14
Xing Tian
12
2 / 6 / 8
10,385
692
4,112
14,699
17,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Jetbag
Cerberus
13
3 / 8 / 5
9,990
666
9,986
16,261
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Nooblis
King Arthur
14
5 / 7 / 5
10,437
696
11,831
16,782
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GoatRoot
Tsukuyomi
14
6 / 4 / 12
11,635
776
12,564
10,256
3,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Milky-Eilf
Chang'e
16
9 / 2 / 7
11,845
790
14,024
10,296
3,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
XsRED
Osiris
15
6 / 4 / 15
11,913
794
13,375
14,551
13,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
55
10
Kills
21
21
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FamousRamous14
Xing Tian
2
6
8
1
W
Tsukuyomi
GoatRoot
Tsukuyomi
6
4
12
3
L
Cerberus
Jetbag
Cerberus
3
8
5
0.69
W
Chang'e
Milky-Eilf
Chang'e
9
2
7
6.25
L
King Arthur
Nooblis
King Arthur
5
7
5
1.07
W
Osiris
XsRED
Osiris
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,929
Damage
39,963
47,742
Taken
35,103
39,597
Mitigated
20,186
7,228
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FamousRamous14
Xing Tian
4,112
467
0
2,022
14,699
17,180
0
5,187
9,512
13,569
0
W
Tsukuyomi
GoatRoot
Tsukuyomi
12,564
3,930
0
1,964
10,256
3,667
1,744
3,760
6,128
0
44,024
L
Cerberus
Jetbag
Cerberus
9,986
821
0
3,242
16,261
6,958
0
6,084
10,177
46,879
0
W
Chang'e
Milky-Eilf
Chang'e
14,024
1,373
2,669
4,357
10,296
3,300
976
3,796
6,297
56,720
0
L
King Arthur
Nooblis
King Arthur
11,831
2,979
0
1,964
16,782
15,459
0
6,227
10,555
0
44,634
W
Osiris
XsRED
Osiris
13,375
3,175
0
1,146
14,551
13,219
615
6,282
7,693
10,941
39,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,812
Gold Earned
35,393
201
Minions Killed
191
0
Camps Cleared
0
784,191
Distance Traveled
852,672
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,385
692
24
2
0
250,449
1
W
Tsukuyomi
11,635
776
52
3
0
280,649
6
L
Cerberus
9,990
666
113
8
0
250,935
2
W
Chang'e
11,845
790
70
5
0
284,979
1
L
King Arthur
10,437
696
64
4
0
282,807
1
W
Osiris
11,913
794
69
5
0
287,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role