Player Matchup

Pele
Pele
Fibbonachi
Pele
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 389L
1,493 Elo+
Party 1
Artio
Artio
FrostyEvergreen
Artio
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 209L
1,574 Elo+
Solo
Jormungandr
Jormungandr
HazeLord347
Jormungandr
Level 116
God Stats
8W - 2L
1,601 SR
Queue Stats
141W - 139L
1,533 Elo+
Party 1
Chiron
Chiron
Oezkalation
Chiron
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 58L
1,528 Elo+
Solo
Geb
Geb
SheIIings
Geb
Level 65
God Stats
11W - 4L
1,695 SR
Queue Stats
234W - 195L
1,560 Elo+
Solo
Team Averages
Level 111
1,559 SR
1,538 Elo+

VS

Team Averages
Level 124
1,581 SR
1,571 Elo+
Agni
Agni
Azureee
Agni
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,514 Elo+
Party 2
Nemesis
Nemesis
JJustJJaack
Nemesis
Level 144
God Stats
2W - 4L
1,222 SR
Queue Stats
284W - 277L
1,379 Elo+
Solo
Tyr
Tyr
Kh4pz2
Tyr
Level 145
God Stats
0W - 1L
1,573 SR
Queue Stats
14W - 6L
1,857 Elo+
Party 2
Neith
Neith
Squidd0
Neith
Level 119
God Stats
0W - 1L
1,820 SR
Queue Stats
75W - 60L
1,551 Elo+
Party 2
Cernunnos
Cernunnos
Zedzor
Cernunnos
Level 63
God Stats
4W - 1L
1,791 SR
Queue Stats
148W - 145L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 11
12,449
778
18,570
21,461
18,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
1 / 4 / 25
11,674
730
12,460
27,055
32,336
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
HazeLord347
Jormungandr
20
5 / 6 / 22
12,100
756
19,494
18,805
23,967
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
20
14 / 6 / 8
13,212
826
22,956
14,925
6,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 2 / 21
11,987
749
10,130
15,251
17,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Azureee
Agni
20
9 / 7 / 7
13,646
853
26,059
15,362
5,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
JJustJJaack
Nemesis
18
2 / 6 / 17
10,839
677
9,513
17,187
7,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tyr
Kh4pz2
Tyr
17
1 / 5 / 15
10,385
649
8,473
21,385
15,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Squidd0
Neith
19
5 / 5 / 10
11,407
713
18,373
17,102
7,278
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cernunnos
Zedzor
Cernunnos
17
7 / 8 / 13
11,387
712
19,397
20,685
8,374
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
86
31
Kills
24
24
Deaths
31
87
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
Azureee
Agni
9
7
7
1.79
W
9
6
11
2.42
W
1
4
25
3.38
W
Jormungandr
HazeLord347
Jormungandr
5
6
22
2.67
L
Nemesis
JJustJJaack
Nemesis
2
6
17
1.75
L
Tyr
Kh4pz2
Tyr
1
5
15
1.7
W
Chiron
14
6
8
3
W
2
2
21
6.25
L
Neith
Squidd0
Neith
5
5
10
2
L
Cernunnos
Zedzor
Cernunnos
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,610
Damage
81,815
97,497
Taken
91,721
99,672
Mitigated
44,060
32,888
Healing
35,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Azureee
Agni
26,059
1,225
2,701
3,886
15,362
5,676
31
6,468
8,590
48,973
0
W
18,570
3,516
1,005
6,705
21,461
18,815
1,113
4,371
17,090
0
38,124
W
12,460
783
3,793
10,491
27,055
32,336
302
7,211
19,844
29,303
0
W
Jormungandr
HazeLord347
Jormungandr
19,494
2,616
190
808
18,805
23,967
1,130
5,520
13,285
38,672
0
L
Nemesis
JJustJJaack
Nemesis
9,513
2,839
2,549
4,586
17,187
7,220
1,152
8,326
8,684
0
14,219
L
Tyr
Kh4pz2
Tyr
8,473
918
1,296
5,620
21,385
15,512
373
9,428
11,507
0
15,773
W
Chiron
22,956
7,893
4,261
2,958
14,925
6,946
1,661
4,751
10,143
0
39,463
W
10,130
701
153
2,524
15,251
17,608
450
4,205
11,046
16,965
0
L
Neith
Squidd0
Neith
18,373
8,579
2,166
5,542
17,102
7,278
450
6,439
10,459
0
38,574
L
Cernunnos
Zedzor
Cernunnos
19,397
8,370
2,323
5,318
20,685
8,374
723
10,619
9,891
0
34,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
57,664
157
Minions Killed
151
0
Camps Cleared
0
1,284,909
Distance Traveled
1,289,232
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
13,646
853
59
4
0
241,265
0
W
Pele
12,449
778
36
2
0
266,815
0
W
Artio
11,674
730
29
2
0
302,812
0
W
Jormungandr
12,100
756
49
3
0
236,830
0
L
Nemesis
10,839
677
12
1
0
286,407
1
L
Tyr
10,385
649
16
1
0
288,964
2
W
Chiron
13,212
826
34
2
0
244,345
0
W
Geb
11,987
749
9
1
0
234,107
0
L
Neith
11,407
713
43
3
0
238,845
0
L
Cernunnos
11,387
712
21
1
0
233,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role