Player Matchup

Kuzenbo
Kuzenbo
Silver II
CassTete
Kuzenbo
Silver II
Level 137
God Stats
8W - 8L
1,532 SR
Queue Stats
40W - 43L
1,237 MMR
Party 1
Nox
Nox
Silver I
Hkblais
Nox
Silver I
Level 143
God Stats
27W - 18L
1,640 SR
Queue Stats
55W - 54L
1,300 MMR
Party 1
Danzaburou
Danzaburou
Gold V
thaskill
Danzaburou
Gold V
Level 142
God Stats
24W - 19L
1,592 SR
Queue Stats
39W - 39L
1,430 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,588 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 81
1,446 SR
1,206 MMR
Anhur
Anhur
Gold V
AustinJ0718
Anhur
Gold V
Level 94
God Stats
4W - 10L
1,303 SR
Queue Stats
179W - 165L
1,234 MMR
Party 2
Terra
Terra
Gold IV
Metrobeetus
Terra
Gold IV
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 89L
1,493 MMR
Party 2
Discordia
Discordia
Silver III
MorrisRWong
Discordia
Silver III
Level 82
God Stats
14W - 14L
1,534 SR
Queue Stats
184W - 189L
892 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CassTete
Kuzenbo
17
4 / 4 / 6
14,380
599
15,521
26,525
37,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nox
18
3 / 7 / 11
14,728
614
18,322
17,668
7,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
thaskill
Danzaburou
18
7 / 4 / 6
15,603
650
24,781
23,398
10,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChaacCthulhuZeusPersephoneCerberus

VS

Bans
AphroditeVulcanSobekScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 8
15,209
634
14,847
24,851
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 10
14,764
615
13,548
33,011
40,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
MorrisRWong
Discordia
20
8 / 6 / 6
16,042
668
28,153
20,155
7,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
14
Kills
15
15
Deaths
14
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
L
Kuzenbo
CassTete
Kuzenbo
4
4
6
1.75
L
Nox
3
7
11
1.21
W
3
3
10
2.67
W
Discordia
MorrisRWong
Discordia
8
6
6
1.83
L
Danzaburou
thaskill
Danzaburou
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,624
Damage
56,548
67,591
Taken
78,017
55,544
Mitigated
57,746
19,012
Healing
32,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,847
4,878
744
9,788
24,851
9,899
1,844
9,644
14,833
0
102,597
L
Kuzenbo
CassTete
Kuzenbo
15,521
5,509
306
4,674
26,525
37,028
430
14,109
11,098
42,623
0
L
Nox
18,322
1,087
353
2,739
17,668
7,909
381
10,766
6,077
73,376
0
W
13,548
1,200
3,962
9,744
33,011
40,040
0
14,689
17,821
40,768
0
W
Discordia
MorrisRWong
Discordia
28,153
602
1,667
6,440
20,155
7,807
1,443
8,495
11,434
94,638
0
L
Danzaburou
thaskill
Danzaburou
24,781
14,647
0
10,940
23,398
10,607
2,606
13,942
8,558
0
93,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,711
Gold Earned
46,015
235
Minions Killed
284
0
Camps Cleared
0
1,269,390
Distance Traveled
1,291,394
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,209
634
152
6
0
391,462
1
L
Kuzenbo
14,380
599
32
1
0
462,724
5
L
Nox
14,728
614
95
4
0
386,267
6
W
Terra
14,764
615
29
1
0
468,360
1
W
Discordia
16,042
668
103
4
0
431,572
1
L
Danzaburou
15,603
650
108
5
0
420,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role