Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GorditoLoco8
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 73L
1,607 Elo+
Party 1
King Arthur
King Arthur
JumpingJaguar
King Arthur
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 73L
1,614 Elo+
Solo
Tiamat
Tiamat
QuetePaso
Tiamat
Level 124
God Stats
1W - 2L
1,563 SR
Queue Stats
6W - 6L
1,551 Elo+
Solo
Team Averages
Level 129
1,513 SR
1,554 Elo+

VS

Team Averages
Level 117
1,526 SR
1,550 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
An3wbus
Tiamat
Level 87
God Stats
39W - 31L
1,594 SR
Queue Stats
78W - 71L
1,618 Elo+
Solo
Discordia
Discordia
ShoXTime
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TNMac
Tyr
Level 109
God Stats
11W - 7L
1,539 SR
Queue Stats
203W - 178L
1,632 Elo+
Solo
Janus
Janus
cheapskate
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,365
1,061
1,662
2,151
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
 
Artemis
11
0 / 2 / 0
5,997
1,000
4,669
6,562
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
GorditoLoco8
Hercules
11
0 / 3 / 0
5,853
976
2,558
10,259
6,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
JumpingJaguar
King Arthur
11
0 / 4 / 0
5,837
973
2,537
8,394
3,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
QuetePaso
Tiamat
11
0 / 1 / 1
5,837
973
2,736
2,018
1,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

372

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
0 / 0 / 5
6,282
1,047
2,272
3,180
1,096
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
An3wbus
Tiamat
12
2 / 1 / 8
6,953
1,159
5,708
3,544
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
ShoXTime
Discordia
12
0 / 0 / 8
6,484
1,081
4,972
2,023
655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
TNMac
Tyr
12
6 / 0 / 3
7,888
1,315
7,443
5,652
2,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
3 / 0 / 6
6,962
1,160
7,396
2,982
1,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
11
11
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
L
Artemis
 
Artemis
0
2
0
0
W
Xbalanque
 
Xbalanque
0
0
5
2.5
W
Tiamat
An3wbus
Tiamat
2
1
8
6
L
Hercules
GorditoLoco8
Hercules
0
3
0
0
L
King Arthur
JumpingJaguar
King Arthur
0
4
0
0
L
Tiamat
QuetePaso
Tiamat
0
1
1
0.5
W
Discordia
ShoXTime
Discordia
0
0
8
4
W
Tyr
TNMac
Tyr
6
0
3
7.5
W
Janus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,162
Damage
27,791
29,384
Taken
17,381
14,777
Mitigated
8,800
3,730
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,662
0
1,794
100
2,151
790
0
1,128
961
22,473
0
L
Artemis
 
Artemis
4,669
1,082
0
595
6,562
2,251
0
3,432
3,036
0
20,950
W
Xbalanque
 
Xbalanque
2,272
719
559
342
3,180
1,096
0
367
2,709
0
15,379
W
Tiamat
An3wbus
Tiamat
5,708
368
0
712
3,544
3,578
0
1,253
2,159
17,392
0
L
Hercules
GorditoLoco8
Hercules
2,558
191
0
1,063
10,259
6,609
0
5,896
4,189
0
4,203
L
King Arthur
JumpingJaguar
King Arthur
2,537
0
0
0
8,394
3,727
0
6,263
2,035
0
8,974
L
Tiamat
QuetePaso
Tiamat
2,736
98
0
178
2,018
1,400
0
885
1,087
4,750
0
W
Discordia
ShoXTime
Discordia
4,972
387
0
0
2,023
655
0
137
1,886
17,615
0
W
Tyr
TNMac
Tyr
7,443
983
0
1,701
5,652
2,463
0
1,654
3,796
0
14,910
W
Janus
7,396
590
0
0
2,982
1,008
0
657
2,258
14,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,889
Gold Earned
34,569
124
Minions Killed
131
4
Camps Cleared
7
537,721
Distance Traveled
651,614
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,365
1,061
52
9
0
121,209
0
L
Artemis
5,997
1,000
42
7
0
98,642
0
W
Xbalanque
6,282
1,047
44
7
1
110,205
1
W
Tiamat
6,953
1,159
31
5
5
123,293
1
L
Hercules
5,853
976
4
1
0
126,844
0
L
King Arthur
5,837
973
18
3
2
117,358
0
L
Tiamat
5,837
973
8
1
2
73,668
0
W
Discordia
6,484
1,081
34
6
1
120,432
0
W
Tyr
7,888
1,315
18
3
0
159,587
2
W
Janus
6,962
1,160
4
1
0
138,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role