Player Matchup

Jing Wei
Jing Wei
AnimeBoy-Saiko
Jing Wei
Level 17
God Stats
11W - 1L
1,696 SR
Queue Stats
49W - 51L
1,440 Elo+
Party 1
Nemesis
Nemesis
Itz__Viiper__
Nemesis
Level 39
God Stats
15W - 9L
1,564 SR
Queue Stats
225W - 280L
1,437 Elo+
Party 1
Ymir
Ymir
Izod131106
Ymir
Level 14
God Stats
4W - 1L
1,647 SR
Queue Stats
27W - 28L
1,291 Elo+
Party 3
Bellona
Bellona
Xeno_Lex
Bellona
Level 26
God Stats
5W - 2L
1,562 SR
Queue Stats
59W - 60L
1,311 Elo+
Party 3
Ra
Ra
speedy-orange328
Ra
Level 17
God Stats
14W - 13L
1,474 SR
Queue Stats
19W - 20L
1,367 Elo+
Party 3
Team Averages
Level 23
1,589 SR
1,369 Elo+

VS

Team Averages
Level 22
1,533 SR
1,325 Elo+
Fenrir
Fenrir
Airhead61
Fenrir
Level 31
God Stats
10W - 6L
1,601 SR
Queue Stats
342W - 421L
1,360 Elo+
Party 4
Ra
Ra
Astrolax
Ra
Level 22
God Stats
6W - 6L
1,521 SR
Queue Stats
31W - 37L
1,342 Elo+
Party 2
Jing Wei
Jing Wei
FaZeChopy
Jing Wei
Level 9
God Stats
3W - 14L
1,164 SR
Queue Stats
4W - 18L
1,100 Elo+
Party 2
Danzaburou
Danzaburou
Junes22x
Danzaburou
Level 28
God Stats
62W - 73L
1,519 SR
Queue Stats
166W - 203L
1,405 Elo+
Party 4
Cthulhu
Cthulhu
PumpkinSteam533
Cthulhu
Level 18
God Stats
6W - 5L
1,858 SR
Queue Stats
137W - 157L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
6 / 4 / 4
10,418
496
11,451
14,588
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
18
7 / 3 / 5
11,380
542
13,157
17,571
7,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
0 / 3 / 3
8,153
388
1,362
15,302
11,907
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Xeno_Lex
Bellona
15
5 / 3 / 10
10,487
499
8,176
15,197
11,609
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 8
11,188
533
10,747
9,679
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Airhead61
Fenrir
16
4 / 3 / 4
9,917
472
10,548
16,719
7,009
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
4 / 7 / 4
9,740
464
14,865
14,276
5,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
FaZeChopy
Jing Wei
14
4 / 6 / 3
8,834
421
8,950
13,737
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Junes22x
Danzaburou
15
2 / 6 / 4
8,997
428
11,392
15,718
6,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
2 / 3 / 0
7,836
373
5,100
9,951
7,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
24
Kills
16
16
Deaths
25
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Airhead61
Fenrir
4
3
4
2
W
Jing Wei
6
4
4
2
L
4
7
4
0.86
L
Jing Wei
FaZeChopy
Jing Wei
4
6
3
0.92
W
Nemesis
7
3
5
3.17
W
0
3
3
0.5
L
Danzaburou
Junes22x
Danzaburou
2
6
4
0.67
L
2
3
0
0.67
W
Bellona
Xeno_Lex
Bellona
5
3
10
3.33
W
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,893
Damage
50,855
72,337
Taken
70,401
40,895
Mitigated
31,151
22,133
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Airhead61
Fenrir
10,548
2,273
0
3,433
16,719
7,009
118
5,112
11,607
0
58,509
W
Jing Wei
11,451
9,702
0
4,077
14,588
4,958
3,606
1,039
13,501
0
50,914
L
14,865
2,062
250
2,839
14,276
5,966
106
3,628
10,648
58,547
0
L
Jing Wei
FaZeChopy
Jing Wei
8,950
7,221
0
0
13,737
4,440
952
1,362
12,375
0
50,405
W
Nemesis
13,157
7,728
648
5,941
17,571
7,184
680
5,378
11,846
0
92,135
W
1,362
424
306
2,019
15,302
11,907
73
1,785
13,410
17,408
0
L
Danzaburou
Junes22x
Danzaburou
11,392
5,199
0
5,620
15,718
6,159
251
1,268
14,450
0
46,556
L
5,100
614
0
917
9,951
7,577
318
2,131
7,820
27,508
0
W
Bellona
Xeno_Lex
Bellona
8,176
1,821
0
3,208
15,197
11,609
1,772
7,044
7,803
4,789
21,996
W
10,747
689
1,709
4,225
9,679
5,237
1,261
3,568
5,812
72,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
45,324
427
Minions Killed
393
0
Camps Cleared
0
1,897,427
Distance Traveled
1,698,584
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,917
472
92
4
0
397,329
1
W
Jing Wei
10,418
496
99
5
0
363,425
0
L
Ra
9,740
464
120
6
0
327,603
0
L
Jing Wei
8,834
421
67
3
0
364,861
0
W
Nemesis
11,380
542
120
6
0
447,886
0
W
Ymir
8,153
388
32
2
0
338,765
0
L
Danzaburou
8,997
428
59
3
0
300,408
0
L
Cthulhu
7,836
373
55
3
0
308,383
4
W
Bellona
10,487
499
40
2
0
362,281
0
W
Ra
11,188
533
136
6
0
385,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role