Player Matchup

Odin
Odin
GTX TopHat
Odin
Level 118
God Stats
23W - 15L
1,612 SR
Queue Stats
1,244W - 1,284L
1,552 Elo+
Party 1
Neith
Neith
Legendaryforever
Neith
Level 46
God Stats
55W - 63L
1,506 SR
Queue Stats
294W - 273L
1,498 Elo+
Solo
Athena
Athena
ScarletShield
Athena
Level 43
God Stats
4W - 1L
1,660 SR
Queue Stats
190W - 170L
1,606 Elo+
Party 1
Ra
Ra
Sir_Ionicus
Ra
Level 127
God Stats
2W - 0L
1,710 SR
Queue Stats
92W - 91L
1,525 Elo+
Party 1
Fenrir
Fenrir
TKOcore300
Fenrir
Level 88
God Stats
3W - 5L
1,468 SR
Queue Stats
137W - 127L
1,497 Elo+
Party 1
Team Averages
Level 84
1,591 SR
1,536 Elo+

VS

Team Averages
Level 57
1,583 SR
1,547 Elo+
Apollo
Apollo
KingKing420
Apollo
Level 99
God Stats
15W - 8L
1,698 SR
Queue Stats
39W - 29L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
Lutroy
Cthulhu
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 42L
1,416 Elo+
Party 3
Fenrir
Fenrir
Mathrio
Fenrir
Level 68
God Stats
5W - 3L
1,718 SR
Queue Stats
47W - 38L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
WarlockOrc
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
Zullann
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,876
592
7,049
12,099
7,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 7
8,941
596
11,007
10,433
3,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 13
7,895
526
7,904
14,544
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

15
6 / 2 / 12
9,114
608
13,080
7,615
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TKOcore300
Fenrir
15
10 / 5 / 6
9,321
621
12,304
13,774
6,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
9 / 6 / 4
8,521
568
15,969
15,228
5,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Lutroy
Cthulhu
10
1 / 7 / 5
6,525
435
8,469
14,845
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Mathrio
Fenrir
14
2 / 5 / 3
8,015
534
5,368
12,437
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
WarlockOrc
Guan Yu
10
5 / 2 / 9
8,003
534
8,102
17,834
16,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
Zullann
Kukulkan
11
1 / 8 / 0
6,927
462
3,564
9,469
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
39
28
Kills
18
18
Deaths
28
46
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Apollo
9
6
4
1.83
W
5
5
7
1.7
L
Cthulhu
Lutroy
Cthulhu
1
7
5
0.5
L
Fenrir
Mathrio
Fenrir
2
5
3
0.7
W
3
4
13
2.38
W
6
2
12
6
W
Fenrir
TKOcore300
Fenrir
10
5
6
2.6
L
Guan Yu
WarlockOrc
Guan Yu
5
2
9
4.75
L
Kukulkan
Zullann
Kukulkan
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,344
Damage
41,472
58,465
Taken
69,813
31,132
Mitigated
40,173
16,471
Healing
19,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,049
1,877
0
2,190
12,099
7,158
583
3,253
8,505
0
47,080
L
Apollo
15,969
11,119
0
5,341
15,228
5,131
1,035
4,986
10,128
0
48,795
W
11,007
6,928
0
3,988
10,433
3,040
1,129
615
9,778
0
52,895
L
Cthulhu
Lutroy
Cthulhu
8,469
1,587
0
2,606
14,845
10,856
360
3,675
11,038
28,176
0
L
Fenrir
Mathrio
Fenrir
5,368
1,766
0
5,099
12,437
4,325
0
3,084
9,129
0
50,371
W
7,904
2,592
0
969
14,544
11,824
66
2,539
11,815
19,636
0
W
13,080
2,564
1,376
3,032
7,615
2,828
419
2,253
5,176
50,407
0
W
Fenrir
TKOcore300
Fenrir
12,304
2,954
0
4,916
13,774
6,282
0
2,434
11,158
0
56,895
L
Guan Yu
WarlockOrc
Guan Yu
8,102
1,201
1,513
4,725
17,834
16,887
46
6,453
11,109
0
23,333
L
Kukulkan
Zullann
Kukulkan
3,564
356
0
0
9,469
2,974
47
1,982
7,425
33,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,147
Gold Earned
37,991
405
Minions Killed
332
0
Camps Cleared
0
1,493,876
Distance Traveled
1,415,642
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,876
592
102
7
0
309,078
4
L
Apollo
8,521
568
79
5
0
251,236
0
W
Neith
8,941
596
90
6
0
245,803
4
L
Cthulhu
6,525
435
50
3
0
261,705
1
L
Fenrir
8,015
534
106
7
0
312,663
0
W
Athena
7,895
526
20
1
0
327,440
5
W
Ra
9,114
608
108
7
0
301,336
2
W
Fenrir
9,321
621
85
6
0
310,219
3
L
Guan Yu
8,003
534
22
1
0
330,676
3
L
Kukulkan
6,927
462
75
5
0
259,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role