Player Matchup

Achilles
Achilles
AquaSyndicate
Achilles
Level 20
God Stats
5W - 2L
1,440 SR
Queue Stats
16W - 8L
1,417 Elo+
Party 1
Danzaburou
Danzaburou
DANKxDIESEL
Danzaburou
Level 18
God Stats
6W - 3L
1,788 SR
Queue Stats
58W - 62L
1,429 Elo+
Party 3
Athena
Athena
WHITEHAMMER HMB
Athena
Level 86
God Stats
9W - 4L
1,277 SR
Queue Stats
308W - 303L
1,430 Elo+
Party 3
Loki
Loki
Yo Pokoh
Loki
Level 95
God Stats
2W - 0L
1,609 SR
Queue Stats
18W - 8L
1,507 Elo+
Party 1
Tiamat
Tiamat
z3ROchase
Tiamat
Level 159
God Stats
5W - 0L
1,746 SR
Queue Stats
202W - 199L
1,438 Elo+
Party 3
Team Averages
Level 76
1,572 SR
1,444 Elo+

VS

Team Averages
Level 40
1,508 SR
1,394 Elo+
Cthulhu
Cthulhu
Argeeleh
Cthulhu
Level 45
God Stats
11W - 10L
1,763 SR
Queue Stats
35W - 50L
1,450 Elo+
Solo
Arachne
Arachne
SLU-Perrote
Arachne
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
643W - 674L
1,413 Elo+
Party 2
Anubis
Anubis
SLU-TheKiingPy
Anubis
Level 39
God Stats
0W - 2L
1,536 SR
Queue Stats
109W - 135L
1,304 Elo+
Party 2
Neith
Neith
TCS_BlackRain
Neith
Level 7
God Stats
0W - 1L
1,238 SR
Queue Stats
2W - 5L
1,346 Elo+
Party 2
Heimdallr
Heimdallr
busaood92
Heimdallr
Level 39
God Stats
10W - 9L
1,504 SR
Queue Stats
510W - 570L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AquaSyndicate
Achilles
20
3 / 0 / 8
13,963
450
6,418
18,699
26,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
DANKxDIESEL
Danzaburou
20
1 / 2 / 7
13,004
419
10,178
9,766
3,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 4 / 8
12,357
399
9,152
31,567
31,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
20
15 / 4 / 7
17,400
561
33,526
28,660
13,728
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
z3ROchase
Tiamat
11
4 / 0 / 0
10,653
344
3,366
3,095
2,287
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argeeleh
Cthulhu
18
2 / 3 / 4
13,271
428
15,426
22,336
27,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
SLU-Perrote
Arachne
17
3 / 2 / 2
12,831
414
5,938
12,107
6,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
1 / 7 / 1
14,497
468
14,425
21,821
15,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 5 / 5
11,446
369
2,712
9,810
8,448
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
busaood92
Heimdallr
20
4 / 7 / 5
14,261
460
20,340
24,222
18,306
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
24
Kills
10
10
Deaths
24
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
AquaSyndicate
Achilles
3
0
8
7
L
Cthulhu
Argeeleh
Cthulhu
2
3
4
1.33
W
Danzaburou
DANKxDIESEL
Danzaburou
1
2
7
2.25
L
Arachne
SLU-Perrote
Arachne
3
2
2
2
L
1
7
1
0.21
L
0
5
5
0.5
W
1
4
8
1.25
W
Loki
15
4
7
4.63
L
Heimdallr
busaood92
Heimdallr
4
7
5
0.93
W
Tiamat
z3ROchase
Tiamat
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,640
Damage
58,841
91,787
Taken
90,296
77,520
Mitigated
76,575
24,610
Healing
24,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AquaSyndicate
Achilles
6,418
1,697
0
3,626
18,699
26,438
1,304
7,339
11,360
0
65,772
L
Cthulhu
Argeeleh
Cthulhu
15,426
847
2,010
3,302
22,336
27,909
582
2,988
19,285
58,984
0
W
Danzaburou
DANKxDIESEL
Danzaburou
10,178
4,177
0
3,132
9,766
3,857
2,364
3,262
6,504
0
103,454
L
Arachne
SLU-Perrote
Arachne
5,938
4,601
0
3,432
12,107
6,184
339
2,353
9,754
0
74,768
L
14,425
526
0
8,364
21,821
15,728
1,707
4,802
16,779
128,110
0
L
2,712
208
0
571
9,810
8,448
1,361
0
9,570
0
47,456
W
9,152
1,395
780
4,036
31,567
31,210
622
10,871
20,696
41,268
0
W
Loki
33,526
14,728
0
10,734
28,660
13,728
0
6,952
21,693
0
160,620
L
Heimdallr
busaood92
Heimdallr
20,340
8,322
1,050
5,640
24,222
18,306
551
2,375
21,687
0
108,751
W
Tiamat
z3ROchase
Tiamat
3,366
835
0
2,302
3,095
2,287
429
1,427
1,668
28,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,377
Gold Earned
66,306
614
Minions Killed
645
0
Camps Cleared
0
2,638,266
Distance Traveled
2,474,760
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,963
450
127
4
0
592,360
0
L
Cthulhu
13,271
428
86
3
0
617,498
8
W
Danzaburou
13,004
419
178
6
0
575,306
2
L
Arachne
12,831
414
126
4
0
402,804
3
L
Anubis
14,497
468
217
7
0
514,568
12
L
Neith
11,446
369
73
2
0
457,387
1
W
Athena
12,357
399
46
1
0
643,821
4
W
Loki
17,400
561
194
6
0
673,801
5
L
Heimdallr
14,261
460
143
5
0
482,503
3
W
Tiamat
10,653
344
69
2
0
152,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role