Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
 
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Catalunya06
Vulcan
Level 16
God Stats
6W - 1L
1,759 SR
Queue Stats
152W - 89L
1,622 Elo+
Party 2
Neith
Neith
HENTAl-_-HUNTER
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,746 Elo+
Party 2
Nox
Nox
Smxkx99
Nox
Level 9
God Stats
8W - 0L
1,887 SR
Queue Stats
10W - 2L
1,699 Elo+
Party 2
Team Averages
Level 61
1,629 SR
1,613 Elo+

VS

Team Averages
Level 18
1,524 SR
1,529 Elo+
Guan Yu
Guan Yu
CanAbe420
Guan Yu
Level 29
God Stats
53W - 44L
1,546 SR
Queue Stats
98W - 99L
1,475 Elo+
Party 1
Terra
Terra
Chorei 5222
Terra
Level 14
God Stats
51W - 39L
1,802 SR
Queue Stats
414W - 397L
1,515 Elo+
Solo
Anhur
Anhur
Po0ky_Mc1Noeil
Anhur
Level 4
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 4L
1,654 Elo+
Solo
Nu Wa
Nu Wa
Zalex
Nu Wa
Level 12
God Stats
16W - 7L
1,608 SR
Queue Stats
104W - 70L
1,509 Elo+
Solo
Loki
Loki
x_MurDerER_x-X
Loki
Level 29
God Stats
17W - 21L
1,403 SR
Queue Stats
81W - 87L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 2 / 2
7,000
700
4,475
6,926
1,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
 
Ravana
11
1 / 1 / 6
6,167
617
3,418
5,012
1,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
12
5 / 1 / 2
7,058
706
6,877
4,417
1,479
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 2
6,853
685
3,190
4,461
1,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nox
10
5 / 1 / 5
6,635
664
2,875
3,801
1,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CanAbe420
Guan Yu
9
0 / 3 / 2
5,275
528
3,513
6,953
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 1
5,139
514
1,882
7,749
2,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 6 / 2
4,391
439
3,006
6,832
1,853
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Zalex
Nu Wa
10
0 / 2 / 0
5,646
565
2,487
4,508
1,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 3 / 0
6,091
609
3,385
5,631
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
5
5
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
2
1.5
W
Ravana
 
Ravana
1
1
6
4
L
Guan Yu
CanAbe420
Guan Yu
0
3
2
0.33
W
Vulcan
5
1
2
6
L
1
2
1
0.75
W
3
0
2
4
L
0
6
2
0.17
W
Nox
5
1
5
7.5
L
Nu Wa
Zalex
Nu Wa
0
2
0
0
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
14,273
24,617
Taken
31,673
7,270
Mitigated
12,668
7,813
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,475
400
278
3,292
6,926
1,496
363
101
6,550
33,300
0
W
Ravana
 
Ravana
3,418
1,147
0
529
5,012
1,494
0
328
4,667
0
29,479
L
Guan Yu
CanAbe420
Guan Yu
3,513
373
85
2,086
6,953
4,411
81
3,967
2,986
0
23,917
W
Vulcan
6,877
1,897
0
1,245
4,417
1,479
0
1,766
2,651
49,401
0
L
1,882
146
519
2,280
7,749
2,972
0
4,961
2,788
16,289
0
W
3,190
906
0
1,012
4,461
1,304
590
1,223
3,238
0
42,879
L
3,006
1,297
0
563
6,832
1,853
0
3,780
3,052
0
14,876
W
Nox
2,875
90
216
1,241
3,801
1,497
155
951
2,825
14,475
0
L
Nu Wa
Zalex
Nu Wa
2,487
509
0
840
4,508
1,335
0
452
4,056
35,584
0
L
3,385
917
0
834
5,631
2,097
0
1,067
4,564
0
24,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,713
Gold Earned
26,542
340
Minions Killed
228
0
Camps Cleared
0
989,814
Distance Traveled
933,049
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,000
700
69
7
0
183,173
2
W
Ravana
6,167
617
64
6
0
208,456
5
L
Guan Yu
5,275
528
49
5
0
187,303
0
W
Vulcan
7,058
706
99
10
0
203,331
3
L
Terra
5,139
514
30
3
0
197,653
1
W
Neith
6,853
685
85
9
0
167,696
2
L
Anhur
4,391
439
18
2
0
187,105
0
W
Nox
6,635
664
23
2
0
227,158
0
L
Nu Wa
5,646
565
79
8
0
173,642
5
L
Loki
6,091
609
52
5
0
187,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role