Player Matchup

Skadi
Skadi
El_Cavegol_9
Skadi
Level 83
God Stats
23W - 21L
1,621 SR
Queue Stats
165W - 154L
1,469 Elo+
Party 3
Hel
Hel
RcolorWhite
Hel
Level 24
God Stats
19W - 14L
1,705 SR
Queue Stats
124W - 138L
1,432 Elo+
Party 1
Olorun
Olorun
Smash_Hydra
Olorun
Level 83
God Stats
13W - 14L
1,273 SR
Queue Stats
296W - 279L
1,469 Elo+
Party 3
Nemesis
Nemesis
XxxxDanny69xxxX
Nemesis
Level 56
God Stats
37W - 33L
1,600 SR
Queue Stats
205W - 228L
1,434 Elo+
Party 1
Cerberus
Cerberus
matias17pl
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,758 Elo+
Party 3
Team Averages
Level 50
1,540 SR
1,512 Elo+

VS

Team Averages
Level 41
1,516 SR
1,444 Elo+
Cerberus
Cerberus
CHRISSIXR
Cerberus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,413 Elo+
Solo
Cupid
Cupid
DiddyZonguldak
Cupid
Level 43
God Stats
87W - 82L
1,549 SR
Queue Stats
299W - 334L
1,432 Elo+
Party 4
Anubis
Anubis
Dymott_
Anubis
Level 27
God Stats
86W - 81L
1,480 SR
Queue Stats
437W - 465L
1,454 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SolarLEONIDAS
Cu Chulainn
Level 35
God Stats
41W - 48L
1,500 SR
Queue Stats
157W - 181L
1,491 Elo+
Party 2
Erlang Shen
Erlang Shen
Umut_36_30
Erlang Shen
Level 27
God Stats
13W - 21L
1,550 SR
Queue Stats
151W - 198L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 4
12,815
610
17,553
13,427
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
2 / 1 / 4
12,772
608
12,195
15,480
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
19
4 / 1 / 9
11,934
568
11,301
14,227
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
7 / 2 / 4
11,702
557
7,327
15,890
6,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
matias17pl
Cerberus
16
3 / 4 / 7
11,092
528
6,987
19,705
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CHRISSIXR
Cerberus
15
3 / 6 / 2
9,879
470
15,309
22,621
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 5
9,214
439
8,494
17,212
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Dymott_
Anubis
14
1 / 4 / 0
9,010
429
7,521
10,596
4,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
SolarLEONIDAS
Cu Chulainn
16
0 / 6 / 2
9,676
461
8,409
16,668
10,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Umut_36_30
Erlang Shen
16
4 / 5 / 2
10,147
483
6,497
16,212
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
25
Kills
9
9
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CHRISSIXR
Cerberus
3
6
2
0.67
L
1
4
5
0.88
L
Anubis
Dymott_
Anubis
1
4
0
0.25
W
9
1
4
11
W
2
1
4
4
W
Olorun
4
1
9
8.5
L
Cu Chulainn
SolarLEONIDAS
Cu Chulainn
0
6
2
0.17
L
Erlang Shen
Umut_36_30
Erlang Shen
4
5
2
1
W
7
2
4
4.5
W
Cerberus
matias17pl
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,363
Damage
46,230
78,729
Taken
83,309
40,265
Mitigated
45,708
38,668
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CHRISSIXR
Cerberus
15,309
830
0
3,546
22,621
17,527
321
5,910
16,711
54,052
0
L
8,494
4,164
165
6,867
17,212
5,788
1,062
4,220
12,992
0
63,696
L
Anubis
Dymott_
Anubis
7,521
222
0
4,174
10,596
4,716
1,118
4,602
5,994
52,905
0
W
17,553
9,991
0
6,277
13,427
4,458
3,980
5,274
8,153
0
92,457
W
12,195
924
4,382
11,277
15,480
8,266
308
2,417
12,588
86,741
0
W
Olorun
11,301
5,206
1,094
7,528
14,227
6,717
1,818
5,140
9,062
78,791
0
L
Cu Chulainn
SolarLEONIDAS
Cu Chulainn
8,409
1,076
0
2,952
16,668
10,590
283
10,292
6,376
0
62,998
L
Erlang Shen
Umut_36_30
Erlang Shen
6,497
3,224
0
1,833
16,212
7,087
486
5,459
10,753
0
68,921
W
7,327
3,451
0
3,298
15,890
6,806
583
3,494
12,346
0
74,671
W
Cerberus
matias17pl
Cerberus
6,987
472
822
3,990
19,705
14,018
269
6,505
13,200
39,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,315
Gold Earned
47,926
621
Minions Killed
504
0
Camps Cleared
0
2,053,757
Distance Traveled
1,774,283
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,879
470
89
4
0
408,020
1
L
Cupid
9,214
439
78
4
0
336,946
2
L
Anubis
9,010
429
103
5
0
264,665
2
W
Skadi
12,815
610
140
7
0
381,464
2
W
Hel
12,772
608
185
9
0
432,510
3
W
Olorun
11,934
568
118
6
0
414,050
7
L
Cu Chulainn
9,676
461
118
6
0
351,980
4
L
Erlang Shen
10,147
483
116
6
0
412,672
2
W
Nemesis
11,702
557
115
5
0
457,331
0
W
Cerberus
11,092
528
63
3
0
368,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role