Player Matchup

Izanami
Izanami
AquaButUseful
Izanami
Level 85
God Stats
2W - 0L
1,767 SR
Queue Stats
73W - 57L
1,495 Elo+
Solo
Merlin
Merlin
Chrtmn
Merlin
Level 28
God Stats
11W - 12L
1,809 SR
Queue Stats
22W - 38L
1,464 Elo+
Solo
Bellona
Bellona
Heathenreel
Bellona
Level 7
God Stats
2W - 1L
1,425 SR
Queue Stats
2W - 2L
1,225 Elo+
Solo
Team Averages
Level 40
1,667 SR
1,395 Elo+

VS

Team Averages
Level 32
1,529 SR
1,478 Elo+
Ra
Ra
Slagernicus
Ra
Level 8
God Stats
6W - 9L
1,586 SR
Queue Stats
294W - 334L
1,435 Elo+
Party 1
Nemesis
Nemesis
frigid159
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
olivcer
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
13 / 2 / 1
13,046
870
11,548
10,865
4,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Chrtmn
Merlin
13
3 / 4 / 9
10,276
685
10,382
8,226
3,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Heathenreel
Bellona
11
1 / 8 / 8
9,300
620
4,500
14,158
7,928
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
9,706
647
6,359
9,452
2,974
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
frigid159
Nemesis
12
3 / 9 / 7
9,904
660
4,659
13,518
3,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
olivcer
Kukulkan
15
8 / 2 / 4
10,689
713
11,758
9,489
2,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
17
Kills
13
14
Deaths
17
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
2
1
6.75
W
Merlin
Chrtmn
Merlin
3
4
9
1.88
W
Bellona
Heathenreel
Bellona
1
8
8
0.63
L
2
6
9
1.08
L
Nemesis
frigid159
Nemesis
3
9
7
0.72
L
Kukulkan
olivcer
Kukulkan
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,430
Damage
22,776
33,249
Taken
32,459
15,828
Mitigated
9,815
7,880
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
11,548
7,824
0
4,118
10,865
4,851
2,082
6,322
4,543
0
99,189
W
Merlin
Chrtmn
Merlin
10,382
637
894
1,318
8,226
3,049
323
4,111
4,115
40,927
0
W
Bellona
Heathenreel
Bellona
4,500
549
537
1,013
14,158
7,928
0
8,332
5,826
0
16,631
L
6,359
1,121
315
1,681
9,452
2,974
0
2,553
6,899
31,721
0
L
Nemesis
frigid159
Nemesis
4,659
1,423
0
415
13,518
3,880
1,208
5,442
8,076
0
16,538
L
Kukulkan
olivcer
Kukulkan
11,758
1,212
0
3,556
9,489
2,961
0
2,435
7,054
39,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
30,299
225
Minions Killed
126
0
Camps Cleared
0
737,802
Distance Traveled
786,154
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,046
870
143
10
0
244,159
1
W
Merlin
10,276
685
64
4
0
245,006
4
W
Bellona
9,300
620
18
1
0
248,637
2
L
Ra
9,706
647
48
3
0
254,354
1
L
Nemesis
9,904
660
23
2
0
268,408
1
L
Kukulkan
10,689
713
55
4
0
263,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role