Player Matchup

Hachiman
Hachiman
Becca93
Hachiman
Level 28
God Stats
9W - 9L
1,500 SR
Queue Stats
62W - 80L
1,320 Elo+
Party 1
Ymir
Ymir
BlackPerl
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,377 Elo+
Party 1
Kuzenbo
Kuzenbo
Hepa
Kuzenbo
Level 27
God Stats
4W - 4L
1,177 SR
Queue Stats
55W - 64L
1,259 Elo+
Party 1
Da Ji
Da Ji
Noonim
Da Ji
Level 5
God Stats
12W - 12L
1,318 SR
Queue Stats
44W - 58L
1,202 Elo+
Party 1
Anubis
Anubis
Thesilentwindow
Anubis
Level 15
God Stats
11W - 9L
1,457 SR
Queue Stats
25W - 26L
1,353 Elo+
Party 1
Team Averages
Level 21
1,390 SR
1,302 Elo+

VS

Team Averages
Level 18
1,389 SR
1,381 Elo+
Heimdallr
Heimdallr
DplrKillswitch
Heimdallr
Level 15
God Stats
25W - 20L
1,130 SR
Queue Stats
512W - 532L
1,334 Elo+
Solo
Nemesis
Nemesis
ODY17
Nemesis
Level 8
God Stats
9W - 19L
1,318 SR
Queue Stats
10W - 28L
1,210 Elo+
Solo
Merlin
Merlin
Usagi4
Merlin
Level 29
God Stats
4W - 9L
1,480 SR
Queue Stats
75W - 116L
1,296 Elo+
Party 2
Scylla
Scylla
nemealion9
Scylla
Level 28
God Stats
48W - 55L
1,398 SR
Queue Stats
132W - 169L
1,271 Elo+
Party 2
Ra
Ra
金枪大官人
Ra
Level 12
God Stats
2W - 2L
1,621 SR
Queue Stats
12W - 7L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Becca93
Hachiman
20
15 / 2 / 20
13,364
1,215
13,986
12,276
4,513
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
6 / 2 / 29
12,205
1,110
14,068
18,755
17,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
Hepa
Kuzenbo
19
8 / 1 / 23
12,290
1,117
17,954
16,633
22,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Noonim
Da Ji
18
4 / 3 / 23
11,167
1,015
8,004
12,699
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
13 / 3 / 27
13,003
1,182
25,093
15,434
7,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DplrKillswitch
Heimdallr
17
1 / 5 / 8
10,570
961
11,345
13,415
4,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
ODY17
Nemesis
15
0 / 13 / 3
9,181
835
2,245
19,327
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
Usagi4
Merlin
17
2 / 3 / 6
10,965
997
20,626
11,852
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
nemealion9
Scylla
16
1 / 14 / 4
10,040
913
11,195
22,265
6,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
7 / 11 / 3
12,730
1,157
23,150
19,231
7,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
35
46
Kills
11
11
Deaths
46
122
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Becca93
Hachiman
15
2
20
12.5
W
Ymir
6
2
29
10.25
L
Heimdallr
DplrKillswitch
Heimdallr
1
5
8
1
W
Kuzenbo
Hepa
Kuzenbo
8
1
23
19.5
W
Da Ji
Noonim
Da Ji
4
3
23
5.17
L
Nemesis
ODY17
Nemesis
0
13
3
0.12
W
13
3
27
8.83
L
Merlin
Usagi4
Merlin
2
3
6
1.67
L
Scylla
nemealion9
Scylla
1
14
4
0.21
L
7
11
3
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,105
Damage
68,561
75,797
Taken
86,090
57,286
Mitigated
29,475
14,775
Healing
9,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Becca93
Hachiman
13,986
7,077
0
2,542
12,276
4,513
0
9,078
2,956
0
38,702
W
Ymir
14,068
2,117
0
0
18,755
17,531
0
14,153
3,980
25,844
0
L
Heimdallr
DplrKillswitch
Heimdallr
11,345
6,732
0
1,005
13,415
4,650
0
10,562
2,853
0
27,925
W
Kuzenbo
Hepa
Kuzenbo
17,954
5,063
995
780
16,633
22,444
0
9,117
7,145
35,385
0
W
Da Ji
Noonim
Da Ji
8,004
1,755
0
252
12,699
5,263
0
8,104
4,309
0
16,488
L
Nemesis
ODY17
Nemesis
2,245
1,002
0
823
19,327
6,563
0
11,560
7,583
0
7,598
W
25,093
1,487
830
9,376
15,434
7,535
0
12,506
2,436
50,696
0
L
Merlin
Usagi4
Merlin
20,626
1,514
0
360
11,852
4,471
0
7,652
4,200
50,747
0
L
Scylla
nemealion9
Scylla
11,195
1,838
793
1,700
22,265
6,620
0
14,420
7,845
27,968
0
L
23,150
2,317
1,341
3,082
19,231
7,171
0
12,624
6,494
50,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,029
Gold Earned
53,486
217
Minions Killed
215
5
Camps Cleared
5
1,069,580
Distance Traveled
816,067
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,364
1,215
50
5
2
179,587
0
W
Ymir
12,205
1,110
26
2
0
224,016
2
L
Heimdallr
10,570
961
32
3
2
179,742
0
W
Kuzenbo
12,290
1,117
29
3
1
284,669
1
W
Da Ji
11,167
1,015
34
3
1
188,790
0
L
Nemesis
9,181
835
17
2
0
117,144
3
W
Anubis
13,003
1,182
78
7
1
192,518
0
L
Merlin
10,965
997
68
6
2
188,072
1
L
Scylla
10,040
913
39
4
0
148,818
0
L
Ra
12,730
1,157
59
5
1
182,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role