Player Matchup

Ullr
Ullr
HyperToastHP
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Karkkorien
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Horus
Horus
LordTouchMeX
Horus
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
75W - 36L
1,753 Elo+
Party 2
Sun Wukong
Sun Wukong
alexvice
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
tarek9akili
Tsukuyomi
Level 23
God Stats
17W - 12L
1,600 SR
Queue Stats
110W - 101L
1,465 Elo+
Party 2
Team Averages
Level 58
1,541 SR
1,544 Elo+

VS

Team Averages
Level 48
1,629 SR
1,589 Elo+
Mercury
Mercury
AirAce
Mercury
Level 123
God Stats
54W - 20L
1,745 SR
Queue Stats
174W - 139L
1,612 Elo+
Party 1
Tiamat
Tiamat
GhostVampire47
Tiamat
Level 28
God Stats
27W - 13L
1,661 SR
Queue Stats
262W - 250L
1,578 Elo+
Party 1
Ares
Ares
Zegamore
Ares
Level 29
God Stats
7W - 3L
1,439 SR
Queue Stats
62W - 51L
1,608 Elo+
Party 1
Loki
Loki
aaikidokris78
Loki
Level 32
God Stats
7W - 3L
1,547 SR
Queue Stats
116W - 100L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
anonimengamerbg
Danzaburou
Level 28
God Stats
16W - 4L
1,755 SR
Queue Stats
73W - 59L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,255
526
3,829
5,248
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
Karkkorien
Merlin
7
0 / 6 / 0
4,116
412
1,638
4,285
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
2 / 4 / 2
5,186
519
3,279
7,965
3,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
alexvice
Sun Wukong
9
1 / 4 / 1
5,218
522
4,457
7,516
3,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
tarek9akili
Tsukuyomi
8
2 / 4 / 0
5,116
512
1,384
6,054
1,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AirAce
Mercury
12
2 / 0 / 6
6,659
666
4,601
5,581
1,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 0 / 4
6,977
698
4,926
1,993
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
9
3 / 2 / 5
5,861
586
2,185
6,667
3,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
5 / 2 / 2
6,199
620
5,538
6,399
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
anonimengamerbg
Danzaburou
9
3 / 2 / 3
5,852
585
3,600
6,323
1,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
21
21
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
AirAce
Mercury
2
0
6
5
W
8
0
4
10
L
1
3
2
0.67
L
Merlin
Karkkorien
Merlin
0
6
0
0
L
2
4
2
0.75
W
Ares
3
2
5
2.75
W
5
2
2
3
L
Sun Wukong
alexvice
Sun Wukong
1
4
1
0.38
W
Danzaburou
anonimengamerbg
Danzaburou
3
2
3
2.25
L
Tsukuyomi
tarek9akili
Tsukuyomi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,587
Damage
20,850
31,068
Taken
26,963
10,846
Mitigated
10,852
6,234
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AirAce
Mercury
4,601
2,985
0
610
5,581
1,679
0
317
5,094
0
46,786
W
4,926
133
0
1,294
1,993
1,062
1,033
431
1,328
31,282
0
L
3,829
1,452
0
1,401
5,248
1,248
0
890
4,358
0
29,330
L
Merlin
Karkkorien
Merlin
1,638
135
0
280
4,285
1,095
0
1,689
2,418
7,334
0
L
3,279
1,911
204
2,125
7,965
3,485
0
1,766
6,082
0
13,096
W
Ares
2,185
343
0
940
6,667
3,537
0
418
6,181
10,782
0
W
5,538
1,419
0
2,196
6,399
2,885
511
0
6,399
0
26,566
L
Sun Wukong
alexvice
Sun Wukong
4,457
1,398
0
540
7,516
3,337
0
1,156
5,952
0
24,086
W
Danzaburou
anonimengamerbg
Danzaburou
3,600
2,131
0
1,845
6,323
1,689
0
0
6,323
0
24,978
L
Tsukuyomi
tarek9akili
Tsukuyomi
1,384
390
0
1,684
6,054
1,681
0
1,206
4,772
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
31,548
192
Minions Killed
296
0
Camps Cleared
0
912,749
Distance Traveled
961,041
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,659
666
90
9
0
235,350
3
W
Tiamat
6,977
698
74
7
0
188,204
2
L
Ullr
5,255
526
60
6
0
172,234
2
L
Merlin
4,116
412
23
2
0
178,305
0
L
Horus
5,186
519
18
2
0
180,741
3
W
Ares
5,861
586
27
3
0
147,132
1
W
Loki
6,199
620
55
6
0
196,839
3
L
Sun Wukong
5,218
522
46
5
0
181,154
0
W
Danzaburou
5,852
585
50
5
0
193,516
0
L
Tsukuyomi
5,116
512
45
5
0
200,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role