Player Matchup

Jormungandr
Jormungandr
DockedArc376655
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 65L
1,640 Elo+
Party 1
Loki
Loki
mojojojo713
Loki
Level 158
God Stats
0W - 1L
1,294 SR
Queue Stats
37W - 39L
1,638 Elo+
Party 1
Janus
Janus
zatzuko1
Janus
Level 83
God Stats
0W - 5L
1,541 SR
Queue Stats
0W - 6L
1,278 Elo+
Solo
Team Averages
Level 116
1,445 SR
1,519 Elo+

VS

Team Averages
Level 140
1,575 SR
1,590 Elo+
Scylla
Scylla
 
Scylla
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
JuanDiε
Cabrakan
Level 148
God Stats
7W - 2L
1,724 SR
Queue Stats
64W - 53L
1,639 Elo+
Solo
Nemesis
Nemesis
TheMAGICALJFK
Nemesis
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
457W - 412L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DockedArc376655
Jormungandr
11
2 / 5 / 2
9,358
624
5,669
15,067
10,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 8 / 2
9,874
658
8,391
11,762
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
zatzuko1
Janus
12
0 / 3 / 6
9,082
605
11,390
7,909
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 2 / 7
10,632
709
9,848
7,363
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
JuanDiε
Cabrakan
15
3 / 1 / 11
10,377
692
13,131
15,757
17,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
15
8 / 3 / 7
11,092
739
8,005
10,853
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
7
4.25
L
Jormungandr
DockedArc376655
Jormungandr
2
5
2
0.6
W
Cabrakan
JuanDiε
Cabrakan
3
1
11
8.5
W
Nemesis
8
3
7
3.83
L
4
8
2
0.63
L
Janus
zatzuko1
Janus
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,450
Damage
30,984
34,738
Taken
33,973
16,821
Mitigated
23,938
3,302
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,848
1,013
0
1,623
7,363
2,696
550
3,585
3,778
51,829
0
L
Jormungandr
DockedArc376655
Jormungandr
5,669
1,101
0
995
15,067
10,963
54
10,168
4,325
24,115
0
W
Cabrakan
JuanDiε
Cabrakan
13,131
1,693
0
6,731
15,757
17,070
191
7,990
7,767
52,632
0
W
Nemesis
8,005
3,300
0
3,839
10,853
4,172
1,002
5,817
5,036
0
37,634
L
8,391
2,575
0
0
11,762
3,614
34
7,191
4,203
0
36,320
L
Janus
zatzuko1
Janus
11,390
130
0
2,307
7,909
2,244
22
4,520
3,211
46,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
32,101
179
Minions Killed
212
0
Camps Cleared
0
748,196
Distance Traveled
832,880
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,632
709
85
6
0
263,662
2
L
Jormungandr
9,358
624
60
4
0
250,726
2
W
Cabrakan
10,377
692
62
4
0
265,346
7
W
Nemesis
11,092
739
65
4
0
303,872
1
L
Loki
9,874
658
45
3
0
241,753
6
L
Janus
9,082
605
74
5
0
255,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role