Player Matchup

Anhur
Anhur
AreXinc
Anhur
Level 17
God Stats
4W - 12L
1,240 SR
Queue Stats
93W - 103L
1,448 Elo+
Party 1
Ratatoskr
Ratatoskr
Caimen2911
Ratatoskr
Level 35
God Stats
2W - 1L
1,790 SR
Queue Stats
63W - 55L
1,527 Elo+
Party 3
Nemesis
Nemesis
ThirdEqual
Nemesis
Level 7
God Stats
5W - 3L
1,537 SR
Queue Stats
20W - 20L
1,685 Elo+
Solo
Chang'e
Chang'e
p48lo1clap
Chang'e
Level 7
God Stats
3W - 2L
1,791 SR
Queue Stats
45W - 34L
1,588 Elo+
Party 3
Sobek
Sobek
Дикарь217
Sobek
Level 25
God Stats
5W - 2L
1,590 SR
Queue Stats
92W - 100L
1,453 Elo+
Party 1
Team Averages
Level 18
1,590 SR
1,540 Elo+

VS

Team Averages
Level 14
1,497 SR
1,452 Elo+
Athena
Athena
Chest
Athena
Level 25
God Stats
3W - 9L
1,366 SR
Queue Stats
326W - 328L
1,423 Elo+
Solo
Ra
Ra
Skizm90
Ra
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
51W - 58L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
WERIDELOCAL
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,218 Elo+
Solo
Nemesis
Nemesis
Xaynia
Nemesis
Level 28
God Stats
5W - 8L
1,618 SR
Queue Stats
173W - 160L
1,559 Elo+
Solo
Anhur
Anhur
ylliF
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AreXinc
Anhur
16
11 / 3 / 4
11,118
529
11,551
11,755
4,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Caimen2911
Ratatoskr
20
14 / 3 / 5
13,106
624
13,370
14,935
7,259
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
ThirdEqual
Nemesis
19
7 / 4 / 6
12,771
608
9,299
13,064
6,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
p48lo1clap
Chang'e
19
7 / 2 / 10
12,011
572
15,707
13,668
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 2 / 22
11,169
532
9,356
17,420
18,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chest
Athena
13
2 / 5 / 4
8,752
417
7,557
16,756
11,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 9 / 0
8,318
396
8,883
14,266
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
WERIDELOCAL
Guan Yu
12
1 / 11 / 2
8,162
389
1,636
14,934
10,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
Xaynia
Nemesis
19
10 / 7 / 1
12,605
600
15,949
19,429
9,797
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
ylliF
Anhur
13
0 / 10 / 5
8,188
390
8,186
14,070
3,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
26
41
Kills
14
14
Deaths
42
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
AreXinc
Anhur
11
3
4
4.33
W
Ratatoskr
Caimen2911
Ratatoskr
14
3
5
5.5
L
Athena
Chest
Athena
2
5
4
0.8
L
1
9
0
0.11
W
Nemesis
ThirdEqual
Nemesis
7
4
6
2.5
L
Guan Yu
WERIDELOCAL
Guan Yu
1
11
2
0.18
L
Nemesis
Xaynia
Nemesis
10
7
1
1.5
W
Chang'e
p48lo1clap
Chang'e
7
2
10
6
L
Anhur
ylliF
Anhur
0
10
5
0.25
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
42,211
70,842
Taken
79,455
41,706
Mitigated
39,973
29,433
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AreXinc
Anhur
11,551
5,696
0
2,309
11,755
4,000
2,406
2,609
9,140
0
49,332
W
Ratatoskr
Caimen2911
Ratatoskr
13,370
3,934
0
4,366
14,935
7,259
633
2,898
11,914
0
94,804
L
Athena
Chest
Athena
7,557
1,335
0
2,089
16,756
11,920
0
6,150
10,476
26,962
0
L
8,883
1,562
56
505
14,266
4,494
206
6,692
7,236
47,147
0
W
Nemesis
ThirdEqual
Nemesis
9,299
4,308
0
4,943
13,064
6,093
3,916
1,405
11,463
0
70,555
L
Guan Yu
WERIDELOCAL
Guan Yu
1,636
884
134
1,424
14,934
10,239
0
3,063
11,757
0
18,660
L
Nemesis
Xaynia
Nemesis
15,949
8,046
0
1,553
19,429
9,797
0
3,150
16,119
0
86,333
W
Chang'e
p48lo1clap
Chang'e
15,707
1,448
5,160
7,687
13,668
5,947
751
5,737
7,639
81,620
0
L
Anhur
ylliF
Anhur
8,186
3,497
0
1,525
14,070
3,523
0
5,202
8,804
0
43,504
W
9,356
1,301
0
4,968
17,420
18,407
451
3,899
13,380
26,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,175
Gold Earned
46,025
517
Minions Killed
402
0
Camps Cleared
0
2,010,881
Distance Traveled
1,676,902
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,118
529
65
3
0
382,685
2
W
Ratatoskr
13,106
624
148
7
0
421,994
1
L
Athena
8,752
417
58
3
0
337,673
8
L
Ra
8,318
396
100
5
0
337,710
2
W
Nemesis
12,771
608
134
6
0
435,534
6
L
Guan Yu
8,162
389
37
2
0
261,078
2
L
Nemesis
12,605
600
138
7
0
372,395
1
W
Chang'e
12,011
572
135
6
0
378,820
2
L
Anhur
8,188
390
69
3
0
368,046
2
W
Sobek
11,169
532
35
2
0
391,848
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role