Player Matchup

Chang'e
Chang'e
Rabsha
Chang'e
Level 26
God Stats
3W - 3L
1,564 SR
Queue Stats
114W - 112L
1,498 Elo+
Party 3
Hun Batz
Hun Batz
Seropus228
Hun Batz
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 32L
1,734 Elo+
Solo
Thor
Thor
TenseiKyou
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Persephone
Persephone
UntaintedChild
Persephone
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
94W - 78L
1,485 Elo+
Party 3
Ares
Ares
hobbareeyy
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,543 Elo+

VS

Team Averages
Level 21
1,515 SR
1,509 Elo+
Hachiman
Hachiman
Booga88
Hachiman
Level 20
God Stats
3W - 1L
1,310 SR
Queue Stats
57W - 56L
1,442 Elo+
Solo
Merlin
Merlin
Piroku
Merlin
Level 29
God Stats
2W - 0L
1,767 SR
Queue Stats
112W - 111L
1,454 Elo+
Party 1
Ymir
Ymir
SquareHead
Ymir
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Thor
Thor
Treetster
Thor
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 66L
1,650 Elo+
Party 1
Hades
Hades
lahetfy
Hades
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rabsha
Chang'e
15
2 / 13 / 7
9,493
1,055
9,926
22,531
8,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Seropus228
Hun Batz
16
4 / 10 / 7
10,427
1,159
10,754
19,945
7,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 15 / 5
10,316
1,146
9,378
22,059
9,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
UntaintedChild
Persephone
15
1 / 5 / 7
9,030
1,003
9,973
12,583
4,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 12 / 8
9,727
1,081
6,234
21,696
18,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Booga88
Hachiman
17
3 / 3 / 24
10,551
1,172
9,629
7,786
2,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Piroku
Merlin
20
24 / 1 / 24
14,617
1,624
34,536
8,729
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 5 / 39
12,078
1,342
16,671
12,484
13,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
18
7 / 0 / 22
11,459
1,273
11,654
7,838
3,321
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
lahetfy
Hades
18
12 / 5 / 31
12,492
1,388
19,671
12,686
8,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
195
14
Kills
55
55
Deaths
14
34
Assists
140
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Booga88
Hachiman
3
3
24
5
W
Merlin
Piroku
Merlin
24
1
24
36
L
Chang'e
Rabsha
Chang'e
2
13
7
0.42
L
Hun Batz
Seropus228
Hun Batz
4
10
7
0.75
W
9
5
39
5.7
L
5
15
5
0.5
W
Thor
7
0
22
18
L
Persephone
UntaintedChild
Persephone
1
5
7
0.9
L
2
12
8
0.5
W
Hades
lahetfy
Hades
12
5
31
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,265
Damage
92,161
98,814
Taken
49,523
48,256
Mitigated
31,698
8,231
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Booga88
Hachiman
9,629
5,702
0
508
7,786
2,970
0
3,327
4,459
0
20,203
W
Merlin
Piroku
Merlin
34,536
2,575
672
1,670
8,729
3,867
0
4,170
4,559
52,958
0
L
Chang'e
Rabsha
Chang'e
9,926
278
3,879
3,486
22,531
8,075
0
15,388
7,143
26,421
0
L
Hun Batz
Seropus228
Hun Batz
10,754
2,725
0
260
19,945
7,556
0
15,206
4,739
0
46,602
W
16,671
3,221
0
0
12,484
13,094
0
7,934
4,550
25,255
0
L
9,378
2,120
0
0
22,059
9,485
0
15,642
6,417
0
14,934
W
Thor
11,654
2,765
0
0
7,838
3,321
0
4,720
3,118
0
26,915
L
Persephone
UntaintedChild
Persephone
9,973
1,155
0
606
12,583
4,199
0
8,077
4,503
17,033
0
L
6,234
442
0
0
21,696
18,941
0
16,563
5,133
15,669
0
W
Hades
lahetfy
Hades
19,671
1,722
792
3,043
12,686
8,446
0
5,982
6,704
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
61,197
130
Minions Killed
164
4
Camps Cleared
7
805,938
Distance Traveled
822,673
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,551
1,172
25
3
2
154,950
1
W
Merlin
14,617
1,624
54
6
0
180,828
0
L
Chang'e
9,493
1,055
26
3
1
163,161
0
L
Hun Batz
10,427
1,159
67
7
0
165,645
2
W
Ymir
12,078
1,342
23
3
2
141,668
2
L
Thor
10,316
1,146
7
1
0
149,526
1
W
Thor
11,459
1,273
32
4
2
209,111
1
L
Persephone
9,030
1,003
13
1
0
160,039
0
L
Ares
9,727
1,081
17
2
3
167,567
3
W
Hades
12,492
1,388
30
3
1
136,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role