Player Matchup

Khepri
Khepri
Sonicboom9001
Khepri
Level 58
God Stats
3W - 3L
1,741 SR
Queue Stats
58W - 55L
1,579 Elo+
Party 2
Skadi
Skadi
St Troy
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Merlin
Merlin
UnsealedMist922
Merlin
Level 23
God Stats
6W - 3L
1,756 SR
Queue Stats
15W - 13L
1,828 Elo+
Party 2
Team Averages
Level 31
1,666 SR
1,636 Elo+

VS

Team Averages
Level 28
1,626 SR
1,522 Elo+
Merlin
Merlin
DrProctologist
Merlin
Level 28
God Stats
5W - 3L
1,282 SR
Queue Stats
11W - 7L
1,290 Elo+
Solo
Neith
Neith
PurebredDoggo
Neith
Level 28
God Stats
38W - 24L
1,718 SR
Queue Stats
155W - 78L
1,672 Elo+
Party 1
Chaac
Chaac
Raltash
Chaac
Level 29
God Stats
22W - 5L
1,878 SR
Queue Stats
148W - 90L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
8,717
671
3,753
16,187
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
St Troy
Skadi
9
0 / 11 / 2
7,165
551
3,736
11,389
3,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 1
7,046
542
6,343
5,134
1,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
9,352
719
6,150
6,407
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 0 / 8
9,775
752
14,247
6,656
2,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Raltash
Chaac
12
6 / 2 / 7
9,346
719
8,548
14,195
8,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
2
Kills
14
14
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
6
0
8
10
W
Chaac
Raltash
Chaac
6
2
7
4.75
L
2
2
0
1
L
Skadi
St Troy
Skadi
0
11
2
0.09
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
28,945
32,710
Taken
27,258
21,734
Mitigated
13,285
1,704
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
227
0
2,139
6,407
2,199
327
2,177
4,230
41,158
0
W
14,247
6,748
0
2,850
6,656
2,171
1,554
3,308
3,348
0
60,022
W
Chaac
Raltash
Chaac
8,548
1,921
0
5,750
14,195
8,915
257
4,692
9,503
0
38,725
L
3,753
240
50
1,557
16,187
16,436
0
3,307
12,681
16,825
0
L
Skadi
St Troy
Skadi
3,736
1,184
0
0
11,389
3,561
0
2,340
8,924
0
15,471
L
6,343
793
0
97
5,134
1,737
0
507
4,577
30,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,928
Gold Earned
28,473
87
Minions Killed
194
0
Camps Cleared
0
622,189
Distance Traveled
663,301
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,352
719
72
6
0
220,404
5
W
Neith
9,775
752
80
6
0
200,224
3
W
Chaac
9,346
719
42
3
0
242,673
1
L
Khepri
8,717
671
28
2
0
237,560
2
L
Skadi
7,165
551
20
2
0
176,617
0
L
Merlin
7,046
542
39
3
0
208,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role