Player Matchup

Raijin
Raijin
Silver II
Aktive_Kontrol
Raijin
Silver II
Level 101
God Stats
16W - 22L
1,434 SR
Queue Stats
220W - 213L
985 MMR
Solo
Hun Batz
Hun Batz
Silver I
BlazeArcticP
Hun Batz
Silver I
Level 128
God Stats
5W - 2L
1,607 SR
Queue Stats
380W - 406L
1,067 MMR
Solo
Ullr
Ullr
Silver II
PervySageJiraiya
Ullr
Silver II
Level 80
God Stats
7W - 6L
1,607 SR
Queue Stats
271W - 276L
869 MMR
Solo
Ymir
Ymir
Silver III
SlND3R
Ymir
Silver III
Level 47
God Stats
8W - 6L
1,500 SR
Queue Stats
30W - 43L
1,034 MMR
Solo
Mulan
Mulan
Silver I
Vinyper
Mulan
Silver I
Level 139
God Stats
2W - 2L
1,282 SR
Queue Stats
286W - 276L
1,133 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,486 SR
1,017 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,721 SR
1,269 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver I
CCosculluela
Odin
Silver I
Level 147
God Stats
13W - 6L
1,829 SR
Queue Stats
214W - 229L
1,206 MMR
Solo
Vulcan
Vulcan
Silver II
ToxicGreed
Vulcan
Silver II
Level 45
God Stats
7W - 6L
1,703 SR
Queue Stats
21W - 31L
1,202 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
cunceal
Tsukuyomi
Silver II
Level 64
God Stats
12W - 14L
1,857 SR
Queue Stats
348W - 341L
1,234 MMR
Solo
Sylvanus
Sylvanus
Silver I
mdiaszz_
Sylvanus
Silver I
Level 115
God Stats
2W - 1L
1,719 SR
Queue Stats
137W - 164L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 0 / 10
17,446
646
35,032
19,358
8,482
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
BlazeArcticP
Hun Batz
20
6 / 3 / 13
14,296
529
9,179
21,909
11,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 7
14,110
523
9,659
21,627
9,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
SlND3R
Ymir
19
3 / 2 / 15
13,658
506
8,336
25,787
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Vinyper
Mulan
20
5 / 3 / 8
14,538
538
17,047
24,345
21,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatSetNu WaScyllaDanzaburou

VS

Bans
JanusCthulhuHeraCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
0 / 7 / 5
10,329
383
12,086
16,612
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 4 / 2
12,413
460
13,802
20,895
22,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Vulcan
ToxicGreed
Vulcan
16
1 / 14 / 6
10,186
377
20,510
20,277
8,143
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
cunceal
Tsukuyomi
16
3 / 10 / 1
10,557
391
10,609
22,375
9,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
mdiaszz_
Sylvanus
17
4 / 3 / 3
11,783
436
7,816
17,618
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
38
Kills
12
12
Deaths
38
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
5
0.36
W
22
0
10
27
W
Hun Batz
BlazeArcticP
Hun Batz
6
3
13
4.17
L
4
4
2
1.25
W
2
4
7
1.38
W
Ymir
SlND3R
Ymir
3
2
15
5.25
L
Vulcan
ToxicGreed
Vulcan
1
14
6
0.29
W
Mulan
Vinyper
Mulan
5
3
8
3
L
Tsukuyomi
cunceal
Tsukuyomi
3
10
1
0.35
L
Sylvanus
mdiaszz_
Sylvanus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,253
Damage
64,823
113,026
Taken
97,777
78,684
Mitigated
66,027
44,342
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,086
4,953
249
1,313
16,612
7,222
0
8,354
8,046
0
49,141
W
35,032
2,353
1,439
8,244
19,358
8,482
2,961
9,082
10,152
136,168
0
W
Hun Batz
BlazeArcticP
Hun Batz
9,179
2,212
0
7,899
21,909
11,913
2,060
3,540
18,269
0
109,231
L
13,802
2,115
0
3,487
20,895
22,507
283
6,158
14,621
0
60,878
W
9,659
7,718
0
7,595
21,627
9,931
6,234
7,059
14,443
0
128,501
W
Ymir
SlND3R
Ymir
8,336
1,551
2,079
7,746
25,787
26,427
1,663
9,649
16,138
49,658
0
L
Vulcan
ToxicGreed
Vulcan
20,510
8,105
267
1,042
20,277
8,143
0
12,215
7,494
65,152
0
W
Mulan
Vinyper
Mulan
17,047
1,374
0
9,340
24,345
21,931
1,860
2,902
21,068
0
96,693
L
Tsukuyomi
cunceal
Tsukuyomi
10,609
2,114
0
4,986
22,375
9,839
0
5,938
16,216
0
59,176
L
Sylvanus
mdiaszz_
Sylvanus
7,816
789
3,666
5,928
17,618
18,316
0
9,867
7,533
44,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,048
Gold Earned
55,268
780
Minions Killed
445
0
Camps Cleared
0
2,400,664
Distance Traveled
2,176,492
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,329
383
106
4
0
439,552
3
W
Raijin
17,446
646
228
8
0
489,681
2
W
Hun Batz
14,296
529
151
6
0
472,788
1
L
Odin
12,413
460
115
4
0
424,571
3
W
Ullr
14,110
523
175
6
0
433,423
3
W
Ymir
13,658
506
71
3
0
505,423
5
L
Vulcan
10,186
377
81
3
0
456,290
1
W
Mulan
14,538
538
155
6
0
499,349
3
L
Tsukuyomi
10,557
391
95
4
0
418,280
8
L
Sylvanus
11,783
436
48
2
0
437,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role