Player Matchup

Anubis
Anubis
Silver I
Fenitarn
Anubis
Silver I
Level 157
God Stats
1W - 1L
1,641 SR
Queue Stats
72W - 64L
1,275 MMR
Party 1
Thanatos
Thanatos
Silver I
GankerLoL
Thanatos
Silver I
Level 158
God Stats
1W - 2L
1,479 SR
Queue Stats
24W - 22L
1,549 MMR
Party 1
Ymir
Ymir
Bronze III
Kazuoro
Ymir
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,413 MMR
Solo
Izanami
Izanami
Gold III
Marc373
Izanami
Gold III
Level 146
God Stats
3W - 6L
1,522 SR
Queue Stats
310W - 299L
1,401 MMR
Solo
Scylla
Scylla
Silver I
TheKawaiiCactus
Scylla
Silver I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 24L
1,383 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,529 SR
1,404 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,621 SR
1,402 MMR
Cthulhu
Cthulhu
Gold V
Elisabeth9
Cthulhu
Gold V
Level 156
God Stats
21W - 21L
1,545 SR
Queue Stats
394W - 385L
1,390 MMR
Party 2
Apollo
Apollo
Gold IV
HarleyPudding
Apollo
Gold IV
Level 140
God Stats
6W - 5L
1,662 SR
Queue Stats
195W - 187L
1,433 MMR
Solo
Hera
Hera
Bronze III
Rastion
Hera
Bronze III
Level 107
God Stats
7W - 6L
1,766 SR
Queue Stats
74W - 73L
1,457 MMR
Solo
Tyr
Tyr
Gold V
archaon1911
Tyr
Gold V
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
523W - 516L
1,279 MMR
Party 2
Fenrir
Fenrir
Gold III
baudelaire
Fenrir
Gold III
Level 156
God Stats
19W - 13L
1,631 SR
Queue Stats
506W - 510L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fenitarn
Anubis
20
1 / 7 / 9
14,604
504
17,078
23,860
17,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
GankerLoL
Thanatos
20
13 / 6 / 7
16,576
572
24,287
29,504
15,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Kazuoro
Ymir
16
1 / 15 / 6
11,046
381
5,113
25,971
10,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Marc373
Izanami
20
6 / 10 / 7
15,534
536
24,598
30,610
12,389
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 3 / 5
12,930
446
6,340
10,959
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
JanusZeusAgniTsukuyomiAphrodite

VS

Bans
DanzaburouGuan YuGebCupidYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elisabeth9
Cthulhu
20
6 / 5 / 18
15,316
528
14,666
35,682
44,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
11 / 3 / 9
17,574
606
19,493
25,434
12,333
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hera
Rastion
Hera
20
6 / 5 / 12
17,350
598
27,973
16,628
6,161
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 5 / 12
17,838
615
19,363
32,580
37,897
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
baudelaire
Fenrir
20
12 / 4 / 6
16,616
573
15,780
25,468
11,314
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
21
Kills
41
41
Deaths
22
34
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Elisabeth9
Cthulhu
6
5
18
3
L
Anubis
Fenitarn
Anubis
1
7
9
0.79
L
Thanatos
GankerLoL
Thanatos
13
6
7
2.75
W
11
3
9
5.17
L
Ymir
Kazuoro
Ymir
1
15
6
0.27
L
Izanami
Marc373
Izanami
6
10
7
0.95
W
Hera
Rastion
Hera
6
5
12
2.4
L
0
3
5
0.83
W
6
5
12
2.4
W
Fenrir
baudelaire
Fenrir
12
4
6
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,416
Damage
97,275
120,904
Taken
135,792
58,715
Mitigated
111,834
39,888
Healing
41,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Elisabeth9
Cthulhu
14,666
968
1,478
5,399
35,682
44,129
1,320
5,290
30,017
60,543
0
L
Anubis
Fenitarn
Anubis
17,078
782
0
8,076
23,860
17,404
537
7,891
15,820
113,619
0
L
Thanatos
GankerLoL
Thanatos
24,287
7,592
0
21,005
29,504
15,181
524
9,004
20,296
0
112,809
W
19,493
12,247
0
14,691
25,434
12,333
12,226
3,805
21,423
0
156,766
L
Ymir
Kazuoro
Ymir
5,113
482
0
1,554
25,971
10,195
0
9,406
16,337
35,243
0
L
Izanami
Marc373
Izanami
24,598
18,642
0
7,655
30,610
12,389
188
12,243
18,236
0
127,821
W
Hera
Rastion
Hera
27,973
6,179
0
3,866
16,628
6,161
1,778
4,885
11,621
151,525
0
L
6,340
582
0
1,598
10,959
3,546
236
3,471
7,342
102,020
0
W
19,363
1,044
0
8,011
32,580
37,897
1,631
8,459
23,993
0
103,422
W
Fenrir
baudelaire
Fenrir
15,780
4,277
0
8,045
25,468
11,314
1,735
6,404
18,888
0
97,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,690
Gold Earned
84,694
773
Minions Killed
810
0
Camps Cleared
0
2,456,553
Distance Traveled
2,737,366
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,316
528
56
2
0
573,603
15
L
Anubis
14,604
504
208
7
0
467,513
4
L
Thanatos
16,576
572
120
4
0
552,422
4
W
Apollo
17,574
606
210
7
0
527,278
6
L
Ymir
11,046
381
68
2
0
413,400
0
L
Izanami
15,534
536
185
6
0
507,102
5
W
Hera
17,350
598
220
8
0
522,562
7
L
Scylla
12,930
446
192
7
0
516,116
9
W
Tyr
17,838
615
198
7
0
586,114
2
W
Fenrir
16,616
573
126
4
0
527,809
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role