Player Matchup

Nemesis
Nemesis
BeKindBrother
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,389 Elo+
Solo
Izanami
Izanami
LordSamuel100
Izanami
Level 23
God Stats
16W - 20L
1,437 SR
Queue Stats
43W - 60L
1,327 Elo+
Party 2
Ah Puch
Ah Puch
M3tiL
Ah Puch
Level 19
God Stats
17W - 19L
1,297 SR
Queue Stats
97W - 120L
1,326 Elo+
Party 2
Aphrodite
Aphrodite
TisTisBang
Aphrodite
Level 68
God Stats
11W - 10L
1,536 SR
Queue Stats
136W - 175L
1,403 Elo+
Party 2
Poseidon
Poseidon
hatvankoso
Poseidon
Level 3
God Stats
16W - 13L
1,500 SR
Queue Stats
125W - 133L
1,634 Elo+
Party 2
Team Averages
Level 24
1,454 SR
1,416 Elo+

VS

Team Averages
Level 19
1,594 SR
1,353 Elo+
Fenrir
Fenrir
George_1_Jarret
Fenrir
Level 28
God Stats
14W - 9L
1,724 SR
Queue Stats
221W - 227L
1,418 Elo+
Solo
The Morrigan
The Morrigan
Machlas
The Morrigan
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 27L
1,320 Elo+
Solo
Bellona
Bellona
Neftekamsk
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,240 Elo+
Party 1
Merlin
Merlin
Varrenie
Merlin
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,337 Elo+
Party 1
Danzaburou
Danzaburou
whatplay
Danzaburou
Level 26
God Stats
2W - 1L
1,744 SR
Queue Stats
52W - 41L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
3 / 5 / 7
11,220
432
5,833
19,521
8,923
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
20
8 / 6 / 11
13,156
506
14,758
16,756
8,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
M3tiL
Ah Puch
20
8 / 6 / 12
13,045
502
15,072
16,741
7,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
TisTisBang
Aphrodite
19
4 / 5 / 31
13,747
529
12,188
21,155
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
hatvankoso
Poseidon
20
14 / 4 / 14
13,903
535
18,462
16,548
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
13,282
511
17,494
19,607
15,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Machlas
The Morrigan
20
7 / 8 / 10
13,453
517
11,453
13,010
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Neftekamsk
Bellona
15
2 / 11 / 11
10,233
394
11,612
22,133
15,602
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Varrenie
Merlin
16
2 / 7 / 5
10,585
407
13,952
14,315
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
whatplay
Danzaburou
19
6 / 7 / 10
12,689
488
14,165
17,968
6,450
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
37
Kills
26
26
Deaths
37
75
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Nemesis
3
5
7
1.3
L
9
4
11
3.63
W
Izanami
8
6
11
2.25
W
Ah Puch
M3tiL
Ah Puch
8
6
12
2.33
L
The Morrigan
Machlas
The Morrigan
7
8
10
1.5
L
Bellona
Neftekamsk
Bellona
2
11
11
0.68
W
Aphrodite
TisTisBang
Aphrodite
4
5
31
3.9
L
Merlin
Varrenie
Merlin
2
7
5
0.64
W
Poseidon
hatvankoso
Poseidon
14
4
14
5.25
L
Danzaburou
whatplay
Danzaburou
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,313
Damage
68,676
90,721
Taken
87,033
54,142
Mitigated
48,386
41,929
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,833
1,918
0
7,677
19,521
8,923
734
3,549
15,882
0
61,447
L
17,494
2,361
0
4,829
19,607
15,670
1,506
8,619
10,838
0
89,056
W
Izanami
14,758
9,418
0
3,683
16,756
8,491
3,420
2,036
14,678
0
82,587
W
Ah Puch
M3tiL
Ah Puch
15,072
1,553
0
4,423
16,741
7,417
1,394
5,692
10,681
49,140
0
L
The Morrigan
Machlas
The Morrigan
11,453
2,225
0
2,099
13,010
5,288
1,004
7,024
5,693
68,784
4,422
L
Bellona
Neftekamsk
Bellona
11,612
4,094
135
2,183
22,133
15,602
237
11,900
9,971
0
50,562
W
Aphrodite
TisTisBang
Aphrodite
12,188
2,347
11,087
12,637
21,155
22,423
698
6,250
14,591
38,448
0
L
Merlin
Varrenie
Merlin
13,952
1,054
248
1,103
14,315
5,376
507
7,928
6,155
51,615
0
W
Poseidon
hatvankoso
Poseidon
18,462
2,244
0
2,422
16,548
6,888
1,000
3,983
12,453
80,992
0
L
Danzaburou
whatplay
Danzaburou
14,165
8,241
0
4,583
17,968
6,450
2,430
9,107
8,647
0
76,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,071
Gold Earned
60,242
523
Minions Killed
523
0
Camps Cleared
0
2,352,017
Distance Traveled
2,185,441
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,220
432
97
4
0
480,258
7
L
Fenrir
13,282
511
131
5
0
514,618
5
W
Izanami
13,156
506
152
6
0
452,352
7
W
Ah Puch
13,045
502
74
3
0
446,868
2
L
The Morrigan
13,453
517
140
5
0
389,750
7
L
Bellona
10,233
394
60
2
0
425,226
1
W
Aphrodite
13,747
529
49
2
0
480,165
7
L
Merlin
10,585
407
68
3
0
420,600
1
W
Poseidon
13,903
535
151
6
0
492,374
0
L
Danzaburou
12,689
488
124
5
0
435,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role