Player Matchup

Arachne
Arachne
Dominizo555
Arachne
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 2L
1,802 Elo+
Solo
Neith
Neith
Walkerstride
Neith
Level 3
God Stats
1W - 0L
1,734 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
alsa2000
Kukulkan
Level 17
God Stats
52W - 42L
1,946 SR
Queue Stats
298W - 285L
1,407 Elo+
Solo
Jing Wei
Jing Wei
arwio
Jing Wei
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 127L
1,421 Elo+
Solo
Cabrakan
Cabrakan
traccel
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,160 Elo+
Solo
Team Averages
Level 16
1,636 SR
1,458 Elo+

VS

Team Averages
Level 18
1,335 SR
1,265 Elo+
Artemis
Artemis
BloodShooter97
Artemis
Level 4
God Stats
0W - 3L
1,276 SR
Queue Stats
1W - 4L
1,074 Elo+
Party 1
Yemoja
Yemoja
BrightRose
Yemoja
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
1W - 4L
1,074 Elo+
Party 1
Sun Wukong
Sun Wukong
DatLegendNico
Sun Wukong
Level 29
God Stats
15W - 10L
1,378 SR
Queue Stats
486W - 584L
1,375 Elo+
Solo
Tsukuyomi
Tsukuyomi
smitelucas1604
Tsukuyomi
Level 27
God Stats
24W - 35L
1,095 SR
Queue Stats
330W - 404L
1,306 Elo+
Solo
Hel
Hel
tony865
Hel
Level 28
God Stats
3W - 8L
1,651 SR
Queue Stats
61W - 92L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dominizo555
Arachne
19
10 / 0 / 10
12,482
543
14,495
16,429
9,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 5 / 7
10,492
456
5,903
12,258
4,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
alsa2000
Kukulkan
18
9 / 4 / 5
11,908
518
16,665
12,119
5,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
arwio
Jing Wei
20
6 / 7 / 4
12,903
561
12,514
18,453
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
traccel
Cabrakan
14
2 / 5 / 10
10,036
436
5,560
10,537
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 2
12,571
547
17,633
15,881
8,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
BrightRose
Yemoja
15
2 / 6 / 4
10,111
440
7,416
18,410
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
DatLegendNico
Sun Wukong
14
4 / 0 / 1
9,671
420
8,358
9,886
7,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
smitelucas1604
Tsukuyomi
17
7 / 5 / 1
11,226
488
7,985
15,162
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
13
0 / 11 / 2
8,392
365
3,813
16,657
5,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
31
29
Kills
21
21
Deaths
30
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
8
8
2
1.13
L
Yemoja
BrightRose
Yemoja
2
6
4
0.67
L
Sun Wukong
DatLegendNico
Sun Wukong
4
0
1
4.5
W
Arachne
Dominizo555
Arachne
10
0
10
15
W
2
5
7
1.1
W
Kukulkan
alsa2000
Kukulkan
9
4
5
2.88
W
Jing Wei
arwio
Jing Wei
6
7
4
1.14
L
Tsukuyomi
smitelucas1604
Tsukuyomi
7
5
1
1.5
L
Hel
0
11
2
0.09
W
Cabrakan
traccel
Cabrakan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
45,205
69,796
Taken
75,996
41,704
Mitigated
44,931
16,756
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,633
7,512
0
202
15,881
8,647
1,953
2,859
12,856
0
81,972
L
Yemoja
BrightRose
Yemoja
7,416
1,678
908
680
18,410
16,319
530
7,457
10,727
37,215
0
L
Sun Wukong
DatLegendNico
Sun Wukong
8,358
2,334
0
675
9,886
7,422
0
2,958
6,838
0
55,326
W
Arachne
Dominizo555
Arachne
14,495
10,789
0
8,989
16,429
9,825
660
2,875
13,554
0
97,175
W
5,903
1,818
0
2,130
12,258
4,500
586
1,666
10,592
0
31,520
W
Kukulkan
alsa2000
Kukulkan
16,665
1,876
0
0
12,119
5,477
1,041
2,182
9,937
78,451
0
W
Jing Wei
arwio
Jing Wei
12,514
10,379
0
4,850
18,453
7,725
3,823
1,783
16,670
0
89,278
L
Tsukuyomi
smitelucas1604
Tsukuyomi
7,985
824
0
1,303
15,162
7,321
515
1,760
13,339
0
55,850
L
Hel
3,813
623
919
3,518
16,657
5,222
251
6,270
10,011
39,579
0
W
Cabrakan
traccel
Cabrakan
5,560
828
0
787
10,537
14,177
448
2,723
7,814
17,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,821
Gold Earned
51,971
484
Minions Killed
453
0
Camps Cleared
0
1,994,465
Distance Traveled
1,891,690
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,571
547
147
6
0
398,962
4
L
Yemoja
10,111
440
56
2
0
368,279
3
L
Sun Wukong
9,671
420
91
4
0
300,117
1
W
Arachne
12,482
543
114
5
0
451,068
4
W
Neith
10,492
456
48
2
0
436,458
0
W
Kukulkan
11,908
518
132
6
0
390,247
2
W
Jing Wei
12,903
561
164
7
0
391,264
4
L
Tsukuyomi
11,226
488
91
4
0
441,449
1
L
Hel
8,392
365
68
3
0
382,883
0
W
Cabrakan
10,036
436
26
1
0
325,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role