Player Matchup

Janus
Janus
Gold I
BCosta246
Janus
Gold I
Level 129
God Stats
12W - 21L
1,375 SR
Queue Stats
302W - 317L
1,096 MMR
Solo
Fenrir
Fenrir
Silver II
ImTheHeroMan
Fenrir
Silver II
Level 89
God Stats
51W - 51L
1,544 SR
Queue Stats
119W - 128L
1,114 MMR
Solo
Guan Yu
Guan Yu
Silver II
ItsRhyno
Guan Yu
Silver II
Level 122
God Stats
2W - 2L
1,501 SR
Queue Stats
25W - 39L
956 MMR
Party 2
Chang'e
Chang'e
Silver III
Lanixete
Chang'e
Silver III
Level 125
God Stats
4W - 2L
1,644 SR
Queue Stats
8W - 15L
1,281 MMR
Party 2
Izanami
Izanami
Silver V
neilk09
Izanami
Silver V
Level 41
God Stats
1W - 3L
1,657 SR
Queue Stats
11W - 22L
1,137 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,544 SR
1,117 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,490 SR
1,130 MMR
Tiamat
Tiamat
Gold V
BennerzBoi
Tiamat
Gold V
Level 127
God Stats
26W - 18L
1,612 SR
Queue Stats
157W - 149L
1,142 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
Fxwnz
Ratatoskr
Silver I
Level 68
God Stats
3W - 2L
1,547 SR
Queue Stats
48W - 55L
1,108 MMR
Party 3
Achilles
Achilles
Silver II
Yes im Banana
Achilles
Silver II
Level 64
God Stats
5W - 2L
1,486 SR
Queue Stats
32W - 39L
1,057 MMR
Party 1
Athena
Athena
Silver I
Yolo4Solo
Athena
Silver I
Level 160
God Stats
6W - 1L
1,302 SR
Queue Stats
254W - 247L
1,095 MMR
Solo
Neith
Neith
Gold V
boo7002rocker
Neith
Gold V
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 62L
1,247 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BCosta246
Janus
20
4 / 8 / 5
17,538
450
28,757
34,512
11,860
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
8 / 3 / 4
19,886
510
18,106
37,639
31,903
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Guan Yu
ItsRhyno
Guan Yu
20
1 / 2 / 2
17,001
436
6,776
39,921
53,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Lanixete
Chang'e
20
1 / 12 / 4
15,761
404
11,193
27,441
21,840
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
neilk09
Izanami
20
2 / 10 / 2
16,841
432
24,049
35,024
14,239
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetBellonaCthulhuErlang ShenCu Chulainn

VS

Bans
TsukuyomiGebApolloYmirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BennerzBoi
Tiamat
20
9 / 2 / 15
25,347
650
40,285
24,301
23,968
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
Fxwnz
Ratatoskr
20
10 / 5 / 9
21,285
546
28,869
33,984
16,355
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Yes im Banana
Achilles
20
6 / 0 / 8
18,452
473
14,404
24,117
25,378
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Yolo4Solo
Athena
20
5 / 1 / 11
20,289
520
23,510
34,365
54,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 8 / 10
20,471
525
24,276
31,441
14,466
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
16
Kills
35
35
Deaths
16
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
BCosta246
Janus
4
8
5
0.81
W
Tiamat
BennerzBoi
Tiamat
9
2
15
8.25
W
Ratatoskr
Fxwnz
Ratatoskr
10
5
9
2.9
L
Fenrir
8
3
4
3.33
L
Guan Yu
ItsRhyno
Guan Yu
1
2
2
1
L
Chang'e
Lanixete
Chang'e
1
12
4
0.25
W
Achilles
Yes im Banana
Achilles
6
0
8
10
W
Athena
Yolo4Solo
Athena
5
1
11
10.5
W
5
8
10
1.25
L
Izanami
neilk09
Izanami
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,881
Damage
131,344
174,537
Taken
148,208
133,033
Mitigated
134,529
56,569
Healing
64,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BCosta246
Janus
28,757
2,321
222
10,927
34,512
11,860
2,188
9,319
24,647
133,081
0
W
Tiamat
BennerzBoi
Tiamat
40,285
8,541
1,315
14,864
24,301
23,968
5,731
8,482
15,628
246,831
0
W
Ratatoskr
Fxwnz
Ratatoskr
28,869
7,143
0
12,302
33,984
16,355
1,292
9,704
24,034
0
196,316
L
Fenrir
18,106
2,870
0
12,160
37,639
31,903
490
12,221
24,789
0
163,448
L
Guan Yu
ItsRhyno
Guan Yu
6,776
687
2,206
10,149
39,921
53,191
869
19,031
19,800
0
107,525
L
Chang'e
Lanixete
Chang'e
11,193
534
2,910
6,423
27,441
21,840
706
12,606
14,098
87,947
0
W
Achilles
Yes im Banana
Achilles
14,404
3,294
1,262
7,638
24,117
25,378
2,528
7,792
16,200
0
110,892
W
Athena
Yolo4Solo
Athena
23,510
6,403
0
14,994
34,365
54,362
355
7,904
26,034
123,810
0
W
24,276
11,054
0
12,085
31,441
14,466
7,707
10,736
20,651
0
162,882
L
Izanami
neilk09
Izanami
24,049
15,554
0
11,572
35,024
14,239
3,652
8,569
26,025
0
174,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,027
Gold Earned
105,844
1,167
Minions Killed
1,128
0
Camps Cleared
0
3,404,370
Distance Traveled
3,910,401
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
17,538
450
194
5
0
688,956
1
W
Tiamat
25,347
650
366
9
0
829,115
14
W
Ratatoskr
21,285
546
224
6
0
793,536
0
L
Fenrir
19,886
510
247
6
0
808,429
9
L
Guan Yu
17,001
436
210
5
0
671,603
6
L
Chang'e
15,761
404
252
6
0
644,552
10
W
Achilles
18,452
473
129
3
0
835,096
1
W
Athena
20,289
520
199
5
0
832,148
6
W
Neith
20,471
525
210
5
0
620,506
0
L
Izanami
16,841
432
264
7
0
590,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role