Player Matchup

Fenrir
Fenrir
Divinefox60fps
Fenrir
Level 103
God Stats
12W - 18L
1,731 SR
Queue Stats
334W - 340L
1,507 Elo+
Solo
Apollo
Apollo
NoOkitOs
Apollo
Level 88
God Stats
20W - 26L
1,436 SR
Queue Stats
254W - 275L
1,433 Elo+
Solo
Tiamat
Tiamat
OmMoPo3oK
Tiamat
Level 45
God Stats
3W - 8L
1,369 SR
Queue Stats
558W - 551L
1,417 Elo+
Solo
Chronos
Chronos
RamboMaaaan
Chronos
Level 38
God Stats
1W - 3L
1,321 SR
Queue Stats
137W - 118L
1,405 Elo+
Solo
Cerberus
Cerberus
jarc1984
Cerberus
Level 108
God Stats
9W - 13L
1,449 SR
Queue Stats
158W - 205L
1,406 Elo+
Solo
Team Averages
Level 76
1,461 SR
1,434 Elo+

VS

Team Averages
Level 71
1,684 SR
1,530 Elo+
Athena
Athena
Djoukulumbambe
Athena
Level 40
God Stats
13W - 11L
1,382 SR
Queue Stats
654W - 692L
1,418 Elo+
Solo
Hades
Hades
Raiton-chan
Hades
Level 107
God Stats
7W - 6L
1,804 SR
Queue Stats
718W - 698L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
aniquilo-_-
Ao Kuang
Level 107
God Stats
35W - 25L
1,851 SR
Queue Stats
670W - 538L
1,657 Elo+
Party 1
Izanami
Izanami
jose_bbt2015
Izanami
Level 17
God Stats
6W - 5L
1,713 SR
Queue Stats
9W - 9L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
lusubarbate
Guan Yu
Level 82
God Stats
7W - 3L
1,673 SR
Queue Stats
130W - 133L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 3
8,128
542
8,201
14,737
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
NoOkitOs
Apollo
13
3 / 4 / 3
8,028
535
6,604
11,861
3,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
OmMoPo3oK
Tiamat
11
1 / 5 / 4
7,407
494
4,901
8,780
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
RamboMaaaan
Chronos
13
2 / 6 / 2
7,360
491
6,518
11,582
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
jarc1984
Cerberus
13
3 / 4 / 4
8,651
577
6,068
12,112
7,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,642
509
6,042
13,334
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 2 / 5
8,500
567
8,896
11,208
6,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
aniquilo-_-
Ao Kuang
15
9 / 3 / 9
9,050
603
13,272
12,803
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
jose_bbt2015
Izanami
12
0 / 2 / 2
6,969
465
3,985
7,795
2,264
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
lusubarbate
Guan Yu
16
9 / 2 / 5
9,338
623
11,013
12,905
10,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
12
Kills
27
27
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
3
3
5
1.83
L
Apollo
NoOkitOs
Apollo
3
4
3
1.13
L
Tiamat
OmMoPo3oK
Tiamat
1
5
4
0.6
W
6
2
5
4.25
L
Chronos
RamboMaaaan
Chronos
2
6
2
0.5
W
Ao Kuang
aniquilo-_-
Ao Kuang
9
3
9
4.5
L
Cerberus
jarc1984
Cerberus
3
4
4
1.25
W
Izanami
jose_bbt2015
Izanami
0
2
2
0.5
W
Guan Yu
lusubarbate
Guan Yu
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,292
Damage
43,208
59,072
Taken
58,045
23,065
Mitigated
30,644
14,794
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,201
2,084
0
3,088
14,737
5,095
0
8,994
5,743
0
36,821
W
6,042
1,221
0
3,295
13,334
6,527
132
3,403
9,931
33,119
0
L
Apollo
NoOkitOs
Apollo
6,604
5,223
0
5,477
11,861
3,797
977
4,071
7,790
0
52,104
L
Tiamat
OmMoPo3oK
Tiamat
4,901
846
0
1,604
8,780
3,529
418
5,682
3,098
32,030
0
W
8,896
108
55
5,500
11,208
6,732
1,105
2,936
8,272
57,080
0
L
Chronos
RamboMaaaan
Chronos
6,518
1,694
0
1,187
11,582
3,556
0
3,889
7,693
29,845
2,227
W
Ao Kuang
aniquilo-_-
Ao Kuang
13,272
3,213
0
2,688
12,803
4,701
0
4,849
7,954
57,211
0
L
Cerberus
jarc1984
Cerberus
6,068
430
304
3,134
12,112
7,088
0
5,574
6,538
31,877
0
W
Izanami
jose_bbt2015
Izanami
3,985
2,758
0
2,348
7,795
2,264
51
2,124
5,671
0
43,722
W
Guan Yu
lusubarbate
Guan Yu
11,013
1,000
371
4,044
12,905
10,420
40
3,882
9,023
0
45,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
41,499
358
Minions Killed
416
0
Camps Cleared
0
1,326,041
Distance Traveled
1,495,074
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,128
542
62
4
0
287,220
9
W
Athena
7,642
509
53
4
0
312,939
1
L
Apollo
8,028
535
96
6
0
255,479
3
L
Tiamat
7,407
494
77
5
0
276,709
2
W
Hades
8,500
567
100
7
0
283,874
7
L
Chronos
7,360
491
55
4
0
227,054
3
W
Ao Kuang
9,050
603
94
6
0
322,352
0
L
Cerberus
8,651
577
68
5
0
279,579
1
W
Izanami
6,969
465
84
6
0
280,161
3
W
Guan Yu
9,338
623
85
6
0
295,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role