Player Matchup

Neith
Neith
Beaterkiller
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
chabu02
Poseidon
Level 27
God Stats
7W - 3L
1,486 SR
Queue Stats
160W - 122L
1,588 Elo+
Party 1
Hercules
Hercules
fersa0988
Hercules
Level 157
God Stats
4W - 4L
1,635 SR
Queue Stats
41W - 31L
1,327 Elo+
Party 1
Team Averages
Level 109
1,540 SR
1,472 Elo+

VS

Team Averages
Level 69
1,608 SR
1,636 Elo+
Ah Puch
Ah Puch
Briangotbanz
Ah Puch
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 60L
1,628 Elo+
Party 2
Cernunnos
Cernunnos
Wheezmo
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,534 Elo+
Party 2
Chaac
Chaac
dezkilledit
Chaac
Level 16
God Stats
4W - 1L
1,825 SR
Queue Stats
8W - 5L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
8,255
826
7,568
6,364
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
chabu02
Poseidon
9
0 / 3 / 8
6,804
680
3,700
6,624
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
fersa0988
Hercules
12
8 / 0 / 4
8,328
833
7,320
8,138
7,782
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Briangotbanz
Ah Puch
9
0 / 3 / 3
6,270
627
6,165
4,950
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Wheezmo
Cernunnos
9
3 / 5 / 0
6,838
684
4,809
7,040
2,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 3
6,497
650
4,996
10,378
6,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Ah Puch
Briangotbanz
Ah Puch
0
3
3
0.5
L
Cernunnos
Wheezmo
Cernunnos
3
5
0
0.6
W
Poseidon
chabu02
Poseidon
0
3
8
1.33
L
0
4
3
0.38
W
Hercules
fersa0988
Hercules
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
15,970
21,126
Taken
22,368
11,518
Mitigated
10,959
5,364
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,568
3,947
0
3,640
6,364
2,014
1,155
1,372
4,677
0
34,861
L
Ah Puch
Briangotbanz
Ah Puch
6,165
119
0
930
4,950
1,416
0
1,078
3,872
17,482
0
L
Cernunnos
Wheezmo
Cernunnos
4,809
1,510
0
233
7,040
2,990
0
451
6,589
0
19,710
W
Poseidon
chabu02
Poseidon
3,700
394
0
488
6,624
1,722
0
1,990
4,256
28,237
0
L
4,996
273
0
3,059
10,378
6,553
0
2,179
8,199
0
28,097
W
Hercules
fersa0988
Hercules
7,320
2,595
0
1,236
8,138
7,782
0
2,207
5,577
0
13,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,387
Gold Earned
19,605
133
Minions Killed
117
0
Camps Cleared
0
562,462
Distance Traveled
513,490
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,255
826
76
8
0
168,394
2
L
Ah Puch
6,270
627
33
3
0
149,277
0
L
Cernunnos
6,838
684
42
4
0
168,328
1
W
Poseidon
6,804
680
46
5
0
179,011
0
L
Chaac
6,497
650
42
4
0
195,885
2
W
Hercules
8,328
833
11
1
0
215,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role