Player Matchup

Janus
Janus
BR0THERMAR
Janus
Level 47
God Stats
6W - 7L
1,713 SR
Queue Stats
209W - 174L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
ButaFuta
Ao Kuang
Level 29
God Stats
10W - 8L
1,485 SR
Queue Stats
135W - 127L
1,439 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DRONNNN6
Kumbhakarna
Level 38
God Stats
52W - 40L
1,556 SR
Queue Stats
155W - 141L
1,430 Elo+
Party 1
Nike
Nike
IABuccaneer
Nike
Level 42
God Stats
28W - 23L
1,623 SR
Queue Stats
179W - 154L
1,490 Elo+
Party 1
Medusa
Medusa
chicagoplayer85
Medusa
Level 68
God Stats
57W - 38L
1,512 SR
Queue Stats
181W - 156L
1,452 Elo+
Party 1
Team Averages
Level 45
1,578 SR
1,482 Elo+

VS

Team Averages
Level 54
1,546 SR
1,586 Elo+
Chaac
Chaac
Poondong20
Chaac
Level 66
God Stats
19W - 22L
1,559 SR
Queue Stats
23W - 24L
1,623 Elo+
Party 2
Yemoja
Yemoja
Tnebzzz
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
XZONEX9
Discordia
Level 58
God Stats
115W - 92L
1,598 SR
Queue Stats
279W - 252L
1,628 Elo+
Solo
Set
Set
Yo_Its_DonAtari
Set
Level 87
God Stats
1W - 2L
1,572 SR
Queue Stats
174W - 166L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hennytheremedy
Ah Muzen Cab
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 1 / 5
13,914
632
17,658
7,808
3,009
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
ButaFuta
Ao Kuang
20
8 / 3 / 9
13,165
598
19,121
20,767
9,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
DRONNNN6
Kumbhakarna
18
6 / 1 / 8
11,880
540
8,271
15,280
12,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 4 / 8
11,313
514
9,687
17,343
17,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
3 / 1 / 11
11,529
524
12,698
13,000
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
3 / 7 / 2
11,859
539
14,426
26,222
17,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Tnebzzz
Yemoja
13
2 / 1 / 1
9,370
426
5,505
13,721
11,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
XZONEX9
Discordia
16
1 / 6 / 3
10,507
478
11,823
15,144
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 3
10,878
494
10,386
17,852
7,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
hennytheremedy
Ah Muzen Cab
16
0 / 7 / 2
9,569
435
3,264
16,885
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
26
Kills
10
10
Deaths
26
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
7
1
5
9.5
W
Ao Kuang
ButaFuta
Ao Kuang
8
3
9
4.17
W
Kumbhakarna
DRONNNN6
Kumbhakarna
6
1
8
10
W
2
4
8
1.5
L
Chaac
3
7
2
0.57
L
Yemoja
Tnebzzz
Yemoja
2
1
1
2.5
L
Discordia
XZONEX9
Discordia
1
6
3
0.42
L
4
5
3
1.1
W
3
1
11
8.5
L
Ah Muzen Cab
hennytheremedy
Ah Muzen Cab
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,435
Damage
45,404
74,198
Taken
89,824
47,269
Mitigated
48,891
30,985
Healing
33,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
17,658
855
0
2,133
7,808
3,009
2,291
2,667
5,141
127,438
0
W
Ao Kuang
ButaFuta
Ao Kuang
19,121
5,883
0
10,601
20,767
9,530
0
3,148
17,619
104,199
0
W
Kumbhakarna
DRONNNN6
Kumbhakarna
8,271
217
903
4,251
15,280
12,428
318
5,446
9,834
42,016
0
W
9,687
1,946
0
5,279
17,343
17,481
112
2,222
15,121
0
72,017
L
Chaac
14,426
2,655
582
11,120
26,222
17,858
544
13,123
13,043
0
79,177
L
Yemoja
Tnebzzz
Yemoja
5,505
575
4,171
3,285
13,721
11,202
93
5,923
7,666
30,259
0
L
Discordia
XZONEX9
Discordia
11,823
625
0
3,725
15,144
5,319
571
11,200
3,668
70,284
0
L
10,386
4,928
0
6,961
17,852
7,711
0
7,549
10,250
0
59,233
W
12,698
5,366
996
6,822
13,000
4,821
3,509
3,845
9,155
0
85,157
L
Ah Muzen Cab
hennytheremedy
Ah Muzen Cab
3,264
1,326
0
3,851
16,885
6,801
1,162
6,693
10,147
0
73,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,801
Gold Earned
52,183
706
Minions Killed
563
0
Camps Cleared
0
2,112,499
Distance Traveled
2,035,161
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,914
632
240
11
0
446,142
3
W
Ao Kuang
13,165
598
153
7
0
439,516
4
W
Kumbhakarna
11,880
540
48
2
0
434,377
4
W
Nike
11,313
514
129
6
0
374,930
2
L
Chaac
11,859
539
166
8
0
397,801
4
L
Yemoja
9,370
426
39
2
0
396,137
3
L
Discordia
10,507
478
131
6
0
426,227
3
L
Set
10,878
494
102
5
0
452,958
2
W
Medusa
11,529
524
136
6
0
417,534
5
L
Ah Muzen Cab
9,569
435
125
6
0
362,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role