Player Matchup

Tiamat
Tiamat
CapitanSopa
Tiamat
Level 101
God Stats
2W - 5L
1,369 SR
Queue Stats
8W - 12L
1,528 Elo+
Party 2
Bellona
Bellona
JDGM7428
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,242 Elo+
Solo
Neith
Neith
RODLEDG3
Neith
Level 88
God Stats
3W - 5L
1,739 SR
Queue Stats
99W - 89L
1,637 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,469 Elo+

VS

Team Averages
Level 57
1,461 SR
1,333 Elo+
Tiamat
Tiamat
Crimsonhunts
Tiamat
Level 29
God Stats
14W - 28L
1,384 SR
Queue Stats
426W - 558L
1,252 Elo+
Solo
Ne Zha
Ne Zha
StuffToDaMax55
Ne Zha
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
211W - 171L
1,430 Elo+
Party 1
Guan Yu
Guan Yu
TastygreenmanV2
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
11 / 8 / 5
14,105
784
16,968
15,256
12,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
JDGM7428
Bellona
15
4 / 8 / 14
12,826
713
15,283
24,413
21,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
RODLEDG3
Neith
16
6 / 6 / 7
12,626
701
11,241
13,465
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 7 / 11
11,721
651
11,350
13,889
9,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
17 / 9 / 2
15,521
862
21,669
21,202
8,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 5 / 14
12,789
711
9,080
20,240
12,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
21
Kills
21
22
Deaths
21
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
11
8
5
1.69
W
Tiamat
1
7
11
0.93
L
Bellona
JDGM7428
Bellona
4
8
14
1.38
L
Neith
RODLEDG3
Neith
6
6
7
1.58
W
17
9
2
2
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,492
Damage
42,099
53,134
Taken
55,331
39,407
Mitigated
30,029
7,706
Healing
17,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
16,968
1,498
0
2,782
15,256
12,141
876
3,236
11,865
46,888
0
W
Tiamat
11,350
1,382
0
2,488
13,889
9,579
1,261
3,585
10,011
55,612
0
L
Bellona
JDGM7428
Bellona
15,283
7,874
462
1,975
24,413
21,838
143
6,484
17,509
0
50,082
L
Neith
RODLEDG3
Neith
11,241
3,187
0
2,487
13,465
5,428
126
2,754
10,531
0
56,862
W
21,669
11,293
0
6,768
21,202
8,313
1,990
6,302
14,372
0
70,790
W
9,080
1,754
2,553
5,543
20,240
12,137
0
6,197
13,587
5,956
21,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
40,031
190
Minions Killed
187
0
Camps Cleared
0
884,343
Distance Traveled
929,024
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,105
784
56
3
0
332,672
0
W
Tiamat
11,721
651
76
4
0
256,072
0
L
Bellona
12,826
713
56
3
0
278,030
0
L
Neith
12,626
701
78
4
0
273,641
1
W
Ne Zha
15,521
862
74
4
0
308,110
3
W
Guan Yu
12,789
711
37
2
0
364,842
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role