Player Matchup

Neith
Neith
Barnd00r5
Neith
Level 5
God Stats
17W - 17L
1,383 SR
Queue Stats
195W - 181L
1,250 Elo+
Solo
Thor
Thor
KRUSTYCAKES
Thor
Level 14
God Stats
18W - 19L
1,499 SR
Queue Stats
21W - 24L
1,450 Elo+
Solo
Janus
Janus
Winnie10
Janus
Level 8
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 7L
1,304 Elo+
Party 1
Hercules
Hercules
budwiser67
Hercules
Level 77
God Stats
11W - 13L
1,420 SR
Queue Stats
30W - 43L
1,369 Elo+
Party 1
Cupid
Cupid
theSwarrior50
Cupid
Level 18
God Stats
31W - 37L
1,286 SR
Queue Stats
54W - 79L
1,106 Elo+
Solo
Team Averages
Level 24
1,369 SR
1,296 Elo+

VS

Team Averages
Level 16
1,511 SR
1,315 Elo+
Merlin
Merlin
DeeJay1083
Merlin
Level 14
God Stats
1W - 3L
1,663 SR
Queue Stats
28W - 40L
1,312 Elo+
Solo
Danzaburou
Danzaburou
Elval76
Danzaburou
Level 21
God Stats
43W - 51L
1,419 SR
Queue Stats
157W - 179L
1,346 Elo+
Solo
Kukulkan
Kukulkan
TuBBy248
Kukulkan
Level 15
God Stats
0W - 4L
1,199 SR
Queue Stats
87W - 80L
1,410 Elo+
Solo
Ares
Ares
addicteddoofus
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,096 Elo+
Solo
Nemesis
Nemesis
ladymuffin18
Nemesis
Level 22
God Stats
20W - 20L
1,772 SR
Queue Stats
353W - 384L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barnd00r5
Neith
20
0 / 1 / 14
13,137
938
14,397
13,965
4,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
11 / 3 / 9
14,669
1,048
14,877
13,146
4,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Winnie10
Janus
20
14 / 1 / 14
15,489
1,106
38,891
8,687
2,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
budwiser67
Hercules
20
6 / 5 / 19
13,593
971
18,580
32,779
39,298
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 9 / 13
13,364
955
16,902
19,462
6,601
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeeJay1083
Merlin
19
3 / 14 / 10
13,018
930
14,839
27,766
10,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Elval76
Danzaburou
20
5 / 3 / 12
14,214
1,015
21,259
17,339
7,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
TuBBy248
Kukulkan
20
10 / 6 / 8
15,344
1,096
26,078
22,524
9,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 11 / 13
11,939
853
7,063
20,813
17,625
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
ladymuffin18
Nemesis
18
1 / 4 / 11
12,227
873
11,428
22,477
9,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
73
38
Kills
19
19
Deaths
38
69
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
Barnd00r5
Neith
0
1
14
7
L
Merlin
DeeJay1083
Merlin
3
14
10
0.57
L
Danzaburou
Elval76
Danzaburou
5
3
12
3.67
W
11
3
9
5.17
L
Kukulkan
TuBBy248
Kukulkan
10
6
8
2.33
W
Janus
Winnie10
Janus
14
1
14
21
L
0
11
13
0.59
W
Hercules
budwiser67
Hercules
6
5
19
3.1
L
Nemesis
ladymuffin18
Nemesis
1
4
11
1.63
W
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,647
Damage
80,667
88,039
Taken
110,919
58,066
Mitigated
55,010
16,478
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barnd00r5
Neith
14,397
8,305
0
1,517
13,965
4,536
0
9,510
4,455
0
58,233
L
Merlin
DeeJay1083
Merlin
14,839
3,215
0
0
27,766
10,965
0
10,322
17,444
37,876
0
L
Danzaburou
Elval76
Danzaburou
21,259
13,800
0
5,201
17,339
7,748
0
4,436
12,903
0
66,379
W
14,877
1,449
0
0
13,146
4,738
0
6,461
6,685
0
32,138
L
Kukulkan
TuBBy248
Kukulkan
26,078
3,979
0
0
22,524
9,579
0
7,536
14,988
40,725
0
W
Janus
Winnie10
Janus
38,891
483
0
1,175
8,687
2,893
0
5,729
2,958
61,092
0
L
7,063
762
0
0
20,813
17,625
0
7,621
13,192
21,527
0
W
Hercules
budwiser67
Hercules
18,580
8,487
624
7,804
32,779
39,298
0
15,541
17,238
479
31,669
L
Nemesis
ladymuffin18
Nemesis
11,428
3,780
0
1,397
22,477
9,093
0
9,405
13,072
0
23,369
W
16,902
9,689
535
4,823
19,462
6,601
0
10,739
8,723
0
26,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,252
Gold Earned
66,742
269
Minions Killed
229
3
Camps Cleared
5
1,168,949
Distance Traveled
1,144,365
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,137
938
105
8
1
239,915
0
L
Merlin
13,018
930
58
4
0
195,929
1
L
Danzaburou
14,214
1,015
99
7
3
177,849
0
W
Thor
14,669
1,048
39
3
0
255,535
3
L
Kukulkan
15,344
1,096
34
2
2
268,139
0
W
Janus
15,489
1,106
68
5
2
281,615
0
L
Ares
11,939
853
9
1
0
206,597
0
W
Hercules
13,593
971
29
2
0
229,854
2
L
Nemesis
12,227
873
29
2
0
295,851
0
W
Cupid
13,364
955
28
2
0
162,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role