Player Matchup

Neith
Neith
Azdriel-Luz
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 2
King Arthur
King Arthur
Fafiní
King Arthur
Level 33
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
JujuRaven
Anubis
Level 18
God Stats
0W - 1L
1,448 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rafamaxz
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,484 Elo+
Party 2
Cabrakan
Cabrakan
Yiliaster
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,778 Elo+
Party 2
Team Averages
Level 35
1,548 SR
1,589 Elo+

VS

Team Averages
Level 15
1,555 SR
1,602 Elo+
Bellona
Bellona
Cl4ster
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 11L
1,639 Elo+
Party 1
Bacchus
Bacchus
Pankcho
Bacchus
Level 11
God Stats
2W - 1L
1,155 SR
Queue Stats
113W - 81L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
Tatanscientouno
Ne Zha
Level 18
God Stats
5W - 4L
1,727 SR
Queue Stats
111W - 85L
1,577 Elo+
Party 1
Chernobog
Chernobog
budniik
Chernobog
Level 9
God Stats
5W - 0L
1,697 SR
Queue Stats
31W - 18L
1,639 Elo+
Party 1
Olorun
Olorun
xGaspeR
Olorun
Level 22
God Stats
3W - 2L
1,697 SR
Queue Stats
78W - 62L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 9 / 2
11,240
432
5,153
14,763
5,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Fafiní
King Arthur
19
3 / 5 / 4
12,271
472
11,098
27,937
26,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
JujuRaven
Anubis
18
8 / 13 / 5
12,419
478
15,794
22,989
11,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Rafamaxz
Fenrir
18
9 / 5 / 4
12,608
485
10,919
20,180
10,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Yiliaster
Cabrakan
15
2 / 9 / 1
9,687
373
9,886
20,319
20,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cl4ster
Bellona
20
7 / 5 / 6
14,700
565
18,696
18,414
17,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Pankcho
Bacchus
19
8 / 3 / 14
13,915
535
11,870
15,907
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 4 / 12
14,934
574
20,216
24,617
10,207
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
budniik
Chernobog
20
10 / 1 / 14
15,645
602
15,736
11,117
6,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Olorun
xGaspeR
Olorun
20
5 / 9 / 14
15,164
583
12,996
18,144
6,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
22
Kills
41
41
Deaths
22
16
Assists
60
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Bellona
Cl4ster
Bellona
7
5
6
2
L
King Arthur
Fafiní
King Arthur
3
5
4
1
L
Anubis
JujuRaven
Anubis
8
13
5
0.81
W
Bacchus
Pankcho
Bacchus
8
3
14
5
L
Fenrir
Rafamaxz
Fenrir
9
5
4
2.2
W
11
4
12
4.25
L
Cabrakan
Yiliaster
Cabrakan
2
9
1
0.28
W
Chernobog
budniik
Chernobog
10
1
14
17
W
Olorun
xGaspeR
Olorun
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
79,514
106,188
Taken
88,199
74,461
Mitigated
59,108
19,720
Healing
30,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,153
2,318
0
1,218
14,763
5,161
2,955
2,117
12,646
0
57,789
W
Bellona
Cl4ster
Bellona
18,696
7,192
0
2,090
18,414
17,303
787
2,612
15,140
414
85,686
L
King Arthur
Fafiní
King Arthur
11,098
1,383
0
9,566
27,937
26,366
678
2,509
25,353
0
73,891
L
Anubis
JujuRaven
Anubis
15,794
672
0
5,135
22,989
11,877
681
8,266
14,723
63,603
0
W
Bacchus
Pankcho
Bacchus
11,870
1,811
0
5,176
15,907
19,247
292
3,695
11,869
39,465
0
L
Fenrir
Rafamaxz
Fenrir
10,919
2,472
0
2,418
20,180
10,420
0
4,677
15,503
0
85,105
W
20,216
7,062
0
10,364
24,617
10,207
2,049
3,940
20,577
0
128,182
L
Cabrakan
Yiliaster
Cabrakan
9,886
627
216
1,167
20,319
20,637
0
7,675
12,580
30,323
0
W
Chernobog
budniik
Chernobog
15,736
11,426
0
4,639
11,117
6,013
5,265
4,105
6,780
0
105,449
W
Olorun
xGaspeR
Olorun
12,996
7,956
1,460
6,742
18,144
6,338
3,263
10,429
7,625
99,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,225
Gold Earned
74,358
523
Minions Killed
688
0
Camps Cleared
0
2,101,460
Distance Traveled
2,458,906
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,240
432
139
5
0
383,384
0
W
Bellona
14,700
565
159
6
0
467,595
5
L
King Arthur
12,271
472
140
5
0
479,897
3
L
Anubis
12,419
478
106
4
0
348,102
2
W
Bacchus
13,915
535
28
1
0
522,230
8
L
Fenrir
12,608
485
102
4
0
440,842
1
W
Ne Zha
14,934
574
137
5
0
520,120
7
L
Cabrakan
9,687
373
36
1
0
449,235
5
W
Chernobog
15,645
602
204
8
0
507,240
1
W
Olorun
15,164
583
160
6
0
441,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role