Player Matchup

Merlin
Merlin
Abilitty
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 142L
1,482 Elo+
Solo
Olorun
Olorun
Followzera
Olorun
Level 8
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 2L
1,200 Elo+
Party 2
Cernunnos
Cernunnos
IncansaveeeL
Cernunnos
Level 26
God Stats
31W - 26L
1,499 SR
Queue Stats
538W - 542L
1,437 Elo+
Solo
Ymir
Ymir
andreferrari7
Ymir
Level 22
God Stats
378W - 384L
1,410 SR
Queue Stats
629W - 724L
1,392 Elo+
Solo
King Arthur
King Arthur
meteoro_tactil
King Arthur
Level 27
God Stats
8W - 8L
1,453 SR
Queue Stats
29W - 29L
1,403 Elo+
Party 2
Team Averages
Level 22
1,399 SR
1,383 Elo+

VS

Team Averages
Level 41
1,561 SR
1,484 Elo+
Zeus
Zeus
AlfreSk
Zeus
Level 29
God Stats
10W - 8L
1,178 SR
Queue Stats
147W - 132L
1,480 Elo+
Solo
Neith
Neith
B1ackLack
Neith
Level 2
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hades
Hades
BrunaMikecia
Hades
Level 15
God Stats
14W - 18L
1,683 SR
Queue Stats
46W - 53L
1,369 Elo+
Solo
Kumbhakarna
Kumbhakarna
LaycoNi
Kumbhakarna
Level 152
God Stats
1W - 0L
1,731 SR
Queue Stats
212W - 187L
1,571 Elo+
Party 1
Nemesis
Nemesis
SkySquid
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abilitty
Merlin
14
3 / 13 / 0
9,086
478
7,305
15,982
5,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
Followzera
Olorun
13
1 / 4 / 5
8,100
426
6,420
8,119
2,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
IncansaveeeL
Cernunnos
14
6 / 8 / 4
9,077
478
12,589
17,613
5,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 7 / 6
7,393
389
5,193
15,461
9,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
meteoro_tactil
King Arthur
15
4 / 3 / 4
9,362
493
10,163
19,923
13,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AlfreSk
Zeus
18
12 / 3 / 4
11,693
615
20,173
12,758
5,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
B1ackLack
Neith
14
2 / 6 / 6
9,077
478
6,769
7,002
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 1
9,640
507
5,489
10,174
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
LaycoNi
Kumbhakarna
15
2 / 2 / 14
10,064
530
9,699
15,784
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
SkySquid
Nemesis
19
19 / 1 / 4
12,412
653
19,996
16,787
8,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
15
Kills
35
35
Deaths
15
19
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Abilitty
Merlin
3
13
0
0.23
W
Zeus
AlfreSk
Zeus
12
3
4
4.67
W
Neith
B1ackLack
Neith
2
6
6
0.83
W
0
3
1
0.17
L
Olorun
Followzera
Olorun
1
4
5
0.88
L
Cernunnos
IncansaveeeL
Cernunnos
6
8
4
1
W
Kumbhakarna
LaycoNi
Kumbhakarna
2
2
14
4.5
W
Nemesis
SkySquid
Nemesis
19
1
4
21
L
1
7
6
0.57
L
King Arthur
meteoro_tactil
King Arthur
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,670
Damage
62,126
77,098
Taken
62,505
37,664
Mitigated
35,941
14,387
Healing
16,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Abilitty
Merlin
7,305
560
0
0
15,982
5,759
207
7,909
7,571
38,023
0
W
Zeus
AlfreSk
Zeus
20,173
3,732
148
6,435
12,758
5,024
2,401
5,111
7,154
68,640
0
W
Neith
B1ackLack
Neith
6,769
4,608
0
322
7,002
2,450
4,074
1,289
5,713
0
41,276
W
5,489
832
83
2,439
10,174
7,636
2,073
2,200
7,069
44,022
0
L
Olorun
Followzera
Olorun
6,420
2,601
698
1,837
8,119
2,938
782
5,695
2,347
26,703
0
L
Cernunnos
IncansaveeeL
Cernunnos
12,589
7,429
0
4,347
17,613
5,899
686
4,916
12,606
0
52,620
W
Kumbhakarna
LaycoNi
Kumbhakarna
9,699
1,094
0
4,612
15,784
12,765
312
5,349
10,232
45,270
0
W
Nemesis
SkySquid
Nemesis
19,996
12,403
0
2,702
16,787
8,066
0
3,840
12,511
0
95,114
L
5,193
665
0
50
15,461
9,391
160
6,489
8,845
19,526
0
L
King Arthur
meteoro_tactil
King Arthur
10,163
1,427
0
7,455
19,923
13,677
0
9,488
10,368
0
47,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
52,886
319
Minions Killed
479
0
Camps Cleared
0
1,470,999
Distance Traveled
1,642,779
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,086
478
80
4
0
259,776
0
W
Zeus
11,693
615
108
6
0
321,513
0
W
Neith
9,077
478
94
5
0
260,137
1
W
Hades
9,640
507
92
5
0
296,650
0
L
Olorun
8,100
426
58
3
0
289,678
1
L
Cernunnos
9,077
478
71
4
0
281,824
1
W
Kumbhakarna
10,064
530
51
3
0
372,121
4
W
Nemesis
12,412
653
134
7
0
392,358
2
L
Ymir
7,393
389
30
2
0
281,579
0
L
King Arthur
9,362
493
80
4
0
358,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role