Player Matchup

Izanami
Izanami
King816Loui
Izanami
Level 29
God Stats
8W - 6L
1,609 SR
Queue Stats
49W - 58L
1,552 Elo+
Solo
Ares
Ares
Krueger2001
Ares
Level 3
God Stats
1W - 2L
1,506 SR
Queue Stats
6W - 9L
1,651 Elo+
Solo
Nemesis
Nemesis
Mathesar13
Nemesis
Level 15
God Stats
0W - 2L
1,326 SR
Queue Stats
30W - 34L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
SKILLZZ_HACKKSTA
Sun Wukong
Level 24
God Stats
3W - 5L
1,297 SR
Queue Stats
41W - 37L
1,422 Elo+
Solo
Erlang Shen
Erlang Shen
Ur Dad Weird303
Erlang Shen
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
120W - 109L
1,613 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,532 Elo+

VS

Team Averages
Level 18
1,464 SR
1,499 Elo+
Ra
Ra
A_Menace7
Ra
Level 7
God Stats
13W - 12L
1,323 SR
Queue Stats
14W - 13L
1,319 Elo+
Solo
King Arthur
King Arthur
Dinogabe117
King Arthur
Level 23
God Stats
6W - 3L
1,162 SR
Queue Stats
25W - 25L
1,320 Elo+
Solo
Medusa
Medusa
IAmNinjaButters
Medusa
Level 28
God Stats
6W - 7L
1,641 SR
Queue Stats
301W - 324L
1,654 Elo+
Solo
Anubis
Anubis
Quetzalcoatl960
Anubis
Level 14
God Stats
14W - 6L
1,697 SR
Queue Stats
15W - 7L
1,786 Elo+
Solo
He Bo
He Bo
luziano577
He Bo
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
413W - 448L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
King816Loui
Izanami
11
2 / 4 / 1
6,568
505
6,190
7,971
2,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 7 / 2
4,798
369
240
5,471
2,073
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nemesis
Mathesar13
Nemesis
7
0 / 4 / 2
5,348
411
1,735
6,798
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SKILLZZ_HACKKSTA
Sun Wukong
10
2 / 4 / 1
6,249
481
4,496
9,058
4,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Ur Dad Weird303
Erlang Shen
14
5 / 2 / 0
7,989
615
4,667
9,969
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 5
7,678
591
3,942
5,183
1,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Dinogabe117
King Arthur
8
1 / 4 / 1
5,489
422
2,992
8,736
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
7 / 0 / 4
8,426
648
6,061
6,572
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 6
7,175
552
4,271
5,093
2,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
10
4 / 2 / 4
6,380
491
5,117
5,392
1,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
9
Kills
21
21
Deaths
9
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
W
King Arthur
Dinogabe117
King Arthur
1
4
1
0.38
W
7
0
4
9
L
Izanami
King816Loui
Izanami
2
4
1
0.63
L
0
7
2
0.14
L
Nemesis
Mathesar13
Nemesis
0
4
2
0.25
W
3
1
6
6
L
Sun Wukong
SKILLZZ_HACKKSTA
Sun Wukong
2
4
1
0.63
L
Erlang Shen
Ur Dad Weird303
Erlang Shen
5
2
0
2.5
W
He Bo
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
22,383
39,267
Taken
30,976
16,429
Mitigated
10,230
8,681
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,942
846
316
2,074
5,183
1,563
752
82
5,101
30,439
0
W
King Arthur
Dinogabe117
King Arthur
2,992
604
64
770
8,736
2,990
42
0
8,736
0
14,867
W
6,061
2,644
0
4,457
6,572
2,235
1,256
0
6,572
0
56,991
L
Izanami
King816Loui
Izanami
6,190
3,840
0
769
7,971
2,584
236
4,476
3,495
0
38,642
L
240
31
0
0
5,471
2,073
0
3,187
2,284
1,580
0
L
Nemesis
Mathesar13
Nemesis
1,735
180
0
2,082
6,798
1,736
0
1,230
5,568
0
16,884
W
4,271
38
70
2,702
5,093
2,019
644
0
5,093
40,917
0
L
Sun Wukong
SKILLZZ_HACKKSTA
Sun Wukong
4,496
1,514
0
126
9,058
4,845
0
3,136
5,922
0
23,883
L
Erlang Shen
Ur Dad Weird303
Erlang Shen
4,667
2,685
0
5,704
9,969
5,191
318
1,301
8,668
0
52,383
W
He Bo
5,117
352
0
250
5,392
1,423
399
158
5,234
18,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
35,148
253
Minions Killed
305
0
Camps Cleared
0
1,119,975
Distance Traveled
1,057,780
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,678
591
75
6
0
212,418
0
W
King Arthur
5,489
422
27
2
0
205,054
0
W
Medusa
8,426
648
108
8
0
210,396
2
L
Izanami
6,568
505
70
5
0
218,787
1
L
Ares
4,798
369
2
0
0
139,519
0
L
Nemesis
5,348
411
38
3
0
241,657
0
W
Anubis
7,175
552
69
5
0
205,831
4
L
Sun Wukong
6,249
481
35
3
0
278,196
0
L
Erlang Shen
7,989
615
108
8
0
241,816
1
W
He Bo
6,380
491
26
2
0
224,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role